Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

DWN-075 Commando Man | Mega Man RPG World Robot Database

( 92 Robots )
No.81
Commando Man's Mugshot

Commando Man's Data
Missile Core

Commando Man Mega Man 10
DWN-075 Minesweeper Tank Robot
Missile Core
100 Electric Swift
124 Impact Earth
111 None
65 None

Commando Man's Sprites RightLeft

Commando Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{commando-man}</div>
Commando Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{commando-man}</div>
Commando Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{commando-man}</div>
Commando Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{commando-man}</div>
Commando Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{commando-man}</div>
Commando Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{commando-man}</div>
Commando Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{commando-man}</div>
Commando Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{commando-man}</div>
Commando Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{commando-man}</div>
Commando Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{commando-man}</div>
Commando Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{commando-man}</div>
Commando Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{commando-man}</div>
Commando Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{commando-man}</div>
Commando Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{commando-man}</div>
Commando Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{commando-man}</div>
Commando Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{commando-man}</div>
Commando Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{commando-man}</div>
Commando Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{commando-man}</div>
Commando Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{commando-man}</div>
Commando Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{commando-man}</div>
Commando Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{commando-man}</div>
Commando Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{commando-man}</div>

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Commando Man's Quotes

"Standing up your commander, cadet?! That's a Commie move!"
"Fire! Fire everything we have! And then fire more!"
"Alright, little rebel with a cause, drop down and give me 20! STAT!"
"You may have won this battle, renegade, but I'll win the war..."

Commando Man's Description

Commando Man was a robot specifically designed for intense weather, who used remote detonation techniques to clear various minefields all throughout the world. His main technique was the Commando Bomb, a small missile with quite an impact range, that can turn in sharp 90 degree angles. His armor was also intended to handle strong weather, and to be durable enough to handle an explosion. He also carries an antenna on his back, although electrical frequencies can disrupt his signals. He's a bit of a drill-sergeant type robot, giving direct orders he expects his men to follow. It's his way or the highway! He never gives up in a battle unless absolute neccessary, and will always continue fighting, no matter the costs! All that matters is that he can taste victory at the end! He also has a disliking for renegades, and very well considers them the bane of his existence. This guy's all orders, but if you feel like disagreeing with him, it's all fine. Just expect a dozen Commando Bombs to be headed your way....

Commando Man's Abilities

Level Up
Buster Shot IconBuster ShotStart12 Damage100% Accuracy Commando Bomb IconCommando BombStartMissile / Explode10 Damage90% Accuracy
Player Only
Buster Charge IconBuster Charge 100% Recovery100% Accuracy Light Buster IconLight Buster 36 Damage100% Accuracy Wily Buster IconWily Buster 34 Damage98% Accuracy Cossack Buster IconCossack Buster 38 Damage96% Accuracy Energy Boost IconEnergy Boost 30% Recovery100% Accuracy Energy Break IconEnergy Break 30% Damage100% Accuracy Attack Boost IconAttack Boost 30% Recovery100% Accuracy Attack Break IconAttack Break 30% Damage100% Accuracy Defense Boost IconDefense Boost 30% Recovery100% Accuracy Defense Break IconDefense Break 30% Damage100% Accuracy Speed Boost IconSpeed Boost 30% Recovery100% Accuracy Speed Break IconSpeed Break 30% Damage100% Accuracy Repair Mode IconRepair Mode 30% D90% R100% Accuracy Attack Mode IconAttack Mode 45% D90% R100% Accuracy Defense Mode IconDefense Mode 45% D90% R100% Accuracy Speed Mode IconSpeed Mode 45% D90% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy
Core Match
Needle Cannon IconNeedle Cannon Cutter / Missile16% Damage88% Accuracy Magnet Pull IconMagnet Pull Missile Type10 Damage90% Accuracy Magnet Missile IconMagnet Missile Missile / Electric24 Damage100% Accuracy Dive Missile IconDive Missile Missile Type20 Damage99% Accuracy Dive Torpedo IconDive Torpedo Missile / Water24 Damage98% Accuracy Homing Sniper IconHoming Sniper Missile Type10 Damage90% Accuracy ??? Sniper Icon??? Sniper Missile / Swift10 Damage90% Accuracy Hornet ??? IconHornet ??? Nature / Missile10 Damage90% Accuracy Commando ??? IconCommando ??? Missile Type10 Damage90% Accuracy Ground Driller IconGround Driller Earth / Missile10 Damage90% Accuracy Photon Missile IconPhoton Missile Missile / Flame10 Damage90% Accuracy Missile Shot IconMissile Shot Missile Type20 Damage100% Accuracy Missile Buster IconMissile Buster Missile Type30 Damage100% Accuracy Missile Overdrive IconMissile Overdrive Missile Type100% Accuracy

Commando Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 124 1,240 111 1,110 65 650
Lv 5 120 10 149 1,490 134 1,340 78 780
Lv 10 145 10 180 1,800 161 1,610 95 950
Lv 50 345 10 428 4,280 383 3,830 225 2,250
Lv 100 595 10 738 7,380 661 6,610 387 3,870
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Commando Man's Records

0 Players
0 Times
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)