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Community  »  Bug Reports  »  Hello, the new and "improved" MMRPG Prototype! January 12th, 2014 at 1:05am

 
Searinox
Searinox
492,903,238 BP
3 TP | 18 PP
As you know, the game was fixed recently. So, I entered it...
First, I obtained Disco once I entered the game. And I certainly remember I didn't lost twice as a Wily (my profile seems to agree with me).
But okay, it's a pleasant bug. Also, who knows? It could be a present! So, I selected the 'Dr. Light' player... wait, why are the 'Atomic City' and 'Egyptian Wells' stars aren't there? There are no such stars in my Star Force tab! What about Wily... okay, his levels have the stars I haven't collected, and so are Cossack's. What's going on?
Maybe changing those two locations will he- what?! So now we can't change the fields? Who created this update?
And the 'robots' tab... Endless loading??? "I got everything ironed out"? Yeah, I'm bloody sure...
The game freezing even before the START button (yeah, during the initial loading. No 'want to restart' tab appeared, by the way) was a final kick in the balls. You know what? I'm out of here!
Hello, the new and "improved" MMRPG Prototype!
Posted by Searinox on January 12th, 2014 at 1:05am
Viewed 766 Times

19 Comments

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Searinox
492,903,238 BP
3 TP | 18 PP
Posted on January 12th, 2014 at 2:09am #1 ( Edited : 2014/01/12 at 2:10am )
Well, the response was quick... and fixed only the field switching. Yay.
By the way, Dr. Light seemingly can't collect stars at all now.
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Searinox
492,903,238 BP
3 TP | 18 PP
Posted on January 12th, 2014 at 2:26am #3 ( Edited : 2014/01/12 at 2:57am )
Fatal error: Allowed memory size of 33554432 bytes exhausted (tried to allocate 2589674 bytes) in /home/pluto1/public_html/roots/megamanpoweredup.net/rpg2k11/data/classes/database.php on line 313

During the player select. The game is becoming more and more broken with each 30-minute interval...

EDIT: Adrian, are you taking drugs what is going on? First the game, now the website?
What.
EDIT2: Well, the site is fixed and the prototype is closed again. Let's hope this time the fix will be much better and more permanent.

@MegabossMan: I know. The main reason I reacted like this is because Adrian claimed he tested the game and made it mostly playable, is it surprising I'm annoyed after finding bugs so easy to spot and so game-shattering (in one of the main functions, no less!)?
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megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 9:51am #5
Fix the prototype already
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Retro Sneasel
8,249,269,260 BP
27 TP | 446 PP
Posted on January 13th, 2014 at 11:20am #6
look here megaprotobassman, Adrian is working on the prototype, but he can't do it in 3 seconds. He has to find a way to reduce memory usage while keeping everything to do. Your demands to fix it are not going to help the situation.
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 13th, 2014 at 12:52pm #7 ( Edited : 2014/08/06 at 2:15pm )
Alright, I need to clear up a few things to make them absolutely clear.

1. This is a FREE fangame project programmed by ONE person

2. You do not have to play this game if you don't like it, and it owes you NOTHING

3. This game is INCOMPLETE and you are part of a huge BETA test that has been absolutely clear since the start

4. If I find anyone abusing the systems, being offensive to other users (myself included) or otherwise injecting the community with negative energy, I CAN and I WILL delete your account without prejudice.

This is an in-progress game that's constantly being tweaked and changed. There will be and always have been bugs and while I try to keep them to a minimum I am not perfect and I make mistakes. I have no obligation to fix them and I do so out of my own free time and out of the goodness of my own heart. This game is supposed to be a fun distraction for people, not some institution where you last out at "the man" when things aren't going smoothly.

The attitude in this thread and the sense of entitlement is baffling. I do not owe you anything and I could easily take the game offline in an instant - the only reason it's still around is because I and a handful of other like-minded people thought it would be fun to create an RPG using Mega Man characters. If you cannot be a constructive, positive part of the community, please leave.

