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Community  »  Roleplay Discussions  »  MMRPG Trading Card Game: The Remake! November 10th, 2015 at 6:57pm

Hey, remember my old MMRPG Trading Card Game RP? Yeah, THAT ancient thing? Well, some people *cough*Tails*cough* didn't like a few ideas or something like that, and I kinda feel like starting from scratch. So, yeah, take 2! Action! Let's start with the rules, which are the same as usual, with small … Read More
MMRPG Trading Card Game: The Remake!
Posted by Beta Man on November 10th, 2015 at 6:57pm
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67 Comments

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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 5th, 2016 at 8:55pm #61
Just because I can, here are some more cards.

Name: Freeze Man
Core: Freeze
Health: 100
Power: Ice-Cold Core
Power Description: When defeated, Freeze Man's core releases an arctic wind that makes all attacks Freeze-Core for both sides for a turn.
Attack 2: Freeze Cracker
Attack 2 Description: Freeze Man releases an explosive made of ice to deal 30 Damage.
Attack 3: Freeze Mist
Attack 3 Description: Freeze Man surrounds the opponent with a cold mist. Flip a coin. If the first coin lands on heads, flip another coin. If the second coin lands on heads, the target is infected with Frostbite. When Frostbite is in play, the target loses 3 turns and takes 10 Freeze-Core Damage each round for 5 rounds. If tails, the target is infected with Freeze. When Freeze is in play, the target loses 3 turns. Neither Freeze or Frostbite can infect Freeze- or Flame-Core targets. If the first coin lands on tails, the attack does nothing.
Resistance: Freeze
Weakness: Earth

Name: Slash Man
Core: Cutter and Nature*
Health: 100
Power: Hibernation and Dehydration
Power Description: If hit with 3 Freeze-Core attacks in a row, flip a coin. If tails, Slash Man will lose a turn. Every time he is hit with a Flame-Core attack, the target's next attack is increased by +10 Damage. The attack power will keep on growing until an attack of a different core type is used.
Attack 2: Slash Claw
Attack 2 Description: Slash Man slashes rapidly at the target with his claws. Flip 3 coins. The attack does 20 Damage times the number of heads.
Attack 3: Gel Trap
Attack 3 Description: Slash Man leaps into the air and sends down vials of gel to trap the target. Slash Man's next attack is increased by +10 Damage, but he will only use Slash Claw once. (In other words, the coin flip is removed, and it does 30 damage.)
Resistance: Nature
Weakness: Freeze

Name: Bomb Man
Core: Explode
Health: 100
Attack 1: Hyper Bomb
Attack 1 Description: Bomb Man throws a bomb at the target that explodes on contact, dealing 20 Damage
Attack 2: Danger Bomb
Attack 2 Description: Bomb Man throws a large bomb at the target that makes a big explosion on contact, dealing 50 Damage. However, Bomb Man loses -10 Health from recoil, ignoring his resistance to Explode-Core attacks.
Attack 3: Reinforced Bomb
Attack 3 Description: Bomb Man throws a variation of the Danger Bomb that hits the target to deal 10 Impact-Core Damage and then explodes to deal 30 Explode-Core Damage.
Resistance: Explode
Weakness: Cutter

Name: Duo α
Core: [Space}
Health: 230
Power: Evil Energy Containment
Power Description: All Evil Energy cards on both sides are destroyed.
Attack 2: Duo Fist
Attack 2 Description: Duo α charges an attack from his fist to deal 30 Damage.
Attack 3: Final Judgement
Attack 3 Description: Duo α fires a powerful laser. If the target is a Wily/Evil-bot, then the attack will deal 70 Damage. If the target is a Light/Cossack/Hero-bot, then the attack will deal 30 Damage. The attack can only be used if Duo α is at 50 health or less.
Resistance: Shadow
Weakness: Freeze

Name: Duo Ω
Core: Space
Health: 230
Power: Evil Energy Boost
Power Description: When Evil Energy is used on any side, the user's next attack will be doubled with the additional +10 Damage, but the user will lose -20 Health instead of the usual 10.
Attack 2: Duo Fist
Attack 2 Description: Duo Ω charges an attack from his fist to deal 30 Damage.
Attack 3: Final Punishment
Attack 3 Description: Duo Ω fires a powerful laser. If the target is a Light/Cossack/Hero-bot, the attack will deal 70 Damage. If the target is a Wily/Evil-bot, the attack will deal 30 Damage. The attack can only be used if Duo Ω is at 50 health or less.
Resistance: Crystal
Weakness: Flame

