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Community  »  General Discussion  »  Mega Man Fangame Discussion June 9th, 2014 at 9:43pm

It has occurred to me that many a Mega Fan here doesn't really play Mega Man fangames. Now, this just doesn't sit quite right with me; I think playing Mega Man fangames is part of the experience of being a Mega Fan! So I've dedicated this topic to talking about fangames*. Personally, I've (Mostly… Read More
Mega Man Fangame Discussion
Posted by CHAOS_FANTAZY on June 9th, 2014 at 9:43pm
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CHAOS_FANTAZY
15,932,294 BP
7 TP | 121 PP
Posted on June 12th, 2014 at 3:05pm #17
Woah, take it one step at a time there, Bossman! It takes a bit of thought to write out these things. And I don't quite count 7FC and 8FC as "fangames," even though they technically are, simply because they were part of my canon experience.

Anyway, let's see here...Street Fighter x Mega Man was a pretty fun game, in my experience. The stages were never exactly thrilling, but they were more than made up for by the boss battles. SFxMM's bosses, instead of being pattern-based and systematic, have a fistful of moves and attack that they use randomly—and quickly. This leads to reactionary boss battles that were (To steal the catchphrase of Savage Worlds) Fast, Furious, and Fun. Couple this with their ever-famous Super Bar attacks and the energizing boss battle music, and the fantastic boss battles wash out the lackluster stages, and it all goes down smoothly. See how good a fangame can be when you don't have to waste your time worrying about things in the engine being grossly inaccurate?

The only complaint I can think to lodge against SFxMM is the common one, which is that a majority of the bosses were edited from Mega Man, and even then, the edits in SFxMM were done with such artifice that they still look presentable (Though I do admit that the ones that were not edited, such as Urien, look better). I give it Nine World Warrior Tournaments out of Ten.
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I would be quite curious to hear what the name of that game is, Reisrat, but if you insist.
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