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Community  »  Bug Reports  »  Endless loading... January 7th, 2014 at 5:52am

 
Avocadora
Avocadora
2,752,382,236 BP
3 TP | 24 PP
Since the last update when I'm playing a mission, after choosing an ability the game starts to load endlessly... So I can't finish the mission and I have to close the tab and enter the game again... This has happened to me in Chrome and Firefox.
Endless loading...
Posted by Avocadora on January 7th, 2014 at 5:52am
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34 Comments

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Searinox
492,903,238 BP
3 TP | 18 PP
Posted on January 7th, 2014 at 6:02am #1 ( Edited : 2014/01/07 at 6:03am )
I second that. Also, it happens in Opera and IE.
Though, to be honest, this problem always existed for me, not just "after the last update".
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 7th, 2014 at 10:14am #2
This has happened to me several times too and I still trying to find a solution. Sometimes the server just decides to stop responding for some reason and you need to reload the battle. Very frustrating for sure. >_< I'll do my best to figure out the cause - sorry everyone!
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Contributor
Spinstrike
661,728,607 BP
6 TP | 262 PP
Posted on January 7th, 2014 at 6:14pm #4
God, this happens to me ALL the time!
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 7th, 2014 at 9:52pm #6 ( Edited : 2014/01/07 at 11:06pm )
I'm so sorry everyone, I wish I knew what was causing it. >_<

In the mean time I've added a timer into the code. If you submit your action and nothing happens for 30 60 seconds, the script will ask you if you would like to try sending it the request again. Saying yes may cause the battle to behave in bizarre ways (as if one full turn just disappeared) but at the very least you have a chance of finishing the battle.

Again, I'm so sorry but hopefully this eases the pain a bit while I continue investigating from my end. :|
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Searinox
492,903,238 BP
3 TP | 18 PP
Posted on January 8th, 2014 at 1:58am #7 ( Edited : 2014/01/08 at 2:16am )
Well, that certainly helps. However, there are problems with that fix itself (using it during final turn makes it pass in a second, attack counting as 'missed' but somehow killing a target, robots vanishing for no reason, the 'reconnect' script sometimes appearing in 5 seconds instead of 60 or when it's not needed). Still, better than nothing.
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 8th, 2014 at 12:20pm #8
I'll look into this later tonight. I knew it wasn't a 100% perfect fix but thought it might help a bit. Thanks.
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on January 11th, 2014 at 8:44pm #9
Hey, since you fixed the prototype, did you fix that bug or is it still there?
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 11th, 2014 at 8:47pm #10
It's probably still there. I had to prioritize simply getting it back online, but I will continue to look into this. I made small adjustments to the code to address the issue Searinox mentioned above, but I can't guarantee it fixed anything yet. >_>
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K24Rave
41,161,418 BP
0 TP | 2 PP
Posted on January 14th, 2014 at 8:18pm #12 ( Edited : 2014/01/14 at 8:37pm )
No such luck i'm afraid I have this problem at the moment it looks as if the server isn't transfering the command that's what causes the endless loading.
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 14th, 2014 at 9:30pm #14
I am not positive, but I'm thinking this might be related to the memory issues. If the memory runs out prematurely and the background script crashes, there's nothing telling the foreground one that there was a problem. It just waits..........

I really, really need to get these memory issues figures out but it's going to be hard. I know that the number of robots taken into battle is having a huge impact on memory but I don't want to start limiting the game simply because I can't afford a better hosting plan. :|

I'll do my best guys, and thank you again for your patience. This is still a beta / prototype, so you gotta cut me some slack... right? :S
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xColdxFusionx
1,134,316 BP
0 TP | 13 PP
Posted on January 14th, 2014 at 10:09pm #15 ( Edited : 2014/01/14 at 10:11pm )
This happened to me earlier today while trying to load in the enemies for Air Man's stage. Not sure what could cause it, but it is a little irritating. That's what happens when a game's in beta, though.
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