Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
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Posted on November 24th, 2014 at 5:20pm #10( Edited : 2014/11/24 at 5:23pm )
@MetalMan : I'd, myself, love to see something with one of the Killer's sprites.
Question: Would you ever consider using the colors you use for Bomb Man's Perler Sprite as a color scheme for Bomb Man in RPG? I really love that color scheme used, and while the current one is Ok, it just doesn't look too much like Bomb Man to me. Course, it matters about what Adrian thinks, but I myself prefer the colors you used.
@MetalMan : I feel like the others are good enough already, and while a lot of your color schemes would improve it, it wouldn't make much of a change to me. Actually, now that I look at it, it'd be cool to see Guts Man get the same treatment, but his looks pretty cool as well.
In fact, if you need any help(which I doubt you do), I dabble in sprites as well. And considering I have nothing to do at the time....However, if you have the time and the capability, I couldn't see why you would need help. The sprites you already provided are more than enough to prove this.
Posted on November 24th, 2014 at 6:01pm #14( Edited : 2014/11/24 at 6:03pm )
@MetalMan : Ok, So, there are a few i want, 1st, (YES I KNOW HE'S ON OF THE BIG 3 ROBOTS), but i want bass in any pose, Air Man in a taunting phase, Shadow man in Defeat, and If you can, Try turbo Man in Success(Defeat means 0 HP and success means beated level).
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