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Community  »  Roleplay Discussions  »  MMRPG Fighters May 11th, 2015 at 8:48pm

Kind of like a Marvel vs. Capcom/Street Fighter/Ect. fighting game. Rules: 1. You can ADD characters, but in order for others, except me ("Developer" spoils :P), to play as them, you must purchase them with "DLC Points", which are earned from winning Player Battles or CPU Battles. 2. No cheating! Y… Read More
MMRPG Fighters
Posted by Beta Man on May 11th, 2015 at 8:48pm
Viewed 1306 Times

65 Comments

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Retro Sneasel
8,249,269,260 BP
27 TP | 446 PP
Posted on May 20th, 2015 at 11:25pm #61
Retro Pikachu avoids all the attacks except for the first Shadow Blade, leaving his HYPER METER at 80%. Ready to win this, Retro Pikachu unleashes the Thunder Beam Omega.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 21st, 2015 at 7:11am #62
@Retro Pikachu :
Thunder Beam being too long to jump over, as well as projectiles being impossible to block (without hacks, which I should really ban), his Skull Shield disappears right before the attacks hit him... Unfortunately for the Hyper Combo, Bt Man was defeated at that moment... Good thing it's best 2 out of 3, because there is still a chance to win this!
Round 2!
FIGHT!
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Retro Sneasel
8,249,269,260 BP
27 TP | 446 PP
Posted on May 23rd, 2015 at 2:12pm #63
Retro Pikachu starts off with 3 buster shots, hoping to beat BtMan quickly
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Meta
878,029,450,273 BP
47 TP | 1504 PP
Posted on May 24th, 2015 at 12:56pm #64
...I'll Continue My Battle With Zero. (CPU)
bass       bass-baroque       bass
I'll use Bass Baroque 2 Times.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on May 27th, 2015 at 7:21am #65
@Retro Pikachu : Bt Man blocks off the buster shots with a Skull Barrier and charges towards Retro Pikachu, going for a hit on contact.
@Meta : Zero, due to the attack's delay, was able to jump over both of them and use his Z-Saber for a slash attack.
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