Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
Did you ever wonder what would it be like if Bass was the main character? Or if past robot masters teamed up with each other? Well, this is a place where you can have fun making up stories/fan games. Unfortunately, you obviously can't MAKE one here, but if you have experience in making them and are … Read More
"Create" a Mega Man Game! Posted by Beta Man on November 3rd, 2014 at 10:33pm Viewed 4372 Times
CHOOSE YOUR CHARACTER: Enker Attacks: Enker Lance, Enker Slash, Mirror Buster Enker Lance: Enker whips out his lance, causing a small wave to fly from the tip. Enker Slash: Enker can only do this in the air. Enker pulls out his Lance and does a spin, attacking any opponents nearby. Also grants a little extra height. Mirror Buster: Enker can charge his Lance and release it to for a Mirror Buster. Blocks and reflects 1-2 enemy shots, depending on size..
Punk Attacks: 30 - 60 - 90 Screw Crushers, Screw Rush, Parabolic Screw 30 - 60 - 90 Screw Crushers: By pressing either Up, Up Side, or Side in conjunction with the fire button, Punk throws a differently angled Screw Crusher across the screen. Screw Rush: By charging his Screw Buster, Punk can form into a spiked ball and moves forward invincibly for about 1-2 seconds. Linear/Parabolic Screw: By pressing Down and the fire button, Punk's Screw Crushers will change from Parabolic form to Linear form.
Ballade Attacks: Bomb Launch, Bomb Plant, Sacrifice Destruct Bomb Launch: Ballade launches a Ballade Cracker forward, exploding on impact. The explosion lingers. Bomb Plant: Ballade drops a bomb below him which only explodes once an enemy touches it. Sacrifice Destruct: By charging Ballade's Ballade Cracker, Ballade can create a screen wide explosion. You receive 2 points of damage, however.
Robot Masters 1. Galaxy Man Weal to Punk's Weapons 2. Guts Man Weak to Ballade's Weapons 3. Time Man Weak to Enker's Weapons 4. Tornado Man No Weaknesses
Mid Boss: Proto Man
5. Cut Man No Weaknesses 6. Bomb Man Weak to Punk's Weapons 7. Hornet Man Weak to Ballade's Weapons 8. Plug Man Weak to Enker's Weapons
Labratory Stages 1. Roll Weak to Punk's Weapons 2. Sniper Joe 3 Weak to Ballade Weapons 3. Elec Man Weak to Enker's Weapons 4. [ Super Adapter Mega Man]{copy_defense}
With the invasion of Dr. Light's laboratory drawing to a close and Mega Man destroyed, the Mega Man Killers finally return home triumphantly only to have this conversation with Dr. Wily.
You three MEAN to tell me you have destroyed Mega Man? Yessir! It was simple as pie. You destroyed his matrix and processing unit, right? So he can't be rebuilt, rendering this whole conquest useless? Well.... ... you see.... ... it hadn't exactly crossed our minds. Get out, Out, OUT OF MY LABORATORY, you simpletons!
Posted on September 23rd, 2015 at 9:35pm #110( Edited : 2015/09/25 at 10:00pm )
(I can't do the stories (Out of complete laziness) But I can give you another of those weird Mega Man Games)
Mr. X is real!
Storyline: After Proto Man and Mega Man got married, Mr. X appeared and stole all of these Loser-Bots and made them attack the city! So Mega Man went out to destroy them! But... Proto Man was kiddnapped! Like the helpless idiot he is!
NOW GO MEGAMAN! KILL ROBOTS! HELP PEOPLE!
Loser-Bot 1:
The Extreme Levels of a plant's Life Cycle! WAIT. Is he even in the game?! :O
Loser-Bot 2:
Wind Man! His Name comes from the EXACT same name of the Wind Core! (Quite Inconsequential...)
Loser-Bot 3:
Time for your free Frosty Snack Kids!
Loser-bot 4:
Time to go Good Night, man!
A Loser Guy Interrupting your game:
Ey' look. Shadow Proto Man. Very... original...
Loser-Bot 5:
A guy with a big Axe...
Loser Bot 6:
YAMATOOOOOOOOOO! MAN MAN MAN MAN MAN! YAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaa...
Loser Bot 7:
Ah look. This is what you get from combining Oil Man and Fire Man together... He looks very french... fancy
Loser Bot 8:
This guy doesn't even have a cameo! Loser! [robot:right][loser-man]
Mega Man aproches the Butter Tower. This... it it.
