Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

MXN-042 Centaur Man | Mega Man RPG World Robot Database

( 92 Robots )
No.48
Centaur Man's Mugshot

Centaur Man's Data
Time Core

Centaur Man Mega Man 6
MXN-042 Teleporting Half-Horse Robot
Time Core
100 Impact Wind
77 Water
87 Time
136 None

Centaur Man's Sprites RightLeft

Centaur Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{centaur-man}</div>
Centaur Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{centaur-man}</div>
Centaur Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{centaur-man}</div>
Centaur Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{centaur-man}</div>
Centaur Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{centaur-man}</div>
Centaur Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{centaur-man}</div>
Centaur Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{centaur-man}</div>
Centaur Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{centaur-man}</div>
Centaur Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{centaur-man}</div>
Centaur Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{centaur-man}</div>
Centaur Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{centaur-man}</div>
Centaur Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{centaur-man}</div>
Centaur Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{centaur-man}</div>
Centaur Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{centaur-man}</div>
Centaur Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{centaur-man}</div>
Centaur Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{centaur-man}</div>
Centaur Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{centaur-man}</div>
Centaur Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{centaur-man}</div>
Centaur Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{centaur-man}</div>
Centaur Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{centaur-man}</div>
Centaur Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{centaur-man}</div>
Centaur Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{centaur-man}</div>

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Centaur Man's Quotes

"I've placed my bets on winning here and now, so make it easy on yourself and fold, yeah?"
"Muster up all the strength you can, but I'm running on pure horsepower!"
"Victory? It's all about gambling your chances on the spur of the moment!"
"I don't have the energy to keep going on... I knew I'd just regret this..."

Centaur Man's Description

One of the most glaring aspects anyone would pick up on this robot is that, surprisingly, he's a robot that doesn't rely on the traditional biped design! His inspiration comes from the mythical Centaur figure, an intentional choice in order to drum up interest as a tour guide for a museum dedicated to mythology. A job he certainly enjoyed, but grew stale when visitors wouldn't comprehend the concept of "don't touch anything." When it came time to freshen things up and enlist as a participant in the First Annual Robot Tournament, he was modified to stall and disorient his opposition with his newly-equipped "Centaur Flash" technique. Conceived to imitate the traditional time-altering abilities of robots such as Flash Man, the Centaur Flash is unique in altering space to create the same impression. However, this outrageous ability comes with a handicap; it requires a lot of diverting from Centaur Man's own energy supply, leaving continuous usage the risk of wearing him out. Despite this, it's a drawback that fits his own style of thinking; Centaur Man's a gambler at heart, and he's able to quickly decipher the key moments of battle to ride his lucky streak to success! Yet, if his win streak hits a stop, Centaur Man often begins to resign to himself and places his thoughts on feelings of regret and doubt. His hobbies include archery and running, but despises it when others tease him for his seemingly feminine facial features. Regardless, when Centaur Man finds his gambling high, whether in the casinos or the battlefield, it's hard to keep this teleporting half-horse half-man robot down!

Centaur Man's Abilities

Centaur Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 77 770 87 870 136 1,360
Lv 5 120 10 93 930 105 1,050 164 1,640
Lv 10 145 10 112 1,120 127 1,270 198 1,980
Lv 50 345 10 266 2,660 301 3,010 470 4,700
Lv 100 595 10 459 4,590 518 5,180 810 8,100
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Centaur Man's Records

0 Players
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)