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Mega Man RPG Prototype Community

Community  »  News & Updates  »  June 2014 Update : Mega Man Goes Shopping June 14th, 2014 at 4:25am

Hello everyone and thank you all so much for your patience and understanding over these last several months. It has been a long and difficult journey, but being able to post this update here today and show everyone what we've been working on makes it all worth the wait. I've completed several roun… Read More
June 2014 Update : Mega Man Goes Shopping
Posted by Adrian Marceau on June 14th, 2014 at 4:25am
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61 Comments

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FemaleForte
226,631,512,088 BP
0 TP | 4 PP
Posted on June 20th, 2014 at 11:37am #32
I knew I recognized that stage music!
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Contributor
Spinstrike
660,124,145 BP
6 TP | 263 PP
Posted on June 24th, 2014 at 8:28pm #33 ( Edited : 2014/06/29 at 9:35pm )
I see that Plug Man's sprites have been completed! plug-man

EDIT: Looks like the Mega Man 1 Robot Masters are getting a revamp! Ice Man, Bomb Man, Fire Man, and Elec Man all have new sprites! Cut Man still needs one, though...

ice-manbomb-manfire-manelec-man cut-man




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Administrator
MegaBossMan
746,235,719,899 BP
42 TP | 1258 PP
Posted on July 1st, 2014 at 8:48pm #34 ( Edited : 2014/07/01 at 8:54pm )
Time to add a few more to the Sprite list!
quint quick-man skull-man knight-man bubble-man

Bubble Man could use a new look....
And what's that thing Skull Man is holding?

plug-man
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Meta
590,608,861,559 BP
44 TP | 1175 PP
Posted on July 1st, 2014 at 8:51pm #35 ( Edited : 2014/07/01 at 8:53pm )
quick man got a new look...
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Retro Pikachu
8,171,731,732 BP
24 TP | 346 PP
Posted on July 1st, 2014 at 11:18pm #36 ( Edited : 2014/07/01 at 11:20pm )
"- A few sprites were updated by a new member to the team, Rhythm_BCA, namely Disco and Bass (and they look great!)"

Wait, discoDisco got an update? Did you mean rollRoll?

(Disco: disco Roll: roll)
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Administrator
MegaBossMan
746,235,719,899 BP
42 TP | 1258 PP
Posted on July 1st, 2014 at 11:26pm #37
Both of them. BCA remade Disco and Bass, then later Roll.
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Retro Pikachu
8,171,731,732 BP
24 TP | 346 PP
Posted on July 1st, 2014 at 11:32pm #38
Oh, didn't notice the change ^_^'

Have some destroyed Proto Men to make up for the misunderstanding:

proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man proto-man
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Moderator
Reisrat
51,978,145 BP
8 TP | 310 PP
Posted on July 1st, 2014 at 11:35pm #39
Destroyed Proto Men are always a nice consolation prize.

Yea, I think it was about a month ago.
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Developer
Adrian Marceau
51,200,716 BP
194 TP | 473 PP
Posted on July 2nd, 2014 at 9:28pm #40 ( Edited : 2014/07/02 at 9:33pm )
@Retro Pikachu : Yes, Rhythm_BCA altered Disco's height for me so it would look more proportionally accurate next to Mega Man and company. Roll was redone completely, also by Rhythm_BCA, and for the same reasons. The original sprite I used was from Mobile Roll, which was really cute (in my opinion) but horribly inaccurate. She was much taller than Mega Man (which is wrong) so Rhythm created a sprite sheet more in line with her more accurate MM1 appearance. Bass was tweaked in multiple ways, and just made better overall. :P
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Contributor
Rhythm_BCA
246,482,966,530 BP
2 TP | 36 PP
Posted on July 3rd, 2014 at 8:22pm #41 ( Edited : 2014/07/03 at 8:36pm )
disco Disco's update was very subtle. While not much seemed to have changed, a majority of the sprite (namely the body) was a completely overall; but at the same time I tried to maintain Adrian's original concept. Very hard to edit someone else's character for them.

roll Mobile Roll I just have multiple issues with. While technically in style with Classic, it just stands out like a sore thumb when compared to the rest of the Classic cast. While she may only appear taller due to her giant hair and outlined bow, the details are worse when you actually compare heights of the faces, specifically the mouths of her compared to Mega Man. She's taller than him which is....just not right. The "new" sprites are her Classic dress but at the same time, with some redone hair.

