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Community  »  Bug Reports  »  Something I found while playing April 2nd, 2013 at 5:57am

 
Shadownnico
Shadownnico
910,033,180 BP
13 TP | 174 PP
It seems that when you use a weapon like Rolling Cutter or Super Arm aimed at a benched robot, 2 things may happen.

1.- Most of the time he just gets his normal damage
2.- If in that same turn, the benched robot becomes the active robot, he seems to get the damage, but he restores the damage completely as soon as he does something.
Now, if the benched robot dies with the attack, the result is that the game makes the usual stuff it does when a robot dies, but then the dead robot attacks, and his sprite appears over the one of the active robot.

Basically, any damage done in that turn heals itself, even if that means reviving the robot.


[b]LOCKED by Adrian Marceau as Fixed[/b]
If this bug resurfaces please create a new thread. Thank you!
Something I found while playing
Posted by Shadownnico on April 2nd, 2013 at 5:57am
Viewed 486 Times

3 Comments

 
Contributor
MMX100
15,751,326 BP
8 TP | 72 PP
Posted on April 2nd, 2013 at 2:47pm #1
Oh yeah I've seen #2 happen. What a sore loser, that reviving robot is! Though if I were to guess, maybe any other weapon that hits benched robots can have the same glitchy effect. But I've yet see if weapons like the metal blade or hyper bomb have the same results.
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Shadownnico
910,033,180 BP
13 TP | 174 PP
Posted on April 2nd, 2013 at 3:39pm #2
I've seen it only happens with weapons that have targeting abilities. If you use the Hyper Bomb for example, it will attack normally. The glitch only happens when you SPECIFICALLY target a benched robot.
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on April 5th, 2013 at 10:20pm #3
I'm thinking this might be related to the other bug, but we'll have to see. Thank you for creating the report Shadownnico and thank you EliteP1 for the extra info (I get so confused seeing you as EliteP1 in the posts, MetalMarioX100 in the credits, and another name in your emails... just sayin'). I'll have devote another weekend to this soon, and as always I'm sorry for the inconvenience. >_>
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