Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

DWN-073 Blade Man | Mega Man RPG World Robot Database

( 92 Robots )
No.79
Blade Man's Mugshot

Blade Man's Data
Cutter Core

Blade Man Mega Man 10
DWN-073 Sword Sparring Robot
Cutter Core
100 Earth Missile
127 Wind
64 None
109 None

Blade Man's Sprites RightLeft

Blade Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{blade-man}</div>
Blade Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{blade-man}</div>
Blade Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{blade-man}</div>
Blade Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{blade-man}</div>
Blade Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{blade-man}</div>
Blade Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{blade-man}</div>
Blade Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{blade-man}</div>
Blade Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{blade-man}</div>
Blade Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{blade-man}</div>
Blade Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{blade-man}</div>
Blade Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{blade-man}</div>
Blade Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{blade-man}</div>
Blade Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{blade-man}</div>
Blade Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{blade-man}</div>
Blade Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{blade-man}</div>
Blade Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{blade-man}</div>
Blade Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{blade-man}</div>
Blade Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{blade-man}</div>
Blade Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{blade-man}</div>
Blade Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{blade-man}</div>
Blade Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{blade-man}</div>
Blade Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{blade-man}</div>

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Blade Man's Quotes

"En garde, Robot!"
"Parry! Thrust! Riposte!"
"Blades are a gentlemen's weapon, after all."
"Ack! Foiled again!"

Blade Man's Description

Blade Man was never a robot designed for chaos, he was instead made to guide people through an ancient castle, lost long to history. His creator had an obsession for swords, and created a robot after his own heart. However, when Blade Man caught ill of Roboenza, he was upgraded with the Triple Blade, where he slices his opponents with three miniature blades. He's also extremely agile and can hook on to walls, allowing him to traverse easily and defeat the opponent quickly. He has a rather encyclopedic knowledge about all types of close-ranged weapons and swords, and can talk on the subject for long periods of time. He also enjoys fencing and considers himself a gentlemen's sword, being the finest choice for anyone skilled in swordsmanship. He also happens to dislike all types of long-ranged weapons, including weapons like the Mega Busters, considering them foolhardy. While Blade Man retired from battle after the Roboenza event, he's still a fine weapon, and he'll always bring a sword to a gun-fight. Just don't expect him to lose!

Blade Man's Abilities

Level Up
Buster Shot IconBuster ShotStart12 Damage100% Accuracy Triple Blade IconTriple BladeStartCutter Type10 Damage90% Accuracy
Player Only
Buster Charge IconBuster Charge 100% Recovery100% Accuracy Light Buster IconLight Buster 36 Damage100% Accuracy Wily Buster IconWily Buster 34 Damage98% Accuracy Cossack Buster IconCossack Buster 38 Damage96% Accuracy Energy Boost IconEnergy Boost 30% Recovery100% Accuracy Energy Break IconEnergy Break 30% Damage100% Accuracy Attack Boost IconAttack Boost 30% Recovery100% Accuracy Attack Break IconAttack Break 30% Damage100% Accuracy Defense Boost IconDefense Boost 30% Recovery100% Accuracy Defense Break IconDefense Break 30% Damage100% Accuracy Speed Boost IconSpeed Boost 30% Recovery100% Accuracy Speed Break IconSpeed Break 30% Damage100% Accuracy Repair Mode IconRepair Mode 30% D90% R100% Accuracy Attack Mode IconAttack Mode 45% D90% R100% Accuracy Defense Mode IconDefense Mode 45% D90% R100% Accuracy Speed Mode IconSpeed Mode 45% D90% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy
Core Match
Rolling Cutter IconRolling Cutter Cutter Type6 Damage88% Accuracy Rising Cutter IconRising Cutter Cutter Type26 Damage100% Accuracy Ice Slasher IconIce Slasher Freeze / Cutter26 Damage96% Accuracy Metal Blade IconMetal Blade Cutter Type18 Damage86% Accuracy Metal Spike IconMetal Spike Cutter / Impact10 Damage90% Accuracy Quick Boomerang IconQuick Boomerang Swift / Cutter6 Damage80% Accuracy Needle Point IconNeedle Point Cutter Type10 Damage90% Accuracy Needle Cannon IconNeedle Cannon Cutter / Missile16% Damage88% Accuracy Spark Tower IconSpark Tower Electric / Cutter10 Recovery90% Accuracy Shadow Blade IconShadow Blade Shadow / Cutter22 Damage90% Accuracy Ring Boomerang IconRing Boomerang Space / Cutter20 Damage100% Accuracy Water Harpoon IconWater Harpoon Water / Cutter10 Damage90% Accuracy Gyro Attack IconGyro Attack Wind / Cutter20 Damage96% Accuracy Knight ??? IconKnight ??? Impact / Cutter10 Damage90% Accuracy Silver Tomahawk IconSilver Tomahawk Earth / Cutter10 Damage90% Accuracy Wind ??? IconWind ??? Wind / Cutter10 Damage90% Accuracy Yamato Spear IconYamato Spear Cutter Type10 Damage90% Accuracy Yamato ??? IconYamato ??? Cutter / Shield10 Damage90% Accuracy Wild Coil IconWild Coil Impact / Cutter10 Damage90% Accuracy Slash Claw IconSlash Claw Cutter Type10 Damage100% Accuracy Slash Beast IconSlash Beast Cutter / Nature30 Damage90% Accuracy Tengu Blade IconTengu Blade Wind / Cutter10 Damage90% Accuracy ??? Sword Icon??? Sword Cutter Type10 Damage90% Accuracy Flame Sword IconFlame Sword Cutter / Flame10 Damage90% Accuracy ??? Blade Icon??? Blade Cutter Type10 Damage90% Accuracy Wheel Cutter IconWheel Cutter Swift / Cutter10 Damage90% Accuracy Screw Crusher IconScrew Crusher Cutter / Impact10 Damage90% Accuracy Cutter Shot IconCutter Shot Cutter Type10 Damage100% Accuracy Cutter Buster IconCutter Buster Cutter Type30 Damage100% Accuracy Cutter Overdrive IconCutter Overdrive Cutter Type100% Accuracy

Blade Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 127 1,270 64 640 109 1,090
Lv 5 120 10 153 1,530 77 770 131 1,310
Lv 10 145 10 185 1,850 93 930 159 1,590
Lv 50 345 10 439 4,390 221 2,210 377 3,770
Lv 100 595 10 756 7,560 381 3,810 649 6,490
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Blade Man's Records

0 Players
0 Times
0 Times
0 Times
0 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)