Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

MXN-044 Knight Man | Mega Man RPG World Robot Database

( 92 Robots )
No.50
Knight Man's Mugshot

Knight Man's Data
Impact Core

Knight Man Mega Man 6
MXN-044 Chivalrous Knight Robot
Impact Core
100 Cutter Shadow
94 Missile Shield
140 None
66 None

Knight Man's Sprites RightLeft

Knight Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{knight-man}</div>
Knight Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{knight-man}</div>
Knight Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{knight-man}</div>
Knight Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{knight-man}</div>
Knight Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{knight-man}</div>
Knight Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{knight-man}</div>
Knight Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{knight-man}</div>
Knight Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{knight-man}</div>
Knight Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{knight-man}</div>
Knight Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{knight-man}</div>
Knight Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{knight-man}</div>
Knight Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{knight-man}</div>
Knight Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{knight-man}</div>
Knight Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{knight-man}</div>
Knight Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{knight-man}</div>
Knight Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{knight-man}</div>
Knight Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{knight-man}</div>
Knight Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{knight-man}</div>
Knight Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{knight-man}</div>
Knight Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{knight-man}</div>
Knight Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{knight-man}</div>
Knight Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{knight-man}</div>

Sprite Editing by MetalMan | Original Artwork by Capcom

Knight Man's Quotes

"Taste my steel, thou gorbellied knave!"
"I bite my thumb at thou, knave! Verily, I bite it!"
"Methink'st I near my two-thousand victory streak! What joy!"
"Alas... he has killed me, Doctor!"

Knight Man's Description

Inspired by legends of chivalrous warriors from a time long past, Knight Man was constructed as a combat Robot. He was designed with a heavy plate armor that emphasized durability over mobility, a one-handed shield to block attacks, and a devastating weapon known as the Knight Crush, which fires a heavy metal spiked ball on a chain with great force. He went on to represent the United Kingdom in the First Annual Robot Tournament. Like the warriors of the past, Knight Man upholds honor and chivalry above all else; he enjoys a good battle, and despises dirty tricks. Between his endurance and his sheer power, it comes as no surprise that the honorable Knight Man is said to have defeated over a thousand foes in duels.

Knight Man's Abilities

Level Up
Buster Shot IconBuster ShotStart12 Damage100% Accuracy Knight Crush IconKnight CrushStartImpact Type10 Damage90% Accuracy
Player Only
Buster Charge IconBuster Charge 100% Recovery100% Accuracy Light Buster IconLight Buster 36 Damage100% Accuracy Wily Buster IconWily Buster 34 Damage98% Accuracy Cossack Buster IconCossack Buster 38 Damage96% Accuracy Energy Boost IconEnergy Boost 30% Recovery100% Accuracy Energy Break IconEnergy Break 30% Damage100% Accuracy Attack Boost IconAttack Boost 30% Recovery100% Accuracy Attack Break IconAttack Break 30% Damage100% Accuracy Defense Boost IconDefense Boost 30% Recovery100% Accuracy Defense Break IconDefense Break 30% Damage100% Accuracy Speed Boost IconSpeed Boost 30% Recovery100% Accuracy Speed Break IconSpeed Break 30% Damage100% Accuracy Repair Mode IconRepair Mode 30% D90% R100% Accuracy Attack Mode IconAttack Mode 45% D90% R100% Accuracy Defense Mode IconDefense Mode 45% D90% R100% Accuracy Speed Mode IconSpeed Mode 45% D90% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy
Core Match
Super Throw IconSuper Throw Impact Type14 Damage100% Accuracy Super Arm IconSuper Arm Impact / Shield36 Damage92% Accuracy Oil Slider IconOil Slider Earth / Impact24 Damage92% Accuracy Metal Spike IconMetal Spike Cutter / Impact10 Damage90% Accuracy Atomic Crasher IconAtomic Crasher Flame / Impact10 Damage90% Accuracy Hard Knuckle IconHard Knuckle Impact Type20 Damage90% Accuracy Hard Quake IconHard Quake Impact / Earth10 Damage90% Accuracy Dust Crusher IconDust Crusher Wind / Impact28 Damage94% Accuracy ??? Stone Icon??? Stone Earth / Impact10 Damage90% Accuracy Charge Kick IconCharge Kick Swift / Impact10 Damage90% Accuracy Crystal ??? IconCrystal ??? Crystal / Impact10 Damage90% Accuracy Knight ??? IconKnight ??? Impact / Cutter10 Damage90% Accuracy Wild Fist IconWild Fist Impact Type10 Damage90% Accuracy Wild Coil IconWild Coil Impact / Cutter10 Damage90% Accuracy Astro Crush IconAstro Crush Space / Impact10 Damage90% Accuracy Frost ??? IconFrost ??? Freeze / Impact10 Damage90% Accuracy Aqua Surge IconAqua Surge Water / Impact10 Damage90% Accuracy Concrete ??? IconConcrete ??? Earth / Impact10 Damage90% Accuracy ??? Striker Icon??? Striker Impact Type10 Damage90% Accuracy Rebound Striker IconRebound Striker Impact / Swift10 Damage90% Accuracy Cold Wall IconCold Wall Freeze / Impact10 Damage90% Accuracy Screw Crusher IconScrew Crusher Cutter / Impact10 Damage90% Accuracy Black Hole IconBlack Hole Shadow / Impact10 Damage90% Accuracy Deep Digger IconDeep Digger Impact / Earth10 Damage90% Accuracy Break Dash IconBreak Dash Swift / Impact10 Damage90% Accuracy Impact Shot IconImpact Shot Impact Type20 Damage100% Accuracy Impact Buster IconImpact Buster Impact Type30 Damage100% Accuracy Impact Overdrive IconImpact Overdrive Impact Type100% Accuracy

Knight Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 94 940 140 1,400 66 660
Lv 5 120 10 113 1,130 168 1,680 80 800
Lv 10 145 10 137 1,370 203 2,030 96 960
Lv 50 345 10 325 3,250 483 4,830 228 2,280
Lv 100 595 10 560 5,600 833 8,330 393 3,930
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Knight Man's Records

0 Players
2,096 Times
0 Times
1,850 Times
446 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)