Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

DWN-059 Sword Man | Mega Man RPG World Robot Database

( 92 Robots )
No.65
Sword Man's Mugshot

Sword Man's Data
Cutter Core

Sword Man Mega Man 8
DWN-059 Noble Swordsman Robot
Cutter Core
100 Earth Water
129 None
80 None
91 Flame

Sword Man's Sprites RightLeft

Sword Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{sword-man}</div>
Sword Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{sword-man}</div>
Sword Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{sword-man}</div>
Sword Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{sword-man}</div>
Sword Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{sword-man}</div>
Sword Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{sword-man}</div>
Sword Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{sword-man}</div>
Sword Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{sword-man}</div>
Sword Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{sword-man}</div>
Sword Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{sword-man}</div>
Sword Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{sword-man}</div>
Sword Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{sword-man}</div>
Sword Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{sword-man}</div>
Sword Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{sword-man}</div>
Sword Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{sword-man}</div>
Sword Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{sword-man}</div>
Sword Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{sword-man}</div>
Sword Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{sword-man}</div>
Sword Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{sword-man}</div>
Sword Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{sword-man}</div>
Sword Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{sword-man}</div>
Sword Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{sword-man}</div>

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Sword Man's Quotes

"Let us make this a fair fight, shall we?"
"It's nothing personal, but I have my orders."
"I'm afraid there is no second chance for you."
"It would seem you are the better robot...."

Sword Man's Description

A robot built specifically for combat, Wily improved his skills futher with the help of the Evil Energy he obtained, which made Sword Man a tough combatant. He mainly uses the Flame Sword in battle, attacking his enemies with a burning slash. This sword was a relic of the past, one which Wily stole and outfitted Sword Man with. However, the sword proved to be too heavy, so Wily attached an anti-gravitational device within him, allowing his body to split into two and completely defy the laws of gravity. Sword Man's design is a bit outdated, but he's proved to be quite the swordsman, having a rival in the form of Blade Man. He's also known for being rather polite and out-front about things; If he happens to attack you, it's simply business. Don't worry, it's nothing personal! He also prefers to have fair fights whenever he can, and will always fight his best. Yes, so the sword is a bit dated at this point, especially when there's opponents that can reverse gravity and the like, but Sword Man will still stand up against these foes. Like he so commonly states, it's nothing personal, just orders.

Sword Man's Abilities

Level Up
Buster Shot IconBuster ShotStart12 Damage100% Accuracy Flame Sword IconFlame SwordStartCutter / Flame10 Damage90% Accuracy
Player Only
Buster Charge IconBuster Charge 100% Recovery100% Accuracy Light Buster IconLight Buster 36 Damage100% Accuracy Wily Buster IconWily Buster 34 Damage98% Accuracy Cossack Buster IconCossack Buster 38 Damage96% Accuracy Energy Boost IconEnergy Boost 30% Recovery100% Accuracy Energy Break IconEnergy Break 30% Damage100% Accuracy Attack Boost IconAttack Boost 30% Recovery100% Accuracy Attack Break IconAttack Break 30% Damage100% Accuracy Defense Boost IconDefense Boost 30% Recovery100% Accuracy Defense Break IconDefense Break 30% Damage100% Accuracy Speed Boost IconSpeed Boost 30% Recovery100% Accuracy Speed Break IconSpeed Break 30% Damage100% Accuracy Repair Mode IconRepair Mode 30% D90% R100% Accuracy Attack Mode IconAttack Mode 45% D90% R100% Accuracy Defense Mode IconDefense Mode 45% D90% R100% Accuracy Speed Mode IconSpeed Mode 45% D90% R100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy
Core Match
Rolling Cutter IconRolling Cutter Cutter Type6 Damage88% Accuracy Rising Cutter IconRising Cutter Cutter Type26 Damage100% Accuracy Ice Slasher IconIce Slasher Freeze / Cutter26 Damage96% Accuracy Metal Blade IconMetal Blade Cutter Type18 Damage86% Accuracy Metal Spike IconMetal Spike Cutter / Impact10 Damage90% Accuracy Quick Boomerang IconQuick Boomerang Swift / Cutter6 Damage80% Accuracy Needle Point IconNeedle Point Cutter Type10 Damage90% Accuracy Needle Cannon IconNeedle Cannon Cutter / Missile16% Damage88% Accuracy Spark Tower IconSpark Tower Electric / Cutter10 Recovery90% Accuracy Shadow Blade IconShadow Blade Shadow / Cutter22 Damage90% Accuracy Ring Boomerang IconRing Boomerang Space / Cutter20 Damage100% Accuracy Water Harpoon IconWater Harpoon Water / Cutter10 Damage90% Accuracy Gyro Attack IconGyro Attack Wind / Cutter20 Damage96% Accuracy Knight ??? IconKnight ??? Impact / Cutter10 Damage90% Accuracy Silver Tomahawk IconSilver Tomahawk Earth / Cutter10 Damage90% Accuracy Wind ??? IconWind ??? Wind / Cutter10 Damage90% Accuracy Yamato Spear IconYamato Spear Cutter Type10 Damage90% Accuracy Yamato ??? IconYamato ??? Cutter / Shield10 Damage90% Accuracy Wild Coil IconWild Coil Impact / Cutter10 Damage90% Accuracy Slash Claw IconSlash Claw Cutter Type10 Damage100% Accuracy Slash Beast IconSlash Beast Cutter / Nature30 Damage90% Accuracy Tengu Blade IconTengu Blade Wind / Cutter10 Damage90% Accuracy ??? Sword Icon??? Sword Cutter Type10 Damage90% Accuracy Triple Blade IconTriple Blade Cutter Type10 Damage90% Accuracy ??? Blade Icon??? Blade Cutter Type10 Damage90% Accuracy Wheel Cutter IconWheel Cutter Swift / Cutter10 Damage90% Accuracy Screw Crusher IconScrew Crusher Cutter / Impact10 Damage90% Accuracy Cutter Shot IconCutter Shot Cutter Type10 Damage100% Accuracy Cutter Buster IconCutter Buster Cutter Type30 Damage100% Accuracy Cutter Overdrive IconCutter Overdrive Cutter Type100% Accuracy

Sword Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 129 1,290 80 800 91 910
Lv 5 120 10 155 1,550 96 960 110 1,100
Lv 10 145 10 188 1,880 116 1,160 132 1,320
Lv 50 345 10 446 4,460 276 2,760 314 3,140
Lv 100 595 10 768 7,680 476 4,760 542 5,420
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Sword Man's Records

0 Players
0 Times
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)