Butter Castle 1:
A guy with two bells on his head with a guy with alot of gasoline on him... WOW.
Butter Castle 2:
Eye Thing-A-Ma-Poo... I LOVE IT!!
Butter Castle 3:
Another Big Thing. Like Usual, hit it's eye.
Butter Castle 4:
The Guy who can do everything the game can offer, which is alot of stuff.
This Blue Ball Thing. [Dis-is-supposed-to-look-like-a-water-core-so-don't-judge}
Butter Castle 7:
I CAME IN LIKE A WRECKING BALL! [Dis-is-supposed-to-look-like-a-cutter-core-so-don't-judge}
Butter Castle 8:
Mr. X! She looks beautiful today! NOW GET 'EM!!!!! Form 2: Oh great, another phase like any other Mega Man final Boss. Duh. Form 3: Yep. I was expecting this. Form 4: The staple here in this series, is that the final boss will always go super sayain, so IT'S OVER 9000!!!! Form 5: It goes on and on and ooooooooon. StreetLight, people. Living in a lonely road. Shadows, lurking in the niiiiiiiiiiiiight. Form 6: Yeah another form. Form 7: I don't think we're done here... Form 8: FINNALLY. DONE.
After the events, Mega Man grabs the Real Proto Man and they both ran away from the falling castle, with Mrs. X being caught in the rubble. Call this, The Not Weird Ending of Peace.
Wily appears in a new Wily Machine! And for some odd reason, the front of the machine looks like a bunch of drills. Wily seems to like excavating... Attacks: Drill Cluster, Wily Beam, Plasma Ball, Pyre Rain, Freeze Cannon, Machine Charge
There are three modes in the game itself, namely Campaign, Skirmish and Endless Boss Fights.
Campaign causes you to fight 6 randomly chosen Robot Masters. Unlike in the games, the Robot Master's weakness is the weapon of the Robot Master lined up to the left hand side of it. Upon destroying all the 6 Robot Masters, the player will fight one of the six bosses, then Dr. Wily, both of whom have 2 Random weaknesses.
Skirmish allows the player to fight up to 3 other players / AIs. The characters able to be chosen are the main unlocked characters, along with all the Robot Masters the player has unlocked already. Here, weaknesses do not apply, and for characters that can copy weapons, they can take a maximum of 4 special weapons with them. In Skirmish, the player can only choose the 4 starting characters.
Endless Boss Fights is a mode where the player has to fight an endless wave of Robot Master fights, with one of the six normal bosses every 5 waves, and Dr. Wily every 25 waves. The player gets every single weapon that they can collect with that character. The player can select any of the characters they have unlocked, but weaknesses do not apply if the player chooses a character that cannot copy weapons.
Posted on September 25th, 2015 at 9:14pm #112( Edited : 2015/09/28 at 6:56am )
Name: Mega Man: the Power Champions
Description: Mega Man, Proto Man, and Bass fights off against a bunch of robot masters... Again. This time, however, a mysterious robot from the future joins the battle. But is the new robot friend or foe? Players:
Mega Man Weapons: Mega Buster, Mega Slide, Mega Ball, SPECIAL Rush Drill
Proto Man Weapons: Proto Buster, Proto Strike, Proto Shield, SPECIAL Big Bang Strike
Bass Weapons: Bass Buster, Rapid-Fire Shots, Bass Baroque, SPECIAL Super Bass Combo
UNLOCKABLE Omega Zero (!!!) Weapons: Omega Z-Buster, Omega Z-Saber, Dark Elf Heal, SPECIAL Omega Giga Attack
(Unlock by beating all stories)
Story Mode 1: MM1-MM4 (MMPU Included)
Robot Master 1: Cut Man Weapons: Rolling Cutter, Rising Cutter, Cutter Snip, SPECIAL Giant Cutter Weakness: Hard Knuckle
Robot Master 2: Elec Man Weapons: Thunder Beam, Thunder Strike, Electrical Charge, SPECIAL Thunder Storm Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang
Robot Master 3: Time Man Weapons: Time Slow, Time Arrow, Spread Arrow, SPECIAL Time Slow x2 Weaknesses: Thunder Beam
Robot Master 4: Metal Man Weapons: Metal Blade, Pierrobot Gear, Double Blade Toss, SPECIAL Blade Spread Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang, Quick Boomerang
Robot Master 5: Air Man Weapons: Air Storm, Air Shot, Air Spread, SPECIAL Air Tornado Weakness: Hard Knuckle
Robot Master 6: Quick Man Weapons: Quick Boomerang, Quick Jab, Quick Tackle, SPECIAL Quick Combo Weakness: Time Slow
Mid-Boss: Rival Battle Mega Man vs. Bass or Proto Man vs. Omega Zero. They have weapons from the robot masters you didn't face, which are actually random.
