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Community  »  Bug Reports  »  Official Known Bugs and Issues Thread January 14th, 2014 at 10:52pm

The current version of the prototype has many bugs, as will many version in the future. This is inevitable, all we can do is fix them as they come up and then move on. Some bugs and issues, however, do not want us to move on. Unfortunately there are some quirks with the prototype that I have not be… Read More
Official Known Bugs and Issues Thread
Posted by Adrian Marceau on January 14th, 2014 at 10:52pm
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125 Comments

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Meta
878,029,450,273 BP
47 TP | 1504 PP
Posted on May 3rd, 2014 at 4:07pm #61
(Why I Cant.)
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TailsMK4
856,923,781,225 BP
17 TP | 356 PP
Posted on May 3rd, 2014 at 4:09pm #62 ( Edited : 2014/05/03 at 4:11pm )
Lose to one more additional mission and you'll have her. You need to be defeated in three different missions to get her.

EDIT: Let me rephrase that, lose in three different Cossack missions. That part may have been left out...
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on May 3rd, 2014 at 4:38pm #63
@coolbie16
Just use the edit button instead of posting another post that fixes your mistake.
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Moderator
Reisrat
51,978,145 BP
8 TP | 310 PP
Posted on May 3rd, 2014 at 7:26pm #64 ( Edited : 2014/05/03 at 10:23pm )
@MegaBossMan
Edit button? What edit button? There's no such thing as an edit button. There's no Edit button on anything at all. You're crazy.

Yea, I left out the, "in a Dr. Cossack mission" because I thought he already knew, I should consider not assuming omniscience from everyone.
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KingYamato
404,775,631 BP
3 TP | 34 PP
Posted on May 3rd, 2014 at 8:04pm #65
There seems to be an issue with the system of Level 100 robots downloading data from defeated enemies. If the robot uses an ability with delayed effect (i.e. Crash Bomber) and is then switched out before the ability takes effect, the robot in the active position downloads the data instead of the robot that cast the ability.
Reisrat, he's right. There is an edit button for your posts only. Top right.
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Meta
878,029,450,273 BP
47 TP | 1504 PP
Posted on May 3rd, 2014 at 8:18pm #66 ( Edited : 2014/05/11 at 4:38pm )
i got rhythm now. now to get mecha support... and beat final destination with cossack, till the next update. (EDIT),finished final destination with everyone.
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thefastestlink
46,269,703 BP
6 TP | 33 PP
Posted on May 4th, 2014 at 5:31pm #68
the loading screens constantly never stop! the first time i get past the starting up loading screen, dr. light wont load, robots screen wont load, and that means I CANNOT TRAIN FOR FINAL DESTINATION STAGE 3!!!
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on May 4th, 2014 at 8:38pm #69
Probably your connection.
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on May 11th, 2014 at 1:44pm #70
Players that are past the one thousand mark only have #1.... as their number.
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Moderator
TheDoc
879,149,490,028 BP
3 TP | 461 PP
Posted on June 25th, 2014 at 1:44pm #71
Some of the RMs have their main weapon only use 1 WP (for example, Crashman using Crash Bomber). However, some RMs have to use up 2 WP under the same circumstances, such as Metalman using Metal Blade. I would understand if it was another RMs Cutter-type weapon being used, but this happens if the RM uses THEIR OWN weapon. Not sure if that was intentional or not.

Also, Dust Crusher only uses up 1 WP regardless of the user (I had a fight between my Protoman and another using only Dust Crusher because he had 1 WP left)...soooo.
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on June 25th, 2014 at 8:05pm #72
@TheDoc : Well, you see, it works like this...

Let's say Rolling Cutter is 8 WE, shall we? Mega Man will have to use it for 8, while Metal Man can do it for 4. It's because he's the same type of the weapon.

Now, Cut Man can do it for 2 WE. Why? Because he learns it through leveling up, instead of equipping it.

And Dust Crusher....That's a bug.
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Contributor
Spinstrike
661,728,607 BP
6 TP | 262 PP
Posted on June 27th, 2014 at 9:29am #73
Whenever I click the "view more" tab in the Mecha database, I just get sent back up to the top of the page.
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Moderator
TheDoc
879,149,490,028 BP
3 TP | 461 PP
Posted on June 27th, 2014 at 11:45am #74
@MegaBossMan: That idea makes sense, but it's inconsistent. Like I said, Heatman can use his level-up weapon for 1 WP (Atomic Fire), I THINK that Airman can use his Air Shooter for 1 WP, but Metalman requires 2 WP for HIS OWN weapon.
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Moderator
TheDoc
879,149,490,028 BP
3 TP | 461 PP
Posted on July 2nd, 2014 at 2:28pm #75
Double posting because this is a brand-new bug. If you play a field with Topman on it, fusion or individual (idk about Bonus), you'll see a field multiplier for Swfit X 2.0 instead of Swift X 2.0. Consequently, this multiplier fails to affect the Swift element in the battle following. My guess is it's simply a misspelling.
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