Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG World World Database

( 24 Abilities )

Ability Database ( 7 / 298 Abilities ) ( Flame Type )

 

Ability Listing ( Flame Type )

 
No.30
Fire Storm's Mugshot

Fire Storm
Flame Type

Fire Storm   Flame
12 Damage   95%
4   10
The user unleashes a blast of fire at the target, dealing damage and raising the user's defense by 8%! This ability has three levels of charge, with damage multiplying on each successive blast until the limit is reached or another technique is used.
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No.31
Fire Chaser's Mugshot

Fire Chaser
Flame / Swift Type

Fire Chaser   Flame Swift
24 Damage   94%
8   10
The user a unleashes a powerful wave of fire that chases the target to deal massive damage. The slower the user campared to the target, the greater this ability's power.
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No.50
Atomic Fire's Mugshot

Atomic Fire
Flame Type

Atomic Fire   Flame
10 Damage   95%
4   10
The user unleashes a barrage of fire at the target, dealing damage and raising the user's attack by 10%! This ability has three levels of charge, with damage multiplying on each successive barrage until the limit is reached or another technique is used.
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No.51
No Image

Atomic Crasher
Flame / Impact Type

Atomic Crasher   Flame Impact
-   -
-   -
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No.76
Pharaoh Soul's Mugshot

Pharaoh Soul
Flame Type

Pharaoh Soul   Flame
30 Damage   96%
4   10
The user charges on the first turn to build power and collect solar energy, then releases a powerful shot at the target on the second to inflict massive damage!
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No.77
No Image

Pharaoh Curse
Flame / Shadow Type

Pharaoh Curse   Flame Shadow
-   -
-   -
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No.99
No Image

Napalm Bomb
Explode / Flame Type

Napalm Bomb   Explode Flame
-   -
-   -
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No.106
No Image

Flame Blast
Flame Type

Flame Blast   Flame
-   -
-   -
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No.107
No Image

Flame ???
Flame / Earth Type

Flame ???   Flame Earth
-   -
-   -
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No.133
No Image

Scorch Wheel
Swift / Flame Type

Scorch Wheel   Swift Flame
-   -
-   -
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No.139
No Image

Flame Sword
Cutter / Flame Type

Flame Sword   Cutter Flame
-   -
-   -
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No.162
No Image

Magma ???
Flame Type

Magma ???   Flame
-   -
-   -
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No.163
No Image

Magma Bazooka
Flame Type

Magma Bazooka   Flame
-   -
-   -
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No.180
No Image

Solar Blaze
Flame Type

Solar Blaze   Flame
-   -
-   -
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No.181
No Image

Solar ???
Flame / Laser Type

Solar ???   Flame Laser
-   -
-   -
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No.190
No Image

Wave Burner
Flame Type

Wave Burner   Flame
-   -
-   -
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No.191
No Image

Charge Burner
Flame / Swift Type

Charge Burner   Flame Swift
-   -
-   -
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No.193
No Image

Magic Blaze
Shadow / Flame Type

Magic Blaze   Shadow Flame
-   -
-   -
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No.196
No Image

Ballade Cracker
Explode / Flame Type

Ballade Cracker   Explode Flame
-   -
-   -
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No.205
No Image

Photon Missile
Missile / Flame Type

Photon Missile   Missile Flame
-   -
-   -
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No.211
No Image

Sunstar Supernova
Flame / Time Type

Sunstar Supernova   Flame Time
-   -
-   -
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No.227
Flame Shot's Mugshot

Flame Shot
Flame Type

Flame Shot   Flame
20 Damage   100%
-   10
The user fires a small fire shot at the target to inflict Flame type damage. This ability's power increases if the user if holding a buster charge of the same element.
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No.228
Flame Buster's Mugshot

Flame Buster
Flame Type

Flame Buster   Flame
30 Damage   100%
4   10
The user charges itself with Flame type energy on the first turn to increase its elemental abilities, then releases a powerful fire shot at the target on the second to inflict massive damage!
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No.229
Flame Overdrive's Mugshot

Flame Overdrive
Flame Type

Flame Overdrive   Flame
-   100%
-%   10
The user releases all of their stored weapon energy at once in a powerful storm of fire shots, dealing Flame type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)