Robot Master 7: Hard Man Weapons: Hard Knuckle, Hard Stomp, Hard Punch, SPECIAL Giga Knuckle Weakness: Hard Knuckle
Robot Master 8: Shadow Man Weapons: Shadow Blade, Katana Slash, Ninja Chop, SPECIAL Shadow Strike Weakness: Quick Boomerang
Robot Master 9: Gemini Man Weapons: Gemini Laser, Buster Shot, Gemini Copy, SPECIAL Gemini Beam Weakness: Hard Knuckle*
Robot Master 10: Toad Man Weapons: Rain Flush, Capsule Bomb, Capsule Toss, SPECIAL Heavy Rain Weakness: Thunder Beam**
Robot Master 11: Ring Man Weapons: Ring Boomerang, Double Ring Toss, Ring Strike, SPECIAL Giga Ring Weakness: Quick Boomerang
Robot Master 12: Skull Man Weapons: Skull Barrier, Skull Bomb, Skull Trail, SPECIAL Skull Spread Weakness: Air Storm
Fortress Boss 1: Enker Weapons: Mirror Buster, Mirror Buster Jab, Mirror Buster Javelin, SPECIAL Mirror Buster Strike Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang
Fortress Boss 2: Buster Rod G Weapons: Buster Rod, Buster Rod Spin, Buster Rod Grapple, SPECIAL Buster Rod Combo Weaknesses: Skull Barrier*
Fortress Boss 3: Doc Robot Weapons: Leaf Shield, Atomic Fire, Bubble Lead, SPECIAL Flash Stopper Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang
Wily Boss 1: Wily Machine 1 Weaknesses: Rolling Cutter, Metal Blade, Ring Boomerang, Thunder Beam
Wily Boss 2: Alien Weaknesses: Rain Flush
Story Mode 2: MM5-7 (Rockman World 5 included)
Robot Master 1: Gyro Man Weapons: Gyro Blade, Midair Tackle, Gyro Boomerang, SPECIAL Giga Gyro Blade Weakness: Thunder Bolt
Robot Master 2: Napalm Man Weapons: Napalm Bomb, Napalm Firework, Tank Tackle Weakness: Crystal Eye
Robot Master 3: Crystal Man Weapons: Crystal Eye, Crystal Barrier, Crystal Ball, SPECIAL Predicting Strike*** Weakness: Gyro Blade
Continued on the Next Post!
*Tell me if you have a better weakness idea. Must be from this group. **I honestly shouldn't need to say. ***Yes, I just made the Future Sight of Mega Man.