*The reason behind Slash Man's double-core is because in the development build, Slash Man is Nature-Core, but since I like him more as a Cutter-Core, I decided to use both.
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Tobyjoey
875,792,335,902 BP
5 TP | 331 PP
Posted on January 6th, 2016 at 8:21pm #62 ( Edited : 2016/01/07 at 6:46pm )
Pst! Bt Man! I think I should have 23 cards and 0 zenny instead of 19 cards and 100 zenny. If you want to let me have that zenny though, that'd be cool. :P


Name: Dynamo Man
Core: Electric
Health: 110
Power: Recharge
Power Description: During your turn, before you attack, if Dynamo Man is at 30 health or lower, Dynamo Man may enter his recharging station. After one player ends their turn and before the other player starts their's, Dynamo Man may restore 10 health. If an attack should do 40 damage or more against Dynamo Man, the recharging station breaks. If Dynamo Man reaches 70 health, the recharging station breaks. Once the recharging station breaks, it can not be reused by Dynamo Man. While in his recharge station, Dynamo Man cannot use the "Lightning Bolt".
Attack 2: Orb Scatter
Attack 2 Description: Dynamo Man shoots electricity-producing orbs at the opponent. Flip 2 coins. For each heads, deal 10 damage.
Attack 3: Lightning Bolt
Attack 3 Description: Dynamo Man releases Lightning Bolts from the sky on his opponents. Deals 40 damage. If you used Orb Scatter in the previous turn, and missed both orbs, this attack does an additional 30 damage. This attack ignores the opponent's resistance. You cannot use this attack two turns in a row.
Resistance: Wind
Weakness: Shadow


Name: Wave Man
Core: Water
Health: 90
Power: Amphibious
Power Description: Wave Man can move swiftly on land and in water! Wave Man takes 20 less damage from Nature, Earth, and Water core attacks.
Attack 2: Water Wave
Attack 2 Description: Wave Man releases a high-pressure wave of water at the opponent. Deals 40 damage. If the opponent has any extra support cards in play, Water Wave can sweep them away, thus disabling them.
Resistance: Flame
Weakness: Swift


Name: Backup Plan
Core: Neutral
Description: If one of your robots were disabled last turn, the base damage for your attack this turn is boosted by 30.


Name: Self-Destruct
Core: Shadow
Description: Deal damage to the opponent equal to your base HP. Then deal that much damage to yourself.


Name: Blinding Light
Core: Laser
Description: During your opponent's next turn, the core type of their attack is ignored and replaced with the Neutral core typing.


With these last five cards, along with two cores for my new robot masters, I should be at 30! I guess I should start actually playing soon.
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 7th, 2016 at 7:12am #63
@Tobyjoey : First of all, you are right about the 23 cards 0 zenny thing. That'll be fixed right away.
Second of all, a card of the same name has already been made. However, since they are both completely different, YOUR Backup Plan card will have a (2) label on it.
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Tobyjoey
875,792,335,902 BP
5 TP | 331 PP
Posted on January 7th, 2016 at 8:35am #64 ( Edited : 2016/01/07 at 8:35am )
@Beta Man : Oh, I apologize. Would you like me to rename this instead?
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Beta Man
167,684,436 BP
32 TP | 930 PP
Posted on January 7th, 2016 at 5:46pm #65
@Tobyjoey : Nah, as long as the (2) label is used, I think it'll be fine... hopefully.
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ThatOneEnderMan
266,562,644,975 BP
6 TP | 293 PP
Posted on January 7th, 2016 at 5:51pm #66
So I thonk I may am having the same issue as Toby, cause I for some reason have 100 zenny, when I should have 0, or are you just adding extra zenny to people for no reason/it might be explained why later?
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StupidStudiosN
130,621,746,063 BP
3 TP | 137 PP
Posted on January 8th, 2016 at 6:32pm #67
@Beta Man Huh. Must of glossed over that error, concerning Robin. Well, it's fixed.

Anyways, I'm back, and I'll get back to making cards fairly soon. :P
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