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Since the last update when I'm playing a mission, after choosing an ability the game starts to load endlessly... So I can't finish the mission and I have to close the tab and enter the game again... This has happened to me in Chrome and Firefox.
Endless loading... Posted by Avocadora on January 7th, 2014 at 5:52am Viewed 957 Times
This has happened to me several times too and I still trying to find a solution. Sometimes the server just decides to stop responding for some reason and you need to reload the battle. Very frustrating for sure. >_< I'll do my best to figure out the cause - sorry everyone!
Posted on January 7th, 2014 at 9:52pm #6( Edited : 2014/01/07 at 11:06pm )
I'm so sorry everyone, I wish I knew what was causing it. >_<
In the mean time I've added a timer into the code. If you submit your action and nothing happens for 30 60 seconds, the script will ask you if you would like to try sending it the request again. Saying yes may cause the battle to behave in bizarre ways (as if one full turn just disappeared) but at the very least you have a chance of finishing the battle.
Again, I'm so sorry but hopefully this eases the pain a bit while I continue investigating from my end. :|
Posted on January 8th, 2014 at 1:58am #7( Edited : 2014/01/08 at 2:16am )
Well, that certainly helps. However, there are problems with that fix itself (using it during final turn makes it pass in a second, attack counting as 'missed' but somehow killing a target, robots vanishing for no reason, the 'reconnect' script sometimes appearing in 5 seconds instead of 60 or when it's not needed). Still, better than nothing.
It's probably still there. I had to prioritize simply getting it back online, but I will continue to look into this. I made small adjustments to the code to address the issue Searinox mentioned above, but I can't guarantee it fixed anything yet. >_>
Posted on January 14th, 2014 at 8:18pm #12( Edited : 2014/01/14 at 8:37pm )
No such luck i'm afraid I have this problem at the moment it looks as if the server isn't transfering the command that's what causes the endless loading.
I am not positive, but I'm thinking this might be related to the memory issues. If the memory runs out prematurely and the background script crashes, there's nothing telling the foreground one that there was a problem. It just waits..........
I really, really need to get these memory issues figures out but it's going to be hard. I know that the number of robots taken into battle is having a huge impact on memory but I don't want to start limiting the game simply because I can't afford a better hosting plan. :|
I'll do my best guys, and thank you again for your patience. This is still a beta / prototype, so you gotta cut me some slack... right? :S
Posted on January 14th, 2014 at 10:09pm #15( Edited : 2014/01/14 at 10:11pm )
This happened to me earlier today while trying to load in the enemies for Air Man's stage. Not sure what could cause it, but it is a little irritating. That's what happens when a game's in beta, though.
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