Robot Master 7: Knight Man Weapons: Knight Crush, Knight Shield, Knight Bash, SPECIAL Giga Knight Crush Weakness: Yamato Spear
Robot Master 8: Tomahawk Man Weapons: Silver Tomahawk, Tomahawk Chop, Quill Dart, SPECIAL Tomahawk Drill Weakness: Slash Claw****
Robot Master 9: Yamato Man Weapons: Yamato Spear, Spear Twirl, Spear Spike, SPECIAL The Jab of 100 Spears
Robot Master 10: Freeze Man Weapons: Freeze Cracker, Freeze Wall***, Freeze Barrier, SPECIAL Glacial Cracker Weaknesses: Photon Missile, Silver Tomahawk
Robot Master 11: Cloud Man Weapons: Thunder Bolt, Wind Storm, Weather Change, SPECIAL Rolling Thunder Weakness: Napalm Bomb
Robot Master 12: Slash Man Weapons: Slash Claw, Gel Trap, Leaping Strike, SPECIAL Giga Slash Weakness: Freeze Cracker
Fortress Boss 1: Punk Weapons: Screw Crusher, Shell Block, Shell Spin, SPECIAL Giga Crusher Weaknesses: Napalm Bomb
Fortress Boss 2: Terra Weapons: Spark Chaser, Spark Bomb, Spark Static, SPECIAL Super Spark Weaknesses: Black Hole, Break Dash, Knight Crush, Silver Tomahawk
Fortress Boss 3: Dark Man 4 Weapons: Dark Man Shot, Dark Man Barrier, Dark Man Beam, SPECIAL Dark Proto Strike Weaknesses: Crystal Eye, Napalm Bomb, Gyro Blade, Silver Tomahawk
Wily Boss 1: Wily Machine 7 Weakness: Thunder Bolt
Wily****** Boss 2: Sunstar Weapons: Sunstar Supernova, Sunstar Flare, Sunstar Laser, SPECIAL Sunstar's Solar Flare Weaknesses: Yamato Spear, Slash Claw
Story Mode 3: MM8-10 (MM&B Included)
Robot Master 1: Tengu Man Weapons: Tornado Hold, Tengu Blade, Flying Slash, SPECIAL Tengu-Tornado Combo Weaknesses: Wave Burner******, Solar Blaze
Robot Master 2: Astro Man Weapons: Astro Crush, Copy Vision, Teleport, SPECIAL Asteroid Rain Weaknesses: Wave Burner******, Solar Blaze
Robot Master 3: Aqua Man Weapons: Water Balloon, Water Hose, Wave Hose, SPECIAL Scalding Hose Weaknesses: Astro Crush, Black Hole Bomb
Robot Master 4: Ground Man Weapons: Spread Drill, Tackle Drill, Dig Attack, SPECIAL Drill Crush Weakness: Astro Crush*******
Robot Master 5: Burner Man Weapons: Wave Burner, Forwards Burner, Leaping Burner, SPECIAL Wave Inferno Weakness: Laser Trident, Water Balloon
Robot Master 6: Magic Man Weapons: Magic Card, Triple Card, Wand Toss, SPECIAL Giga Card Weaknesses: Wave Burner, Triple Blade, Solar Blaze
Mid-Boss: Rival Battle
Robot Master 7: Splash Woman Weapons: Laser Trident, Trident Jab, Fish Summon, SPECIAL Giga Trident Weakness: Hornet Chaser
Robot Master 8: Hornet Man Weapons: Hornet Chaser, Hornet Tackle, Hornet Dive, SPECIAL Hornet Swarm Weaknesses: Wave Burner, Solar Blaze
More to Come!
*While I understand that Stardroids are not FULLY considered as Robot Masters, it's kinda for consistency. **I know, I done this with Napalm Man, too, but they both are living weapons and whatnot. ***Is it Freeze Man's version of the Ice Wall? Why, yes, it is. ****Since of Slash Man's future core change, I changed Slash Claw's core to Cutter and Nature in this game, but it's mainly nature. *****Technically not a WILY boss, but, eh. ******Ok, let's see here. Explosions contain fire in some sort of way. Missiles make explosions. Thus, Missile is similar to Explode, which is similar to Flame. Have a better weakness? *******Drills are stopped by rocks. Asteroids are Space Rocks. Astro Crush uses Asteroids. Have a better weakness?
Posted on September 26th, 2015 at 7:23pm #114( Edited : 2015/10/11 at 6:09pm )
M E G A M A N! Ready to Fight!
Players: Mega Man: Buster Shot and Mega Buster. Proto Man: Proto Stinger and Prototype Buster. Secret: Dr. Light Bot: Light Buster, Lighter, Light-Slide and Light Buster.
Storyline: After Wily's last conquest, Dr. Cossack appeared and said what it felt like being in the shadows, such as Wily was, and decided to destroy Light Labs! So Mega Man and Proto Man come to fend off the TRS Series and Other Mysterious Foes!
TRS-Model 1:
Balloon Man!
Attacks: Wire Spike, Balloon Blow, Balloon Rain and Balloon Berserk!
Stats: HP 28, 3 defense, 8 Speed.
Area: Flying "Pains"!
*Weak to Shadow Striker +3 Damage*
TRS-Model 2:
Necro Man!
Attacks: Neck Pierce, Shadow Striker, and A Necromancers' Dance!
Stats: HP: 34, 10 Defense, 2 Speed.
Area: Skull-Filled Catacombs!
*Weak to Needle Rise +4 damage*
TRS-Model 3:
Spiker Man!
Attacks: Spike Toss, Needle Rise, and Pain Wielder!
