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Community  »  Game Development  »  Official January Update Preview December 30th, 2013 at 4:15pm

 
Developer
Adrian Marceau
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Hello everyone! Merry (belated) Christmas and Happy New Year (to those that are not offended by such things)! :P

I apologize for the delay in updates - I've been quite busy - but I have a bunch of new features and content in store for you guys! I'm not exactly sure when it will be done, but I'm hoping sometime in January.

Instead of going into detail about the features (because they're still being work on), I will instead bombard you with teaser screenshots! :D

January Update : Preview #1
January Update : Preview #2
January Update : Preview #3
January Update : Preview #4
January Update : Preview #5
January Update : Preview #6
January Update : Preview #7
January Update : Preview #8
January Update : Preview #9
January Update : Preview #10

So, there you have it. New stuff is coming! What exactly is this new stuff and how does it function? That's for you to find out! Let the wild speculation begin. ;)
Official January Update Preview
Posted by Adrian Marceau on December 30th, 2013 at 4:15pm
Viewed 914 Times

24 Comments

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Avocadora
2,752,382,236 BP
3 TP | 24 PP
Posted on December 30th, 2013 at 5:53pm #2
OMG!!! I love it!!! It looks so cool!!!
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ElecMan
981,407,151 BP
1 TP | 11 PP
Posted on December 30th, 2013 at 8:12pm #3
So hyped about these new additions, specially the database. Looks like they are into something the next huge update! :D
^ Top
 
Contributor
Brorman
909,797,716 BP
15 TP | 138 PP
Posted on December 31st, 2013 at 12:07pm #4
Looks promising, like always.

Also it's been over a year since I first played this game :O
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Retro Sneasel
8,249,269,260 BP
27 TP | 446 PP
Posted on December 31st, 2013 at 12:31pm #5
This. Looks. AMAZING!!!
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on December 31st, 2013 at 4:36pm #6 ( Edited : 2013/12/31 at 4:52pm )
It's time to use the old analysis machine. It's seems the robot masters on your team appear first in your database. Trading with your doctors are confirmed. The doctor selection now shows how many abilities and ''stars'' each doctor has. The chapters seem to be divided and now has 24 missions times 3 which means the new update has 72 missions. The effects of a stage can be boosted as shown by fire man(field booster) in the last few photos. The mega man killers might be available. The database seems to look better and shows you the types of mecha support. The fusion fields has a mission with many robots with lower levels but also has mission with higher level robots but less of them. Also next to robots and home is doctors. Perhaps it's a new way to change doctors? Next to leaderboard and database are battle tips. It also gives you more info about the doctors like how many times they lost or win. There is also records about your robots like how many times you summoned a type of mecha support. The graphics, battle menu, and mission menu are upgraded. If anyone has any idea what those stars are, please post! Also Jewel Man is now playable
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on January 1st, 2014 at 12:18am #7
Hey look, I'm in the next update in the online battles.
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Contributor
Spinstrike
661,728,607 BP
6 TP | 262 PP
Posted on January 2nd, 2014 at 2:41pm #8
Looks awesome! Any idea when this is coming out?
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Contributor
Brorman
909,797,716 BP
15 TP | 138 PP
Posted on January 2nd, 2014 at 3:32pm #9
Soon™

Also I really wonder if Jewel Man will actually be playable, since I did some checking and there is no graphics for Jewel Satellite, yet at least. Also no new stages have been added. Might be that Adrian is using his own build though. We will see, we will see.
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on January 2nd, 2014 at 3:37pm #10
Maybe Jewel Man being there was a bug or maybe he'll use other techniques like the Gemini Laser?
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Contributor
Brorman
909,797,716 BP
15 TP | 138 PP
Posted on January 2nd, 2014 at 3:40pm #11 ( Edited : 2014/01/02 at 3:43pm )
It certainly isn't a bug, but Adrian never really releases robot masters as playable that can't use their own signature abilities. I think he just might be hinting that MM9 robots are coming soon-ish. I may be very wrong here.
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Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on January 2nd, 2014 at 5:28pm #12
Maybe he just likes Jewel Man a lot? Probably not.
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KingYamato
404,775,631 BP
3 TP | 34 PP
Posted on January 2nd, 2014 at 9:58pm #13
I also see Enker, Punk, and Ballade. Maybe he is using his own version as of now, but I wouldn't pin too much hope on an introduction of new Robot Masters, especially since it doesn't look like any new abilities were added. Adrian's got the abilities from Mega Man 5, 6, and 7 to introduce besides.
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