Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
In a purely cosmetic move, window events have been added to the game. These are basically just alerts that appear over the main game window when key events happen in the game and will eventually be used for telling the story when that's finalized. So far these events include only new game events (like the first level up and first ability unlock) and prototype-completion events. They're not much, but they were definitely something that needed to be added and will used much more now that there's support for them. Also, for those who have already started save files, the mesages you see may be a little messed up. This is because thew new event flags will all be firing at the same time and the display window may be overloaded. This should fix itself after one or two messages, so no need to worry unless something is seriously broken. :P
New Window Event Functionality Posted by Adrian Marceau on February 3rd, 2013 at 9:00am Viewed 414 Times