Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype News & Updates

Community  »  News & Updates  » 

New Mechanic : Field Multipliers!

April 21st, 2013 at 9:08pm
Adrian Marceau
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
This is by-far the most fun I've had with a new mechanic to date, and I'm excited to finally upload the result. All fields now have their own set of damage and/or recovery multipliers using all the different types in the game. As an example, the Waterfall Institute stage guarded by Bubble Man now has multipliers for Water x 1.5, Electric x 1.5, and Flame x 0.5. Any abilities used on this field with a matching type will therefore have their effects multiplied automatically.

Multipliers are stackable, and for the "fusion fields" that appear later in the main game you will notice some unusual combinations of boosts/handicaps making each field much more unique. Couple this with the fact that the fusion stages in every player's save file are randomly generated and there is bound to be a lot of strange and unusual strategies evolving from this new mechanic. And what's more, the Bonus Field unlocked at the end of the main game has completely randomized stat multipliers making it incredibly fun to replay and adapt to over and over again.

In addition to appearing on the main menu's after selecting your mission, these multipliers are also shown on the bottom of the battle window and update in real-time, adding a lot of colour and visual feedback to an otherwise static canvas. I should also mention that certain stages have custom multipliers for overall damage, overall recovery, and experience points - so keep an eye out for those in the main game! :D
New Mechanic : Field Multipliers!
Posted by Adrian Marceau on April 21st, 2013 at 9:08pm
Viewed 944 Times


7,081,862 BP
7 TP | 39 PP
Posted on April 26th, 2013 at 7:02pm
Posted 2013/04/26 at 7:02pm
I Really like this idea! Can't wait to try it out!
^ Top
- deleted -
187,912 BP
0 TP | 1 PP
Posted on May 4th, 2013 at 12:35am
Posted 2013/05/04 at 12:35am
Ooooooohhh. That's what that's all about. Sweet! I really like this idea also.
^ Top
1,588,665,489 BP
54 TP | 1661 PP
Posted on September 6th, 2014 at 4:45pm
Posted 2014/09/06 at 4:45pm
this (if you dont know), spices up the game to make you more powerful, or even to grind levels.
^ Top

- comments disabled -

« Back to Home | Mega Man and all related names and characters are © Capcom 1986 - 2023. | Contact & Feedback »
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)