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Mega Man RPG Prototype News & Updates

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Upgraded to MySQL, Added Event Placeholders

February 24th, 2013 at 11:46pm
Adrian Marceau
Adrian Marceau
113,913,695 BP
204 TP | 518 PP
For this update, I decided to finally switch over to MySQL storage for save files and user info instead of flat, encrypted files like I've been using since the beginning. I did this mostly to speed up the leaderboard and make it more accurate, but also to allow easier caching of play details like battle points, unlocked robots, etc. and potentially use them in future feature additions to the game. Because the save files had to be imported, there's maybe a 30 minute window where in-progress games would not have their recent changes uploaded. I checked the leaderboard before doing the update and no one seemed to be online, so I'm pretty sure everything is fine BUT if you were affected I am sorry. Also, because this system is new and fairly complex there may be bugs - please report them to me (as always)! A note about the leaderboard is that players with zero points have been hidden - they still exist and can log in just as always, but given that these users didn't even play through a whole battle I'm pretty sure they're bogus accounts. Additionally, the leaderboards now respect the changes to the game's unlock system and do not show Proto Man and Wily robots unless they've already been unlocked or actually used in the legacy versions of the game. In other news, I've changed some small visual aspects of the game, fixed a few event bugs, battle bugs, and added little story-placeholders into the mission select menu to show where the "real" story would go in the final game. Otherwise, I don't think I changed anything else this weekend but I'll update the website if I remember anything. Enjoy the faster, most awesome leaderboard! :D
Upgraded to MySQL, Added Event Placeholders
Posted by Adrian Marceau on February 24th, 2013 at 11:46pm
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