Given how much time you've invested into the game and how high you are on the leaderboards, I expected better from you Searinox. I'm more than a little disappointed and honestly quite sad how quickly one of our most active members turned into a monster. And you, megaprotobassman - your attitude and language as of late are not appreciated either. You have both been warned, and I will not hesitate to delete your accounts and ban your a**es if you lash out like this again. Bug reports are always welcomed - threads and posts like these are absolutely not.
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megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 1:09pm #8
let me say what i say alternetly.why the game is not working
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 13th, 2014 at 1:11pm #9 ( Edited : 2014/01/13 at 1:20pm )
It says right on the home page, the server is having serious memory issues and I need to find a way to fix them and reduce memory before my hosting provider will allow the game back online. It was not my choice to take the game offline, and it's very unfair that everyone is so mad at me.

I am an adult and I work a full-time job during the day. Unless I'm really lucky, I do not have time to work on the game from Mon-Fri and I mostly can only program on the weekend. I spent many, many, many hours last week trying to fix this issue. I stayed up to 2, 3, 4am regularly trying to reduce memory and suffered at my real job as a result of being overtired.

When I finally thought I had fixed the problem and reduced memory enough, I took the game offline for maintenance and I uploaded the changes. I tested the game myself without anyone else online for about an hour and felt that it was stable enough to launch again. Unfortunately, as soon as everyone started coming back to the website the memory got out of control again and (as you can see above) issues started popping up that were not there before. It was almost 3am at the time (as you can again see above) and I was barely able to keep my eyes open anymore. Searinox's really, really nasty post and the fact that my host already noticed the memory explosion and emailed me was the last straw. I had to take the game down again. I had failed in trying to fix it and there was nothing else I could do that night.

It's been a few days and I am constantly thinking about ways I might be able to reduce the memory further, but I have not come up with anything yet and I am leaving the prototype offline until further notice. Dealing with these spam attacks have not made matters any easier and I have no idea if things are going to get better. I would say "please bare with me" and "thank you for your patience", but apparently no one has that anymore.
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megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 1:23pm #10
but i dont understand in the home page
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Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 13th, 2014 at 1:26pm #11 ( Edited : 2014/01/13 at 1:28pm )
Let me copy/paste it for you:

Notice : Due to excessive server load and memory exhaustion the prototype has been taken offline again. I really tried my best to optimize the code and comply with my web host's requests for a less resource-intensive script but it may be beyond my abilities. It feels like the more I try to fix it the worse it gets, and I unfortunately do not have any idea when these issues will be resolved. Please discuss the outage on the forums if you need to, and know that I am very sorry for all the trouble and seemingly wasted time on this project. I will update the website when I have more information on the project's future, but for now consider the game on hiatus. :(

What part do you not understand? What can I clarify?

EDIT : Isn't anyone gonna back me up here? Seriously? Am I the only one who feels this entire situation is incredibly unfair and ridiculous? Please?
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Retro Sneasel
8,249,269,260 BP
27 TP | 446 PP
Posted on January 13th, 2014 at 1:29pm #12 ( Edited : 2014/01/13 at 1:39pm )
nope (as in you're not the only one who feels like that), it does feel weird that someone doesn't understand, but I might as well clarify for a better understanding:

CLARIFICATION

NOTICE: The Prototype has too much code in it, so no one can play for the time being. Adrian Marceau is doing his best to try and lower the code usage WHILE keeping everything in it. However, Adrian doesn't know what to do. Adrian will update the site when he has more info, but for now, the game is on hiatus.

CLARIFICATION CLARIFICATION:

NOTICE: The Prototype has too much code. Adrian will fix it. The game is on Hiatus.

Does that help?
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megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 1:36pm #13
what is hiatus
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Retro Sneasel
8,249,269,260 BP
27 TP | 446 PP
Posted on January 13th, 2014 at 1:39pm #14
Hiatus: Nothing will work.
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Contributor
Brorman
909,797,716 BP
15 TP | 138 PP
Posted on January 13th, 2014 at 4:03pm #15
First of all, as earlier stated, please refrain from making "bug reports" that are clearly just insults. As you can see, Adrian is trying way more than he should to keep the game online, even sacrificing his sleep. You guys come around doing this mindless complaining, and honestly I'm not sure if you are just some forum trolls. If I had the power, I would've already banned you, no doubt.

Just give Adrian some time, and he will provide more info on the project's direction. Until that, please try to find other activities instead of just complaining on the forums about why the game isn't working.
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