Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG World Community

Community  »  News & Updates  »  The Visuals of the MMRPG Prototype - Characters - Needle Man January 6th, 2014 at 12:45am

 
Contributor
MMX100
MMX100
15,751,326 BP
8 TP | 72 PP
MMX100 reporting in as casually late as possible. After a couple o' months it's time to reveal more of this artist's secrets from the original sprite sheets submitted for the Prototype. Even give a few tips here and there (maybe).

MMRPG Visuals - Characters Archive:
Spark Man--link
Snake Man--link

Today's spotlight will be shining on: Needle Man



Needle Man Sheet V.1

While writing this, I notice that the design of Needle's sheet does not improve but go backwards. If you do not know, sprites in colored boxes are multiple choice sprites that Adrian can choose from. That is what the 'OR's are for in those boxes. Instead of continuing to use only one row of 'OR's like Snake Man's sheets I instead clutter the sprites with two rows. Terrible, but anyway on to the sprites themselves.

Victory: The first sprite ever to include smoke effects! Needle Man is one of the few Robot Masters I can remember that somewhat rapid-fires his doctor-given weapons in the games. So after a good shootout, smoke should naturally be exiting those needle cannons.

Offline/Defeat: After I discovered how to make smoke effects, why stop at just one. Needle's body here is leaning over due to the weight of his giant head which is also his body (reminds me of a certain green, fictional tv character of my childhood) and the heavy weight of the giant needle launcher dangling off a semi-loose cable. Unfortunately though this one didn't make the cut.

Shoot: More than one choice of this because while aiming, Needle Man looks 'bada' in every shoot sprite. I couldn't choose which to choose so I just let Adrian handle that for me.

Throw: For this sprite, I really wished the first one had the green-light as I really wanted to incorporate that giant Needle Launcher somewhere in the sheet. His throw would work somewhat like Guts Man's. Whatever stage Needle would be on, a respective part/block from that stage would be attached at the end of the giant needles. So technically Needle Man wouldn't stab characters directly with those giant needles like the games. Instead of just picking things with his bare hands like Guts, Needle would pick objects up with those giant needles and fling them towards his opponents. I also wanted that sprite as Needle with a hand seems weird.

Slide: Groooaaann... I think I got lazy at my third attempt at making a slide sprite or I really got stumped making a traditional slide and just went ahead with a belly slide instead. To be more lethal, I had his giant needle launcher sticking out again.

Damage: With such huge eyeballs, giving Needle a bunch of funny faces was no problem. Probably could've had more choices on there.

Special: What is this? These sprites take up all sorts of shapes and sizes and colors in the sprite sheets to come.
Who is this? What is he doing here?

That's enough writing from me, now it's time for writing from you! Feel free to leave any feedback on the sprite work or this type of post. Tune in next time and don't lose your head by then.. or throw it at anyone. Ouch, until next time!
The Visuals of the MMRPG Prototype - Characters - Needle Man
Posted by MMX100 on January 6th, 2014 at 12:45am
Viewed 2919 Times

43 Comments

Page : 1 2 3
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on January 6th, 2014 at 1:40pm #1
The average life of a sprite creator. Also I love the victory!
^ Top
 
megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 12th, 2014 at 8:01am #2
do a spirit for shadowman
^ Top
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on January 12th, 2014 at 12:57pm #3
They already did, check the database.
^ Top
 
megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 9:41am #4
So do a better one alright
^ Top
 
megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 9:42am #5
By the way, megabossman, shut up
^ Top
 
Retro Sneasel
8,249,269,260 BP
27 TP | 446 PP
Posted on January 13th, 2014 at 12:23pm #6
Was that really necassary?
^ Top
 
Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 13th, 2014 at 12:42pm #7
@megaprotobassman : Please watch your tone and treat the other members of the community with respect. If I see you talking to anyone else with that tone or otherwise being offensive and bringing down the community, I will delete your account and all progress and ban your IP from the website entirely. I'm getting really sick of all the negativity going down the last few days and I refuse to let it continue. you have been warned.
^ Top
 
megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 12:55pm #8 ( Edited : 2014/01/13 at 12:58pm )
i am sorry megabossman. do you frogive me
^ Top
 
megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 1:04pm #9
adrian marceu dou you hear about the spam here before
^ Top
 
Developer
Adrian Marceau
50,544,133 BP
194 TP | 476 PP
Posted on January 13th, 2014 at 1:07pm #10
Yes, and I believe I have taken care of it. I will keep an eye on the forums and take further action if necessary. Thank you for your co-operation with the rules.
^ Top
 
megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 1:12pm #11
your welcome
^ Top
 
megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 1:17pm #12
i dont want to sound rude but i think accpikachu2 also was freakin out about the spam think
^ Top
 
Retro Sneasel
8,249,269,260 BP
27 TP | 446 PP
Posted on January 13th, 2014 at 1:24pm #13
yeah, Sorry, but it did get on my nerve. I was just trying to get the spammer to stop, I suppose that I overdid it a bit.... -_-
^ Top
 
megaprotobassman
37,703,120 BP
3 TP | 138 PP
Posted on January 13th, 2014 at 1:30pm #14
i understand you. there was to much spamming and i dont see how its help the prototype.
^ Top
 
Administrator
MegaBossMan
880,181,037,303 BP
43 TP | 1425 PP
Posted on January 13th, 2014 at 3:54pm #15
I forgive you and sorry if I sounded offensive but I was just trying to answer your question. Also what spammer?
^ Top
Page : 1 2 3

- comments disabled -

Mega Man and all related names and characters are © Capcom 1986 - 2022.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)