Stats: 30 HP, 5 Defense, 7 Speed.
Area: Prickled Laboratory!
*Weak to Balloon Blower +2 Damage*
After the 3 TRS Models, you are interrupted with:
Nebula Woman!
Attacks: Crystal Ball, Meteorite Softball, Burning Rock, and Special Beam!
Stats: 35 HP, 4 Defense, 8 Speed.
Area: Battling Grounds!
*Weak to Shadow Striker, +3 Damage* (Unlock Light Bot by Perfection and No weapons or coffee)
Mega Man/Proto Man/Light Robot approach the Cossack Tower, only to find it, not looking like a caste nor fortress. It instead looking like... A huge Metal TreeHouse!
Attacks: Cossack Peck, Laser Strike, Beam Rise, Needle Spray, Balloon Berserk, A Necromancers' Dance, Cossack Destroyer, Special Beam and Ultimate Killer!
Stats: HP: 50, Defense: 10, Speed: 6.
Area: Center Stage!
It is now, that the one behind this all is me! :P Wow. I'm soooo done for.
3-1: Fight Necro Man!
3-2: Fight Shadow Mega Man 9 bots!
3-3: Fight The Metal Bot!
Attacks: Metal Wave, Metal Rider, Metal Rise, Iron Press and Metal Striker!
Stats: HP: 20 Defense: 9 Speed: 1.
Form 2: Metal Man/T-Rex!
[type-flame] Attacks: Metal Blade, Giga Blade, Ultra Blade, Metal Rush, Rusty Blade, Needler and Metal Explosion! [type-flame]
Stats: 50 HP, 9 Defense, 7 Speed.
Area: Metal Leaves!
Ending: When Mega Man or WHOEVER YOU ARE PLAYING, I fall and the TreeHouse Explodes and your Charecter walks away with an explosion in the background Like Mega Man 7. But, I escaped and then typed up what has happened in here. XD AND MY BACK HURTS!
Posted on September 27th, 2015 at 10:24am #115( Edited : 2015/09/27 at 1:48pm )
I don't really know how to describe it, but here's Tamagotchi Mecha
Dr. Wily was working in his lab working on creating the Newest and most powerful Mechas. Meanwhile, an infant Mettaur sits in a corner of the lab, collecting dust, the infant, feeling Jealousy over the new model, turns to Dr. Light in order to be at his highest potential.
The Game involves raising a Mettaur in order to fight against the new Mechas, there's 4 actions the Mettaur can do Treasure -Search the Lab for any Bolts and Stat Capsules for the Mettaur to use later, items include: -Attack/LE Capsule- Raises either Attack or LE by 1 -Bolts- Feed to the Met to keep Hunger at a higher % -Score Ball- Raise Attack and LE by 1, but decreases Happiness -Helmet- Raise LE by 2, but decreases Attack by 1 -Pacifier- Boosts happiness by 40% Shot -Practice shooting skills in the Lab, has 20% chance to boost attack Play -Play with the other robots in the Lab, one of the only ways to boost Happiness Raise -Give the Mattaur Stat Capsules and other items here, The Met's starting stats are: LE: 2 [How much you can withstand] Attack: 1 [How much Damage you can inflict in battle] Happiness: 30% [Measures Met's mood, higher % means Met will be happier and Find more treasure, low % means opposite] Hunger: 50% [Affects Attack and Happiness either in a good or bad way, feed the Mettaur Bolts to keep the % up] After completing enough actions, the Mettaur will battle one of the Mechas in its own stage, after fighting all of the Mechas, you will fight Wily
Playable: -A Mettaur in its early state and never goes anywhere without its pacifier, after Wily started to create new mechas, it started to collect dust and Jealousy towards Dr. Wily, after raising it with enough care, it can be upgraded to either a Picket Man or Sniper Joe.
