Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

DWN-077 Sheep Man | Mega Man RPG World Robot Database

( 92 Robots )
No.83
Sheep Man's Mugshot

Sheep Man's Data
Electric Core

Sheep Man Mega Man 10
DWN-077 Static Electricity Robot
Electric Core
100 Impact Flame
91 None
115 None
94 Electric

Sheep Man's Sprites RightLeft

Sheep Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{sheep-man}</div>
Sheep Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{sheep-man}</div>
Sheep Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{sheep-man}</div>
Sheep Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{sheep-man}</div>
Sheep Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{sheep-man}</div>
Sheep Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{sheep-man}</div>
Sheep Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{sheep-man}</div>
Sheep Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{sheep-man}</div>
Sheep Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{sheep-man}</div>
Sheep Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{sheep-man}</div>
Sheep Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{sheep-man}</div>
Sheep Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{sheep-man}</div>
Sheep Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{sheep-man}</div>
Sheep Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{sheep-man}</div>
Sheep Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{sheep-man}</div>
Sheep Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{sheep-man}</div>
Sheep Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{sheep-man}</div>
Sheep Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{sheep-man}</div>
Sheep Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{sheep-man}</div>
Sheep Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{sheep-man}</div>
Sheep Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{sheep-man}</div>
Sheep Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{sheep-man}</div>

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Sheep Man's Quotes

"24, 25, 26, 2—oh, we're starting?"
"Hang on... if androids dream of electric sheep, what do I dream of?"
"Time to say goodnight, Robot!"
"Maybe I should go back to sheep herding..."

Sheep Man's Description

A robot designed by his creator to herd sheep, Sheep Man is a bit of an unique robot, if not the most unique Robot Master out there. His signature weapon, Thunder Wool, is as every bit as unique as he is, where he creates a cloud made of pure wool to zap the opponent from above! He can also transform his material form into clouds of wool, an adjustment made by Dr. Wily when Sheep Man was infected with Roboenza. Speaking of, Dr. Wily was first unimpressed with Sheep Man, and decided not to use him in his operations, until Sheep Man showed off his electrifying qualities, and Wily gained confidence that Sheep Man would provide a fight aganist Mega Man. In his spare time, he volunteers at a circuit board manufacturer, testing static resistance and such. However, he easily gets bored of things and can fall asleep quite easily. He's also aware that his design is a bit ridiculous, but he'd rather take a nap than worry about such things. Speaking of sheep, since people dream of sheep jumping fence, what exactly does Sheep Man dream of? In fact, do robots even dream?

Sheep Man's Abilities

Level Up
Electric Shot IconElectric ShotStartElectric Type20 Damage100% Accuracy Thunder Wool IconThunder WoolLv 05Electric Type10 Damage90% Accuracy Electric Buster IconElectric BusterLv 10Electric Type30 Damage100% Accuracy ??? Wool Icon??? WoolLv 15Electric Type10 Damage90% Accuracy Electric Overdrive IconElectric OverdriveLv 20Electric Type100% Accuracy
Player Only
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Recovery100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Light Buster IconLight Buster 36 Damage100% Accuracy Wily Buster IconWily Buster 34 Damage98% Accuracy Cossack Buster IconCossack Buster 38 Damage96% Accuracy Energy Boost IconEnergy Boost 30% Recovery100% Accuracy Energy Break IconEnergy Break 30% Damage100% Accuracy Attack Boost IconAttack Boost 30% Recovery100% Accuracy Attack Break IconAttack Break 30% Damage100% Accuracy Defense Boost IconDefense Boost 30% Recovery100% Accuracy Defense Break IconDefense Break 30% Damage100% Accuracy Speed Boost IconSpeed Boost 30% Recovery100% Accuracy Speed Break IconSpeed Break 30% Damage100% Accuracy Repair Mode IconRepair Mode 30% D90% R100% Accuracy Attack Mode IconAttack Mode 45% D90% R100% Accuracy Defense Mode IconDefense Mode 45% D90% R100% Accuracy Speed Mode IconSpeed Mode 45% D90% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy
Core Match
Thunder Strike IconThunder Strike Electric Type16 Damage100% Accuracy Thunder Beam IconThunder Beam Electric / Laser24 Damage85% Accuracy Magnet Missile IconMagnet Missile Missile / Electric24 Damage100% Accuracy Spark Shock IconSpark Shock Electric Type16 Damage90% Accuracy Spark Tower IconSpark Tower Electric / Cutter10 Recovery90% Accuracy Bright Burst IconBright Burst Time / Electric26 Damage100% Accuracy Gravity ??? IconGravity ??? Electric Type10 Damage90% Accuracy Gravity Hold IconGravity Hold Electric / Space10 Damage90% Accuracy Thunder Bolt IconThunder Bolt Electric Type10 Damage90% Accuracy Thunder Cloud IconThunder Cloud Electric / Water10 Damage90% Accuracy Thunder Claw IconThunder Claw Electric Type10 Damage90% Accuracy ??? Claw Icon??? Claw Electric / Shadow10 Damage90% Accuracy ??? Grenade Icon??? Grenade Explode / Electric10 Damage90% Accuracy Plug Ball IconPlug Ball Electric Type10 Damage90% Accuracy Plug ??? IconPlug ??? Electric / Earth10 Damage90% Accuracy Dynamo Bolt IconDynamo Bolt Electric Type10 Damage90% Accuracy Dynamo Shield IconDynamo Shield Electric / Shield10 Damage90% Accuracy Spark Chaser IconSpark Chaser Laser / Electric10 Damage90% Accuracy Electric Shock IconElectric Shock Electric / Wind10 Damage90% Accuracy

Sheep Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 91 910 115 1,150 94 940
Lv 5 120 10 110 1,100 138 1,380 113 1,130
Lv 10 145 10 132 1,320 167 1,670 137 1,370
Lv 50 345 10 314 3,140 397 3,970 325 3,250
Lv 100 595 10 542 5,420 685 6,850 560 5,600
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Sheep Man's Records

0 Players
0 Times
0 Times
0 Times
0 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)