Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
This is some general information about the game, but I will summarize the rules: Mafia Game Rules) Basically, there are teams of players (usually two teams), that are fighting each other. The Mafia wants control of the town, while the Townies resist the Mafia and want to keep the town as is. Neutra… Read More
Forum Game: MMRPG Mafia (Game 3: Management) Posted by TailsMK4 on November 22nd, 2015 at 7:17pm Viewed 1760 Times
Posted on November 29th, 2015 at 2:01pm #16( Edited : 2015/11/30 at 8:05pm )
...Performing a double post since it is now time for the game to begin! Everyone has been PMed their roles, so we are all set!
Day 1
It was a peaceful day in the town as the residents went about their business...until suddenly a large discharge of energy was unleashed in town square! Everyone seems to be ok, but there's two problems: everyone knows who they are, but they cannot tell apart anyone else...they all look like Robots! To add to the trouble, there's a head count of two extra Robots...could the two extra Robots be the Mafia?!
Choose wisely, everyone, as the fate of the town rests on your hands! You can either vote for a specific player or abstain if you feel you must wait this out (though don't delay too much or the Mafia will pick out the Townies!). Special abilities can also be activated by PMing me. Once more, do NOT tell anyone who you are (unless you're Mafia, then feel free to share your role with the other Mafia member)! Good luck everyone!
EDIT: Since NO ONE wanted to post, I'm going to Night 1 now.
Night 1
Afraid to pick anyone that might be innocent, no one stepped up to vote...so instead the robots resumed their normal duties and then went into the robot labs to recharge for tomorrow. While the robots plan on their activities for tomorrow, two robots meet in a different part of the town to discuss their move...
Mafia, it's time to choose a victim. Choose wisely...I'll be expecting a PM from you guys shortly.
Posted on December 1st, 2015 at 7:19pm #17( Edited : 2015/12/01 at 7:36pm )
...Triple post to advance the game, please don't make me have to do a fourth in a row.
Day 2
As the night turns to day, the robots perform their usual opening routines, which includes making sure every robot is accounted for. Usually every robot is punctual...however today one robot is missing. Two robots suddenly show up, alarmed at what they saw in the town square. In the middle of the town square was a robot that was not moving. Upon further inspection, the robot's core and its I.C. chip (a chip that gives the robot its unique behavior) were removed. The only robot that did not show up for the usual routine was...
Roll
You are the nurse of the Townies, protecting the innocent whenever possible. You feel overwhelmed, though, and wish for the assistance of the Super Townie soon.
Passive (???): If you are able to get in contact with the Super Townie, then on every Day phase both you and the Super Townie will be protected from 1 vote each.
Active (Roll Buster): If you believe someone is being wrongly considered to be Mafia, you may shield that user (by having the Moderator do it) from 1 vote. This cannot be performed on yourself. This ability can be used on any Day phase with no cooldown.
(Note: Roll was a robot in which the Passive was disabled unless a condition was met, then it was changed. Unfortunately, the condition will not be fulfilled now.)
This puts the town in an uproar as one of their own was disabled during the night. The disabled robot was placed into the labs to analyze how it was disabled. Everyone is uneasy, but they proceed to do their usual duties, seeing as nothing else can be done now regarding their friend.
Sorry Meta, but the Mafia has disabled you, so for this game you are done, sadly. As for the rest of you, anyone willing to take a guess at who is Mafia?
Posted on December 1st, 2015 at 8:45pm #21( Edited : 2015/12/01 at 8:52pm )
OH GOD THEY'VE COME
Now wait a minute, wait a minute, wait a minute. I may be overly corrupt, have involved myself in many shady dealings, and secretly tried to take over the planet in multiple different occasions, but the Law never turns against his own town! I, MBM, am not one to be trifled with, my friends! And you may believe me as your nemesis, your sworn enemy, the antagonist to your protagonist, but I know that my actions are true and right, and utterly pure! So, uh, the gist of that whole spiel is that if you sentence me to deactivation, that would probably be a really bad idea.
I'm going to place my doubts on Mrrrrrr. Doc myself, seeing as he's calling himself the "Grinch" in the Holiday season. If that doesn't ring of ssssssuspicion, than I wouldn't know what does. Also he's clearly trying to shift the blame of his hypothetical and purely superficial actions onto me, and I don't like the smell of that one bit.
No hard feelings Doc see you at the Cuukee therapy session on Thursday :D
...Think I've waited long enough to resume this. Not everyone voted, but oh well, there was enough to bring this day to an end...
As the day draws to a close, the robots tallied up the votes. The results were not as they expected due to some passive abilities being triggered along the way, but there was enough to mark one person as a Mafia member. As such, the robot chosen was brought into the labs for some cleaning of its circuits. The robot's core and I.C. chip was preserved, though, so the robot can come back to work after the Mafia situation is taken care of. Sadly, though, we must say goodbye to...
Cut Man
You are the most active individual of the town, making sure the town is productive as it always has been. You are able to pull off a few strings as a result as you see fit.
Passive (Rolling Cutter): Any votes you make will count as -2 (aka two votes against said person).
Active (Cutting Off): If you suspect someone doesn't have the town's best intentions in mind, you can choose by PM to "attack" that person and have any votes and special abilities currently in play (Passives cannot be blocked) disabled. Their votes will not count and any active special abilities are put on cooldown. This can only be used every two Days.
The breakdown came to this, after passive and active abilities were triggered along the way:
...Little bit late of an update this time, but oh well.
Night 2
Despite the residents still being uneasy due to the recent Mafia activities, the rest of the day and night go by uneventfully. The Mafia, however, quietly entered the labs again to temporarily disable another robot...though they were unable to access this robot's core for some strange reason. Morning seemed to approach so quickly after the struggle resumed, so the Mafia had no choice but to beat a hasty retreat. In the morning, the robots are relieved to find that everyone survived the night during the usual start of the routines. The question is...who was the target and how did they survive?
The Mafia failed to disable a robot in the night, so Day 3 begins without much confusion this time around. Will a Mafia member truly be convicted this time...?
After thinking it over, I feel like you might be pointing fingers for the heck of it. Not even sure if your claim of the core tampering being yours is true, so no hard feelings but +1 vote SSN.
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