Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG World World Database

( 6 Abilities )

Ability Database ( 1 / 298 Abilities ) ( Copy Type )

 

Ability Listing ( Copy Type )

 
No.41
No Image

Air Twister
Wind / Copy Type

Air Twister   Wind Copy
-   -
-   -
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No.194
No Image

Mirror Buster
Shield / Copy Type

Mirror Buster   Shield Copy
-   -
-   -
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No.269
Copy Shot's Mugshot

Copy Shot
Copy Type

Copy Shot   Copy
14 Damage   98%
4   10
When used by a Copy core robot, this move replaces itself with the target's last used ability for the rest of the battle. When used by any other kind of robot, this move takes on the core type of the user to deal elemental shot damage to the target.
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No.270
No Image

Copy Soul
Copy Type

Copy Soul   Copy
-   -
-   -
When used by a Copy core robot, this move replaces the user's core type with that of the target for the rest of the battle. When used by any other kind of robot, this move takes on the core type of the user to deal elemental summon damage to the target.
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No.271
No Image

Copy Shield
Copy Type

Copy Shield   Copy
-   -
-   -
When used by a Copy core robot, this move raises an elemental shield based on the target's core type. When used by any other robot, this move raises a shield based on the user's own core type. The barrier created by this ability resists matching elemental damage by 40% and can be equipped to any robot on the user's side of the field.
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No.272
No Image

Copy Laser
Copy Type

Copy Laser   Copy
-   -
-   -
When used by a Copy core robot, this move fires an elemental laser based on the target's core type. When used by any other robot, this move fires a laser based on the user's own core type. The afterglow left by this ability amplifies matching elemental damage by 30% and can be aimed at any robot on the target's side of the field.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)