(I just sent Adrian the same sprites but in her MM8 dress seen in MM10. Gonna try to get them integrated in the system for alternate use on the board and maybe the prototype? But shhh, it's a secret to everybody)

bass Bass is a redesign I've had for a while that I use. It's an edit of the MM10 sprite that isn't on good terms with everybody, but this tends to keep him more in line with his design without being a completely obvious Mega Man edit. He's taller in this form, with more details and actual shoulder pads.

Hope you all like the changes/updates/alterations. Now if Adrian will let me get my hands on his Rhythm...rhythm
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Developer
Adrian Marceau
51,200,716 BP
194 TP | 473 PP
Posted on July 13th, 2014 at 10:12pm #42 ( Edited : 2014/07/14 at 6:05pm )
Hey everyone, just wanted to post about a small update to the player editor - specially the Player Fields section. I've made it easier to generate and hunt for starforce in the game. Under each player's collection of eight battle fields there are now two new info panels.

The panel on the bottom-left will show you the current number of field and fusion stars available for collection in that player's save file. These values are updated in real-time and will fluctuate as you rearrange your fields and generate new fusion stars.

The panel on the bottom-right contains two new tools or options for configuring your player fields. The first option "shuffle" does exactly that - it shuffles the order of the fields you've already equipped. This is useful for quickly generating new fusion fields and by extension new fusion stars. The second option "randomize" works in a similar manner but equips the player with eight random fields out of your entire collection of unlocked battle fields. Another useful tool in your hunt for extra starforce.

I apologize for not creating these tools earlier - as I'm sure the two three 1024-players would have appreciated them - but hopefully they make the starforce system a lot more accessible for new and upcoming players that have not yet reaches that milestone.

Let me know if you have any questions and thanks for playing! :D
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Administrator
MegaBossMan
746,235,719,899 BP
42 TP | 1258 PP
Posted on July 13th, 2014 at 10:24pm #43 ( Edited : 2014/07/13 at 10:38pm )
Two? Don't you mean three? Same day as Shadownnico? :P

Nah, I don't care. Forget me, I have #1 to be remembered as, not all the Starforce! I worked pretty hard though.....

Gotcha again! I don't care! You can't believe how helpful that would have been. Least it's going to help when 5 comes around.

Trust me, it's a coming. And the amount of stars that will come will end my social life.....Forever!

No, I'll get it all eventually. With my luck, when I do get all of the 5 stars, 6 will come. Eh, I like mu 1024 for now.


EDIT: To all of you who didn't get to donate for Mighty No. 9, think again! Do you want a voice cast for the game? Anyway, donate.

I will always remember my Starforce.....
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Developer
Adrian Marceau
51,200,716 BP
194 TP | 473 PP
Posted on July 14th, 2014 at 6:05pm #44
@MegaBossMan : Actually, I remembered you and TailsMK4. Shadownnico is the one I forgot about. :o

My post has been updated accordingly. >_>
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Administrator
MegaBossMan
746,235,719,899 BP
42 TP | 1258 PP
Posted on July 14th, 2014 at 6:27pm #45
Oh. I hope you didn't actually think I cared about that, cause that would be a stupid thing to cry over. Even though I prefer to have a child-like demeanor cause it gives you a better outlook on life, I will always be an adult on what I have. No bragging rights for me sir! It's like losing a game of Monopoly. You don't care bout your loss, more so your journey, despite the fact that she haggled me out of my money. I would have won, had I not have got over-confident.

Anyway, Shadownnico should have been the one complaining, eh? Nah, he wouldn't have complained about it, or make it seem like it, as in my situation.

Why do I need to post on everything? :P

Please don't add anymore stars in my life-time. I can't get 1000 more.
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