Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

DLN-070 Hornet Man | Mega Man RPG World Robot Database

( 92 Robots )
No.76
Hornet Man's Mugshot

Hornet Man's Data
Nature Core

Hornet Man Mega Man 9
DLN-070 Flower Pollination Robot
Nature Core
100 Flame Wind
109 Earth
80 Nature
111 None

Hornet Man's Sprites RightLeft

Hornet Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{hornet-man}</div>
Hornet Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{hornet-man}</div>
Hornet Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{hornet-man}</div>
Hornet Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{hornet-man}</div>
Hornet Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{hornet-man}</div>
Hornet Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{hornet-man}</div>
Hornet Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{hornet-man}</div>
Hornet Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{hornet-man}</div>
Hornet Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{hornet-man}</div>
Hornet Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{hornet-man}</div>
Hornet Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{hornet-man}</div>
Hornet Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{hornet-man}</div>
Hornet Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{hornet-man}</div>
Hornet Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{hornet-man}</div>
Hornet Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{hornet-man}</div>
Hornet Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{hornet-man}</div>
Hornet Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{hornet-man}</div>
Hornet Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{hornet-man}</div>
Hornet Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{hornet-man}</div>
Hornet Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{hornet-man}</div>
Hornet Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{hornet-man}</div>
Hornet Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{hornet-man}</div>

Sprite Editing by MMX100 / EliteP1 | Original Artwork by Capcom

Hornet Man's Quotes

"I'm quite busy, so let's make this quick!"
"Pollination is quite facinating, don't you think?"
"Impressive, but I was clearly distracted…"
"But… who will look after my precious flowers?"

Hornet Man's Description

Hornet Man was a difficult robot for Dr. Light to envision, if only due to the lack of reference for creating a bug-based Robot Master. Taking inspiration from nature's most efficient and well-working specimens, the bees, Hornet Man was to pollinate the flowers of a large park nearby the Light household and overall aid the dying bee population. The Hornet Chaser was used for widespread care of plants, but Hornet Man modified them for more offensive strategies as well, helping when he served the role as opposition against Mega Man. Hornet Man is practically a database of ways to take care of gardens, making him an expert at what he does. He spends most of his time gardening if you weren't sure, and even allows Beat to fly through and help him out. But, due to his dedicated passion of urban planning, Hornet Man's schedule is filled to the brim with responsibility; it's been rumored that he's never used a single vacation day in all his days of service! As far as micro-managers go, Hornet Man definitely lies in the upper echelon!

Hornet Man's Abilities

Hornet Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 109 1,090 80 800 111 1,110
Lv 5 120 10 131 1,310 96 960 134 1,340
Lv 10 145 10 159 1,590 116 1,160 161 1,610
Lv 50 345 10 377 3,770 276 2,760 383 3,830
Lv 100 595 10 649 6,490 476 4,760 661 6,610
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Hornet Man's Records

0 Players
2,229 Times
0 Times
2,013 Times
417 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)