Mecha 1: Super Gabyboal: Battle after completing 15 actions LE: 3 Attack: 2 Attacks by Quickly Sliding
Mecha 2: Dracula Batton: Battle after completing 30 actions LE: 9 Attack: 3 Attacks by Draining LE out of target
Mecha 3: Whirlwnd Fiend: Battle after completing 30 actions LE: 15 Attack: 1 Attacks by blowing Wind at the Target, does damage over time
Mid Boss: Bass: Battle after Beating Whirlwind Fiend LE: 16 Attack: 4 Attacks by shooting Bursts of Solar Energy at the Target
-After Beating Bass, you now have the Option to Upgrade the Mettaur into Either a Picket Man or Sniper Joe, well, it's more like a Suit the Met controls
Sniper Joe Suit: Increases current Attack by 50%, has Faster Shots, and now has a 30% Chance to Raise attack by 2 from the 'Shot' actioon
Picket Man Suit: Increases current LE by 50%, throws Pickaxes for Projectiles, and gets more items from the 'Treasure' action
Mecha 4: Tick: Battle after completing 30 actions LE: 20 Attack: 6 Attacks by Bashing into the Target
Mecha 5: Perfect Copy Robot: Battle by completing 40 Actions LE: 28 Attack: 7 Has the Same attack the Player has
Mecha 6: Decoy Bot: Battle by completing 60 actions LE: 30 Attack: 5 Attacks by Bashing into the Target
After Defeating the Mechas, Dr. Wily arrives at the Lab for Battle Wily Saucer Form 1: LE: 35 Attack: 8 Form 2: LE: 22 Attack: 4 Form 3: LE: 13 Attack: 2 Form 4: LE: 5 Attack: 1
Wily now bags for mercy like when he was defeated by Mega Man, the infant Mettaur spares him, but stays at Dr. Lights Lab
Epilogue: The Mettaur now helps Dr. Light at the lab, but has now grown up into an Adult, but Wily is still at his dimly lit Lab, working on new ways to Defeat Light's new assistant, he can only think of one, rebuild Light's robots and use them to defeat the Met*
Robot Master 11: Mega Water S Weapons: Mega Water, Harpoon, Mega Water Shield, SPECIAL Mega Hose Weakness: Hyper Storm
Robot Master 12: Hyper Storm H Weapons: Hyper Storm, Shaking Jump, Crushing Stomp, SPECIAL Giga Storm Weaknesses: Buster Rod, Sakugarne
Fortress Boss 1: Alien Weakness: Mega Water
Fortress Boss 2: Sunstar Weapons: Sunstar Supernova, Sunstar Flare, Sunstar Laser, SPECIAL Sunstar's Solar Flare Weakness: Screw Crusher
Fortress Boss 3: Mega Man? Weapons: Metal Blade*, Leaf Shield*, Crash Bomber*, SPECIAL Black Hole Bomb* Weakness: Spark Chaser
Wily Boss 1: Wily Capsule Weakness: Screw Crusher
**
"Wily" Boss 2/FINAL BOSS: Omega Zero (Mega Man if the player is Omega Zero) The opponent has all weapons from all story modes, giving the player a HUGE variety of attacks.
More next post! Again.
*Yes, I made his moveset based off of Smash Bros.
**Can I get a little help fixing this problem? I can't seem to figure it out. Idk who fixed it, but thanks!
Posted on September 28th, 2015 at 6:22pm #117( Edited : 2015/09/28 at 6:23pm )
Mega Man: The Power Champions (Continued. Again. AGAIN.)
ENDINGS (Appears in all modes after you beat them, except for practice/freeplay mode.)
Mega Man: Please, Mega Man, I'm sorry! I'll never do anything evil again! Wily, you pull this trick every time. Your not planning anything, are you? *Suddenly, his UFO appears and Wily gets inside* Your right, I am planning something: my escape! Farewell! *Ending picture shows Mega Man chasing after Wily's Saucer* Hey! Get back here! Man, will he ever learn?
Proto Man: Please, I'm sorry! I won't do this again, I promise! Don't think for just one second I will fall for your tricks, Wily. Your going to jail where you belong. *Suddenly, his UFO appears and he gets inside* Fine, but you'll have to catch me first! *Ending picture shows Proto Man chasing after Wily's Saucer* Of course you pull off a trick like this. Get back here!
Bass: Bass, I'm sorry! I was only testing your abilities! Oh, quiet, you! You already made that excuse once, I'm not gonna fall for your little trick. Now, what was the REAL reason behind your attack? *Gets up* Fine, I'll tell you. I didn't attack to put you on trial OR destroy Mega Man. Rather, it was to examine him through various tests and battles so that I can use the data to find out a way to make my greatest creation able to defeat him! That girly-haired robot? AGAIN with this? You know what, old man, I had enough. I'll head back here later, but for now, I'm done hearing about this. *Teleports out* *Ending picture shows Bass looking at the castle from afar.* Hmph, that blind fool. Little did he know, he's focusing more on power than obedience. I'm gonna laugh when this whole "Project Zero" thing blows in his face.
