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Community  »  Game Development  »  Prototype Devroom : Game Suggestions June 24th, 2013 at 5:40pm

Use this thread for any and all game-related suggestions that you may have. If you believe the topic or suggestion is large enough to warrant it's own thread, you are free to do so at your own discretion. That being said, this thread is really anything-goes in relation to how the game flows and fun… Read More
Prototype Devroom : Game Suggestions
Posted by Adrian Marceau on June 24th, 2013 at 5:40pm
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MegaBossMan
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Posted on August 29th, 2014 at 11:14am #301 ( Edited : 2014/08/29 at 11:17am )
The place to ask is here, my friend!

But since you're here already, let me answer.

The creator of this game, Adrian said he would like to add Quake Woman at some point in time. However, crossover characters has a low chance at this point in time. Maybe one day as a special bonus, but would probably come after a Mega Man/Other Mega Man series first.
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TheDoc
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Posted on August 29th, 2014 at 2:16pm #302
I still stand by my secondary core suggestion to add more diversity in the game. However, I'd rather have numerous compatible 2nd cores bcuz having to choose one for each RM is just too hard. Choosing three maybe-sorta compatible ones is easier and allows for more diversity. For any idea of what the heck I'm saying, check page 26.

The reason I'm pressing this issue is not because ITSMYIDEAIWANTITDONERIGHTNOW! I just can't think of anything else that significantly diversifies robots. I encourage you guys to think of diversification ideas because....well, they're kinda all the same. I WANT you to shoot down my idea by providing an alternative.
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Rasgar
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Posted on August 29th, 2014 at 3:42pm #303
I see someone just recently brought up the question I was thinking about, namely the Archie characters. If I may, I'd like to build on that with some other things I've been thinking of. Granted, since I'm new here, it's entirely possible these ideas have come up before and I just missed it.

Basically, I noticed that placeholders have been put up for the majority of the robots, and there were some missing. Given that you had the idea of "classic-izing" some of the Navis with no classic counterpart (which is a very cool idea), I figured the staff here is interested in covering as many of the characters in Classic MM as possible. I love the idea of having all these characters in one place, and I have always loved the most obscure of characters.

Anyways, down to my question/suggestion - are there any plans to include the following:
-Dark Man's forms from MM5
-Fake Man from the MM9 DLC
-Evil Mega Man from MMPU
-The Robot Masters from the two licensed PC games (Mega Man and Mega Man 3)
-The Robot Masters from the Rockman & Forte sequel for the WonderSwan (and possibly Rockman Shadow)
-The original bosses from Rockman Strategy
-Bond Man, the Robot Master who was ultimately cut from MM1
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MegaBossMan
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Posted on August 29th, 2014 at 5:17pm #304
Time to answer!

1.I dunno. Hopefully.
2. Most likely
3. Most likely to be alternate costume
4. We don't speak of that.
5. Yes, Adrian has said he "plans" to add them.
6. Adrian has said he hates those guys, but still a likely chance.
7. He has quotes and a class made, and he used to be in the database.
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Rasgar
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Posted on August 29th, 2014 at 10:49pm #305
Cool! That's exciting to hear.

I know everyone hates the PC guys (and for good reason), but as I said, I love obscure characters. For some reason, I rather like the idea of taking a lackluster - or just plain bad - character and trying to salvage them into something good (probably because I have done that several times with characters I made up years ago). I felt even more strongly about it after re-visiting the page on the Mechanical Maniacs' site that talks about the PC games.
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baconbits2021
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Posted on September 3rd, 2014 at 11:20pm #306
since i posted in the wrong place last time i guess the appropriate question to ask here would be would slashman be considered nature or cutter type...and would his weapon be a nature/cutter ? cause if hes nature i'd use him over snakeman and if hes cutter i'll just assimilate his weapon onto metalman
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Reisrat
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Posted on September 4th, 2014 at 6:33am #307
Checking the Database says he's a Cutter Core right now. If you can make a good case for him being Nature Core, it could work, though.
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TheDoc
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Posted on September 4th, 2014 at 9:09am #308 ( Edited : 2014/09/04 at 9:12am )
Well, Ring Man isn't a Space Core so I could easily see Slash Man being Cutter, although he seems more of a Swift type to me. Seriously, just battle this guy for 10 seconds in MM7 and you'll agree that he's very swift. Then the issue is what type(s) does Slash Claw fall into?
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baconbits2021
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Posted on September 4th, 2014 at 11:39am #309
I can see what you mean. I was thinking of his stage and how its nature and honestly i'm thinking slash claw would be duel type either nature/cutter or cutter/quick. either way it would be an intresting development. also out of curiosity which megaman game do you think will be the next added to this?
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Shadownnico
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Posted on September 4th, 2014 at 11:49am #310
I think Slash Claw should be Cutter/Swift (Or Cutter/Nature) if Adrian wants more variety), with Slash Man himself being Cutter or Swift and his stage would be a Nature-core field
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baconbits2021
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Posted on September 4th, 2014 at 11:54am #311
I was just thinking nature because of the fact that the database only has 4 nature moves and slashman being in a nature field would just make sense *i mean his weakness is even fire if i remember correctly in the game*...I'm just excited about 6 and 7 being on here...as many people hated them they were the best in my opinion
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Shadownnico
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Posted on September 4th, 2014 at 12:04pm #312
Yeah, I also love Mega Man 6 and 7. Also, to your other question, I think the naxt game would be 5, mainly because all of the MM5 Robot Masters already have their sprites
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TheDoc
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Posted on September 4th, 2014 at 5:48pm #313
Slash Man's weakness was Freeze Cracker...

I'm EXPECTING MM5, but would personally love 6 & 7 to be added soon. Also, as we discussed awhile back, I think the addition of fortress bosses would be great.
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Shadownnico
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Posted on September 5th, 2014 at 10:52am #314
Slash Man was weak to both Freeze Cracker and Scorch Wheel, so you're both right, altho IIRC the Scorch Wheel did more damage than the Freeze Cracker.
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MegaBossMan
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Posted on September 5th, 2014 at 3:54pm #315 ( Edited : 2014/09/05 at 3:57pm )
Two things, for the database.

I think there should be a little tab button to switch the sprites shown, for Alts and such, since we have quite a bit. Next...

And this..
When you put a mouse over that image in the database, it shows you a few things, like left shoot or something. I think it should be made like this.
[robot:right:shoot]{elec-man}
So you could just hover your mouse over that image and see the format you put it in to use it in the Community. It'll take a little rewriting, but I wouldn't mind to do it.
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