Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG World World Database

( 16 Abilities )

Ability Database ( 9 / 298 Abilities ) ( Shield Type )

 

Ability Listing ( Shield Type )

 
No.11
Proto Shield's Mugshot

Proto Shield
Shield Type

Proto Shield   Shield
-   100%
4   10
The user creates a large red and white shield that hovers in front of its target and halves all received damage for three turns!
^ Top
 
No.25
Super Arm's Mugshot

Super Arm
Impact / Shield Type

Super Arm   Impact Shield
36 Damage   92%
8   10
The user creates a blockade using the surrounding environment to bolster shields and reduce damage by 40%! The blockade can also be thrown at the target to deal massive damage!
^ Top
 
No.53
Leaf Shield's Mugshot

Leaf Shield
Nature / Shield Type

Leaf Shield   Nature Shield
34 Damage   98%
8   10
The user surrounds itself with sharp, leaf-like blades to bolster shields and reduce all damage by 30%! The shield can also be thrown at the target for massive damage!
^ Top
 
No.85
Skull Barrier's Mugshot

Skull Barrier
Shadow / Shield Type

Skull Barrier   Shadow Shield
32 Damage   95%
8   10
The user surrounds itself with tiny, skull-like barriers to bolster shields prevent all damage from attacks for one turn! The shield can also be thrown at the target for massive damage!
^ Top
 
No.95
Star Crash's Mugshot

Star Crash
Space / Shield Type

Star Crash   Space Shield
36 Damage   96%
8   10
The user surrounds itself with tiny star-like reflectors to bolster shields and prevent all damage from one attack! The shield can also be thrown at any target for damage!
^ Top
 
No.111
No Image

Plant Barrier
Nature / Shield Type

Plant Barrier   Nature Shield
-   -
-   -
^ Top
 
No.117
No Image

Yamato ???
Cutter / Shield Type

Yamato ???   Cutter Shield
-   -
-   -
^ Top
 
No.121
No Image

Junk Shield
Earth / Shield Type

Junk Shield   Earth Shield
-   -
-   -
^ Top
 
No.159
Jewel Satellite's Mugshot

Jewel Satellite
Crystal / Shield Type

Jewel Satellite   Crystal Shield
26 Damage   94%
8   10
The user raises a shield of orbiting diamonds that protect it from all Flame, Nature, Electric, and Water type damage. The group of diamonds can also be thrown at any target to deal massive damage!
^ Top
 
No.169
No Image

Water Shield
Water / Shield Type

Water Shield   Water Shield
-   -
-   -
^ Top
 
No.173
No Image

Chill ???
Freeze / Shield Type

Chill ???   Freeze Shield
-   -
-   -
^ Top
 
No.183
No Image

Dynamo Shield
Electric / Shield Type

Dynamo Shield   Electric Shield
-   -
-   -
^ Top
 
No.194
No Image

Mirror Buster
Shield / Copy Type

Mirror Buster   Shield Copy
-   -
-   -
^ Top
 
No.263
Shield Shot's Mugshot

Shield Shot
Shield Type

Shield Shot   Shield
20 Damage   100%
-   10
The user fires a small barrier shot at the target to inflict Shield type damage. This ability's power increases if the user if holding a buster charge of the same element.
^ Top
 
No.264
Shield Buster's Mugshot

Shield Buster
Shield Type

Shield Buster   Shield
30 Damage   100%
4   10
The user charges itself with Shield type energy on the first turn to increase its elemental abilities, then releases a powerful barrier shot at the target on the second to inflict massive damage!
^ Top
 
No.265
Shield Overdrive's Mugshot

Shield Overdrive
Shield Type

Shield Overdrive   Shield
-   100%
-%   10
The user releases all of their stored weapon energy at once in a powerful storm of barrier shots, dealing Shield type damage to all targets on the opponent's side of the field. This ability's power is directly proportionate to the amount of life energy the user has lost, making it most effective when used in critical condition.
^ Top

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)