Charge Man | Mega Man 5 | |
DWN-038 | Chugging Locomotive Robot | |
Swift Core | … | |
100 | Earth Water | |
114 | Flame Wind | |
65 | None | |
121 | None |
Sprite Editing by MetalMan | Original Artwork by Capcom
"All aboard!" |
"I think I can, I think I can..." |
"The pain train is pulling into the station!" |
"Geez, the youth these days, derailing everything..." |
Chugging along on the railroads is Charge Man, created by Dr. Wily to deliver packages without arising suspicion. His main weapon is the Charge Kick, where he moves at an extreme speed to rush the opponent! Talk about a shipment of ouch! Anyway, because he's a train, he's not a big fan of anything new, and believes that shipment through railroad is the best way to do it. He's known for his belicose attitude about it too, as anyone willing to object his claim will receive his Charge Kick full-on. He's also a fan of being mindful for the future, but the future he wants would probably be a step-back for the modern times of 20XX. However, there is a charm to his claims, and who doesn't want to say "Choo-choo" anytime he pulls up into battle? |
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 100 | 10 | 114 | 1,140 | 65 | 650 | 121 | 1,210 |
Lv 5 | 120 | 10 | 137 | 1,370 | 78 | 780 | 146 | 1,460 |
Lv 10 | 145 | 10 | 166 | 1,660 | 95 | 950 | 176 | 1,760 |
Lv 50 | 345 | 10 | 394 | 3,940 | 225 | 2,250 | 418 | 4,180 |
Lv 100 | 595 | 10 | 679 | 6,790 | 387 | 3,870 | 720 | 7,200 |
* Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. |
0 Players |
2,120 Times |
0 Times |
1,910 Times |
423 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.