Omega Zero: Hahahaha! Even the great Mega Man stood no chance against me. Who... Who ARE you? Why do you look like- Isn't it clear, Wily? I AM Zero! No you are not! Who-!? Zero (ZeroDXZ, that is) teleports in. I'M the real Zero! Your nothing but a fake! *The ending picture shows Zero and Omega Zero getting into a fierce battle as Wily sneaks out* Is that so? Well, bring it! The last reploid standing is the real Zero!Powered Up Mode 1: MM1-4 Powered Up Mode gives each robot master a new move from a DIFFERENT Robot Master that is in the same group... well, mostly. Weaknesses and received weapons are the same, however.
Cut Man: Metal Blade Elec Man: Spark Shot Time Man: Bright Burst Metal Man: Needle Cannon Air Man: Dust Crusher Quick Man: Top Spin Hard Man: Super Arm Gemini Man: Crystal Eye* Shadow Man: Skull Barrier Toad Man: Bubble Lead Ring Man: Rolling Cutter Skull Man: Shadow Blade Enker: Skull Barrier** Buster Rod G: Quick Boomerang Doc Robot: Crash BomberPowered Up Mode 2: MM5-7 Gyro Man: Wind Storm Napalm Man: Danger Wrap Crystal Man: Grab Buster Mars: Flame Burst Saturn: Deep Digger Pluto: Black Hole Knight Man: Wild Coil Tomahawk Man: Power Stone Yamato Man: Slash Claw Freeze Man: Blizzard Attack Cloud Man: Gravity Hold Slash Man: Plant Barrier Punk: Yamato Spear Terra: Electric Shock Dark Man 4: Gravity HoldPowered Up Mode 3: MM8-10 Tengu Man: Tornado Blow Astro Man: Black Hole Bomb Aqua Man: Water Shield
More next post!
*There were limited options, Ok? **There was hardly any non-MMRPG Shield-Core characters, and King wasn't in the group.
Posted on September 28th, 2015 at 8:56pm #118( Edited : 2015/09/28 at 9:02pm )
Mega Man: This Game (Continued once more)
Ground Man: Drill Bomb* Burner Man: Magma Bazooka Magic Man: Noise Crush** Splash Woman: Water Balloon Hornet Man: Plant Barrier** Galaxy Man: Astro Crush Blade Man: Flame Sword Strike Man- Wild Coil** Solar Man: Magma Bazooka Ballade: Remote Mine King: Mirror Buster*** Ballade (2nd Form): Flash BombPowered Up Mode 4: Fortress Attack Quint: Buster Rod Mega Water S: Water Shield Hyper Storm H: Tornado Blow Alien: (Had Buster Shot, Charged Shot, and Tackle) Star Crash Sunstar: Photon Missile Mega Man?: Thunder BeamFreeplay Mode: Play against your friend, someone online, or a computer player as almost any character! (The basic robot masters are unlocked by beating them buster-only. Mega Man, Proto Man, Bass, and Omega Zero players gets to choose one weapon before battle.)
Practice Mode: Practice your skills against another Robot Master! Set them to stand, block, attack, and spar! (Both robots get unlimited energy in this mode.)FINALLY DONE! ...Wait, WHAT DO YOU MEAN THERE ARE TWO SECRET STORY MODES! Give me a minute... *Rages in the next room* Alright, let's begin.
Story Mode D (Beat all story modes with all characters): DOS (Yes, you heard me. DOS.)
All Secret Stories actually have LESS battles, including only 2 fortress battles.
