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Mega Man RPG Prototype Bug Reports

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June 2014 Bugs : Mega Man Goes Shopping

June 14th, 2014 at 4:32am
 
Developer
Adrian Marceau
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
For the first several weeks after the update, I'd like all bug reports to be kept in one thread for easier organization. Please post your issue in the comments of this thread and I'll try to fix it as soon as possible. If it's determined that an issue is too large in scope for the comments, we'll split the conversation then. Thank you for your understand and your patience while we work out the kinks of this new update. :)
June 2014 Bugs : Mega Man Goes Shopping
Posted by Adrian Marceau on June 14th, 2014 at 4:32am
Viewed 3939 Times
 
Shadownnico
26,758,030 BP
13 TP | 176 PP
Posted on June 28th, 2014 at 10:42pm
Posted 2014/06/28 at 10:42pm
#1
The Support issue too, seems like Adrian's making some silent patches
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Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on July 3rd, 2014 at 3:26pm Edited on 2014/07/03 at 3:32pm
Posted 2014/07/03 at 3:26pm Edited 2014/07/03 at 3:32pm
#2
I tried to switch my two fields, Septic System and Serpent Column.
Still hasn't loaded......
Still hasn't loaded for 10 minutes.....
Meh, I'll just exit out.
The hilarious thing is I can switch fields for Light and Cossack while this is still going on...
I'm Ok with this to be honest.
Just keep on loading.......To this groovy player's music.


Exited out and now I can switch the two. That bug was pretty funny though.
Well, not funny, but enough to give you a smirk, you know?
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Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on July 5th, 2014 at 5:01pm Edited on 2014/07/05 at 5:03pm
Posted 2014/07/05 at 5:01pm Edited 2014/07/05 at 5:03pm
#3
What the heck just happened?
Errrrr..What?
Don't play the Prototype Time Machine back-up and leave the tab of this game at the same time, remember that.

Disco and Roll appeared for a few seconds.
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Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on July 12th, 2014 at 3:36pm Edited on 2014/07/12 at 3:41pm
Posted 2014/07/12 at 3:36pm Edited 2014/07/12 at 3:41pm
#4
If you pause the game at a certain point in the attack phase, the enemy won't attack. I'm just trying to get a picture, attack me!

Note: It's always after the turn where the enemy used Drill Blitz.

Why does Roll Buster not take a turn to charge?
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Retro Pikachu
3,561,826,418 BP
30 TP | 621 PP
Posted on July 14th, 2014 at 2:25am Edited on 2014/07/14 at 2:27am
Posted 2014/07/14 at 2:25am Edited 2014/07/14 at 2:27am
#5
There's a small problem with the "sort by number" tool in the "robots" section:
ummm....
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Developer
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
Posted on July 14th, 2014 at 6:14pm
Posted 2014/07/14 at 6:14pm
#6
@Retro Pikachu : There are a few things happening here.

First and foremost, both of the sort options toggle between ascending and descending order. The first time you select it will go one way, the next time you click the same button it'll reverse them. Second, it orders them by their serial number alphabetically - meaning it includes the "DLN-" or "DWN-" or any other prefix. Lastly, it doesn't auto-sort when you transfer robots to other players - once a robot is moved it will always be appended to the very end of the new player's list.

That being said, there do seem to be one or two small oddities there that I'll look into. Thanks for the heads-up.
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Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on July 19th, 2014 at 2:08am Edited on 2014/07/19 at 2:15am
Posted 2014/07/19 at 2:08am Edited 2014/07/19 at 2:15am
#7
It isn't a bug in-game, but a bug with the website. Think we could have a bug thread about the website, not the Prototype?

Click this link. As you can see, it doesn't work. This is in the about section. If the link(Techie Analyst Discussion) doesn't work, we probably shouldn't have it in the About Section. Same for that browser link at the bottom.
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Shadownnico
26,758,030 BP
13 TP | 176 PP
Posted on July 25th, 2014 at 8:44am Edited on 2014/07/25 at 11:11am
Posted 2014/07/25 at 8:44am Edited 2014/07/25 at 11:11am
#8
Normally I don't panic at bugs too much and just report them and look over them until they're fixed but I JUST SOMEHOW LOST A 9999 ROBOT.
I JUST LOGGED IN TODAY TO PLAY, NOTICED BUBBLE MAN WAS FOR SOME REASON IN COSSACK'S TEAM INSTEAD OF LIGHT (Where he was last night) AND SUDDENTLY BUBBLE MAN IS ALL THE WAY BACK TO LVL 1 AND HE LOST ALL HIS 9999 STATS THAT I WORKED SO HARD ON GETTING.

