Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
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you use rolling to decide yes or no for example matthew roll a 1d6 and got 6 that would be a yes to the question
for another example meta roll a 1d6 and got 1 that would be a no due to it being less than 1
lets say megaboy wanted me to get a no right? well he would roll a 1d6 and have to get a number above 3 if he chooses to roll again to not fail he would have to roll a 1d6 and get a number above 3 BUT that was only to decide if he could roll again! he would then have to roll a 1d6 to decide yes or no and as always ABOVE 3 before this though lets say when megaboy wanted to counter attack in the first place bt would want to help megaboy get a number above 3 well he would be in luck! because he could roll to determine what number should add to megaboys for example megaboy rolled a 1d6 and got a 1 btman rolled a 1d6 and got a 3 by math you would think he would succeed but nope! it would be unfair game wise if that happend so you would have to get a number higher than 4!!!
i hope any of you would understand this ask questions below!! :D
the chat game: yes or no Posted by matthewftw123 on September 9th, 2015 at 8:01pm Viewed 853 Times
@ThatOneEnderMan : Yeeeeeeep. I Think I've Done Worse than that Though, Between February And March of This Year. :P ...Heck, A Couple of these Should be in General, Possibly.
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