Robot Master 1: Sonic Man Weapons: Sonic Wave, Water Wave, Mega Water, Water Shield, SPECIAL Supersonic Wave Weakness: Nuclear Detonator
Robot Master 2: Volt Man Weapons: Force Field, Spark Shock, Thunder Beam, Thunder Bolt, SPECIAL Energy Field Weaknesses: Sonic Wave, Shark Boomerang
Robot Master 3: Dyna Man Weapons: Nuclear Detonator, Hyper Bomb, Dive Torpedo, Flash Bomb, SPECIAL Nuclear Blast Weakness: Force Field
Mid-Boss: Rival Battle
Robot Master 4: Bit Man (Not to be confused with me :P) Weapons: Bit Cannon, Spread Drill, Drill Bomb, Power Stone, SPECIAL Bit Blitz Weakness: Torch Arm
Robot Master 5: Shark Man Weapons: Shark Boomerang, Bubble Lead, Water Balloon, Salt Water, SPECIAL Shark Bite Weakness: Bit Cannon
Robot Master 6: Torch Man Weapons: Torch Arm, Wave Burner, Flame Burst, Magma Bazooka, SPECIAL Torch Inferno Weakness: Sonic Wave, Shark Boomerang
Fortress Boss: CROCQ V1 Weaknesses: Sonic Wave, Shark Boomerang, Force Field
Wily Boss: CROCQ V2 Weakness: Bit Cannon
Secret Story S (Beat all story modes with all characters buster-only without loosing a life): MMRPG (Because it has to be involved somehow.)
Robot Master 1: Bt Man Weapons: Shadow Buster, Bt Bomb, Skull Barrier, Shadow Blade, SPECIAL Bomb Brigade Weakness: ThatOne Stopper
Robot Master 2: Meta Weapons: K-Saber, Water Wave, Bubble Spray, Water Shield, SPECIAL Rain Flush Weakness: Rhythm Strike
Robot Master 3: Ender Man Weapons: Diamond Sword, Crystal Slash, Block Throw, Obsidian Shield, SPECIAL TNT Rain Weakness: K-Saber
Mid-Boss: Rival Battle
Robot Master 4: MegaBossMan Weapons: The Law, Quick Boomerang, Quick Jab, Quick Tackle, SPECIAL No Escaping from The Law! Combo Weakness: ThatOne Stopper
Robot Master 5: Mikey Weapons: ThatOne Stopper, Bright Burst, Flash Stopper, Time Slow, SPECIAL Electrical Burst Weakness: The Law
Robot Master 6: Rhythm **** Weapons: Rhythm Buster, Rhythm Strike, Rhythm Cloak, Thunder Beam, SPECIAL Rhythm Blast Weakness: Proto Strike*****
More next post, which will FINALLY end this thing!
*Both have drills, no other Earth-core robots in the same group. **Blah blah blah, no others in group, blah blah blah. ***Blah blah blah, Shield-Core Cannon, blah blah blah. ****Everything about Rhythm in this game is based on his character of Rhythm from his comic, which you can see in his profile description. *****His ONLY weakness, everything else just does neutral damage.
Posted on October 4th, 2015 at 3:47pm #120( Edited : 2015/10/10 at 1:04am )
Proto Man's Divorce!
Storyline: Basically, Proto Man loved Mega Man. But, there was something off. His 8 robot friends told him about how Mega Man beat Cossack. In a flash of Icy Creamy Buttery Anger, he dashed off with his Robo-Friendos to stop the fiend, Mega Man!
Player: I think everyone knows. (Cause they DO)
Robo-Friendo 1:
The Guy Who Defies Physics!
Robo-Friendo 2:
Say "I like Trains" and Prepare to die by this train!
Robo-Friendo 3:
His Waves Rise High and cause his Name is, WAVE MAN! He gonna dance on yo face! He'll Have some fun, pushin' you 'round like the littl' pinchushion that you are!
Robo-Friendo 4:
This guy smells himself in the morning... :3 Weirdo. More like... WEIRDO-FRIENDO!
Interupting-Friendo!
A Green, Mean, Recycling Machine!
Robo-Friendo 5:
This guy got PROPELLER!
Robo-friendo 6:
This guy got a BALL on his head! He's so hard!
Robo-Friendo 7:
THIS GUY NEEDS SOME SPACE, YO. LOT'S OF IT. CAUSE HE BE SHININ' IN YO FACE BRIGHTER THAN THE SMAREST, RAPPING LIKE AN IDIOT AND IS NUMBER ONE! GET DOWN, YO!
Robo-Friendo 8:
This guy looks cool, but not as cool like LIKE THE AMAZING CONCRETE MAN!
AH YES. THE CASTLE OF HUGS AND KISSES. MISSION ABORT YOUR COCOA BANANA BUTTER TO LOCATION 101.
BANANA BUTTER CASTLE 1:
How did I get here?
BANANA BUTTER CASTLE 2:
Drop the Bass in The Water and Let it Live or else you'll meet with a terrible curse that you'll never get anyways so don't care about it.
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