Only the dead can know peace from this bubble

EDIT: I just checked and he's not on the robot selection screen, and if I try to trade it to any other player, it wont let me. It's almost like Bubble Man is no longer there...

EDIT 2: I somehow unlocked Bubble Man again, now I have 2 Bubble Men, both Lvl. 17, both with the same moveset and both with the same player, if I trade Bubble Man, then both of them go to the other doc. WHATISTHISIDONTEVEN?!
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Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on July 25th, 2014 at 9:05am Edited on 2014/07/25 at 9:06am
Posted 2014/07/25 at 9:05am Edited 2014/07/25 at 9:06am
#9
@Shadownnico : this bug is very shocking. if i do say so my self. (thats irrelevant. elec-man pun). seriously. how the heck did this happen? bass
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Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on July 25th, 2014 at 12:13pm
Posted 2014/07/25 at 12:13pm
#12
Adrian must have some kind of grudge against you :3

So you're saying that it randomly happened? Was there any preceding events or glitches AT ALL?
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Shadownnico
26,758,030 BP
13 TP | 176 PP
Posted on July 25th, 2014 at 1:33pm
Posted 2014/07/25 at 1:33pm
#13
@TheDoc There were no preceding glitches AT ALL. All I did was fight some Player Battles and then going to sleep. I wake up next day and *soosh!* Bubble Man'} is stuck like this.
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Moderator
TheDoc
1,348,940,198 BP
3 TP | 718 PP
Posted on July 25th, 2014 at 11:58pm Edited on 2014/07/26 at 12:03am
Posted 2014/07/25 at 11:58pm Edited 2014/07/26 at 12:03am
#14
Das sum strange voodoo, mon!

Well, that REEEEEALLY sucks. I truly wish I could help, but as far as I'm concerned I've never heard of this happening before. Thoughts, anyone else?
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Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on July 26th, 2014 at 12:02am
Posted 2014/07/26 at 12:02am
#15
Yep, truly awful. Of course, Rain Flushing for stats is much easier than the other methods, but still a pain. I'm certain Adrian can fix it though, as discussed in the Chat today.
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Shadownnico
26,758,030 BP
13 TP | 176 PP
Posted on August 19th, 2014 at 11:26am
Posted 2014/08/19 at 11:26am
#16
I just found a glitch with the Super Arm. If you or an enemy uses the Super Arm, their defense increases as normal, and once they throw it, it goes back to normal, but if the Super Arm misses when you throw it, the defense lower misses too, thus permanently increasing your defense for the rest of the battle. I don't know if this happens with other stuff like the Shields for example.
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TailsMK4Omega
2,413,905,683 BP
20 TP | 467 PP
Posted on September 2nd, 2014 at 4:53pm
Posted 2014/09/02 at 4:53pm
#17

gemini-man ...Neutral Cores don't show up in the inventory in a battle, yet the shop does keep track of them. I assume this is because you really can't use them except if you're a Copy Core looking to turn Neutral...? Found this pretty weird as I was just needing Copy and Neutral Cores to finish my Core collection. ring-ring
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Shadownnico
26,758,030 BP
13 TP | 176 PP
Posted on September 2nd, 2014 at 5:11pm
Posted 2014/09/02 at 5:11pm
#18
After looking around, it doesn't seem like they were meant to be used, as none of the Copy bots seem to have a Neutral pallete.
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Meta
1,588,665,489 BP
54 TP | 1661 PP
Posted on September 7th, 2014 at 7:50pm
Posted 2014/09/07 at 7:50pm
#19
@Adrian Marceau : if you STILL want to do this, use the alts.
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Administrator
MegaBossMan
4,484,807,684 BP
46 TP | 1624 PP
Posted on September 23rd, 2014 at 8:57pm Edited on 2014/09/23 at 9:08pm
Posted 2014/09/23 at 8:57pm Edited 2014/09/23 at 9:08pm
#20
I know this bug doesn't belong here, but whatevs.
See something wrong?
As you can see in that image, Heat Man has 9999 offense. I used Atomic Fire to raise it all the way up to 9999,(I started somewhere around 4000) and when I lost the flame, my stats stayed at 9999. It seems to only stay when reaching 9999. To repeat, my Atomic Fire stayed at 9999 even after I lost it. My sources tell me Fire Storm does the same.

I only tested this bug, credit goes to Mikey76500 for finding the bug in the first place!

Note: Super Arm and Leaf Shield do not do the same.


Side note: Woah!
My Heat Man is over-powered...
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