Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG World Community

Community  »  Bug Reports  »  Official Known Bugs and Issues Thread January 14th, 2014 at 10:52pm

The current version of the prototype has many bugs, as will many version in the future. This is inevitable, all we can do is fix them as they come up and then move on. Some bugs and issues, however, do not want us to move on. Unfortunately there are some quirks with the prototype that I have not be… Read More
Official Known Bugs and Issues Thread
Posted by Adrian Marceau on January 14th, 2014 at 10:52pm
Viewed 3739 Times

125 Comments

Page : 1 2 3 4 5 6 7 8 9
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on February 14th, 2014 at 10:22pm #46 ( Edited : 2014/02/14 at 10:50pm )
Uh..... Perhaps you can delete the one comment by a guest in locked threads of News. Doesn't seem appropriate for this game.

Also, SpinStrike's picture on the credits is......off.
^ Top
 
TailsMK4
856,923,781,225 BP
17 TP | 356 PP
Posted on February 22nd, 2014 at 2:45pm #47
I have to agree with MegaBossMan, Brorman, and TheDoc a page back when they talked about a feature to keep someone logged in. I lost quite a bit of progress with grinding Disco when I had the idea to make a long post. I made the mistake of not saving before I made the post, and I got logged off. I had the idea of copying the message before posting, but I lost the ingame progress. Grinding the support characters to max stats is very tedious, so I'm pretty mad right now. Could have been prevented, though, so it's pretty much all my fault. Still, that feature would be nice to have.
^ Top
- deleted -
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on March 26th, 2014 at 11:56am #49 ( Edited : 2014/03/27 at 9:01am )
I know everyone here probably knows this bug and it probably can't be fixed(or maybe it's not a bug), but when you log out, you don't log out on the leaderboard right away. It usually takes about 30 minutes for you to disappear from the leaderboard.

EDIT: Ok. I knew it was something like that, but it never hurts to ask. Unless you ask something rude, but I'm not getting into that. Or if you just say a statement instead of a question and it's....What am I doing?
^ Top
 
Developer
Ageman20XX
193,757 BP
0 TP | 28 PP
Posted on March 26th, 2014 at 10:52pm #50
@MegaBossMan : To be honest, this is on purpose. You see, it would be too server intensive to actually watch everyone to see if they're still active or not so I (kind of) cheat and guess if people are still online by their "last accessed" variable. This date variable is updated every time you view a website page or return to the prototype's main menu. If you're in battle for a long time though, it would look like you left the MMRPG for 10 mins but you actually have been there the whole time. If your session cookie lasted long enough you might even go 30 mins without "checking in" to the server. It is because of this that I have the online indicator set to display people who checked in within the last 30 minutes. I could easily have it set lower, but then online player encounters would happen less often and it would not be as fun. Once we have more members and more people online at once, I'll update the variable and decrease the value accordingly. Sorry it's not "real" online! :P
^ Top
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on April 12th, 2014 at 9:57pm #51 ( Edited : 2014/04/12 at 9:57pm )


#17 Stormeaglex

2014/03/24 @ 20:24

189,246,149 BP

1 Mission | 1 Robot | 3 Abilities | 0 Stars

That seems right.
^ Top
 
Shadownnico
910,033,180 BP
13 TP | 174 PP
Posted on April 13th, 2014 at 6:26pm #52
I'm not sure if this is a bug, but the recoil damage from the Danger Bomb seems to receive a boost from Starforce. Thus, with enough Staforce, the recoil can easily get to 100%
^ Top
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on April 21st, 2014 at 6:03pm #53
A bug I like to add.

Personal messages don't always show up. I sometimes have secret messages that I find weeks after.
^ Top
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on May 1st, 2014 at 10:13pm #54
In the Prototype, my score is a Skype number.
^ Top
 
TailsMK4
856,923,781,225 BP
17 TP | 356 PP
Posted on May 1st, 2014 at 10:15pm #55
I think that's more of a Skype "feature" rather than a bug.
^ Top
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on May 1st, 2014 at 10:30pm #56
Why would my score at the top left just randomly turn to a telephone number?
^ Top
 
Meta
878,029,450,273 BP
47 TP | 1504 PP
Posted on May 3rd, 2014 at 3:12pm #57
ok, this is a issue. i can't unlock rhythm!
^ Top
 
Moderator
Reisrat
51,978,145 BP
8 TP | 310 PP
Posted on May 3rd, 2014 at 3:36pm #58
Did you lose to three different Robot Masters?
^ Top
- deleted -
 
Meta
878,029,450,273 BP
47 TP | 1504 PP
Posted on May 3rd, 2014 at 4:05pm #60
well, bass was lvl 100, and i used him. But I still dont know why i can unlock her.
^ Top
Page : 1 2 3 4 5 6 7 8 9

- comments disabled -

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)