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Beta Man's Tournament of Champions

April 9th, 2016 at 7:00pm
 
Holly Jolly Beta
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
gemini-man Hello, everyone, and welcome to the Tournament of Champions! I am your host, Gemini Shadow! But you all originally knew me as one of Evil Man's minions, Evil Gemini Man! However, ever since he disappeared and is assumed dead (Beta Man's Note: This is because he is presumed as dead due to the unknown ending of Zero's thread), most of us "Evil" robots had a change of name, and have decided to do good for the world! ...Well, at least some of us decided to stop being evil... But in any case! Prepare yourself for some epic battles!

RULES:
-There will be a training session between each round.
-Do not fight/attack anyone before battles. This does not count for training, as long as it is on one of the training room's personal training Copy Robots.
-OP Robot Masters will be banned. If a robot has an OP form, the form will be banned, though the robot with it will not.
-No summoning or assists. If an assist is needed for an adapter, that's fine, just not for anything else.
-For the sake of the Classic Mega Man Series, PLEASE don't break the 3 laws of robotics.
-Time/Dimensional Travel is allowed for MEGA MAN CHARACTERS ONLY! If the character is a custom NetNavi or something, that's fine.
-Wily, Light, Cossack, and any other human characters is banned.
-Unfinished Robot Masters, like Centaur Man, Buster Rod G, and King are also banned. If it is a DOS Robot Master with a name similar to an unsprited RM, that's fine. Also, don't use the ones on MMRPG World. They don't work.
-Do not use an alt for a Robot Master that is already used by someone else. It makes things less confusing if you follow this rule.
-Custom mugshots seem to be a new thing around here. If you ever decide to do Custom mugshots, that's fine.
-In battle, if one person does not respond before a week (like if one person posts on Monday, then the other fails to post before the Monday after the post is made), they will be considered as inactive and all of their robots will be disqualified.
-If a robot tries to scrap the other, the robot trying to scrap it's opponent will be disqualified.
-The brackets will be made by using THIS.
Now, before I explain about the sign-ups sheet, I found out something about rosters. You see, if I accept the number as an even number, like so...
2-4-6-8-10-ect.
Then it will end up like this...
10-5 ("Strange" Bracket)
So, if we do it like this...
2-4-8-16-32-ect
It'll be like this...
32-16-8-4-2-Winner
So, I'll be accepting sign-ups until April 13th, and if we need more by then, I'll start doing an "Open Slot" limit.

Name: (With Mugshot)
Model: (Optional)
Core:
Weapons:
Reason for Joining: (Optional)

Here are my characters:

Name: Beta Man
Model: ASN-001
Core: Shadow
Weapons/Forms: Dual Adapter (Mixture of the Jet and Power Adapters) Weapon Copy System (Copies the main weapons of defeated Robot Masters.) Shadow Blade Skull Barrier Shadow Rapier (A Shadow and Cutter version of those swords you use in fencing.) Beta Blast (A ball of shadow energy that explodes.) Time Smoke (A cloud of smoke that slows down opponents.) Cool Mist (A cloud of sky blue smoke that freezes opponents.) Shadow Buster Dark Fire (A fireball made of Shadowy Aura.) Shadow Barrier (Shadow-Core Mirror Buster.)
Reason for Joining: To get stronger.

Name: proto-man Sargent Man
Model: ASN-002
Core: Missile
Weapons: Needle Cannon Dive Torpedo Magnet Missile Sargent Missile Sargent Shield Sargent Rocket Mine Barrier (Three floating mines that protects Sargent Man and explodes on contact.)
Reason for Joining: To test out his new upgrades, including a rocket launcher on his shoulder.

Name: bass Ninja Man
Model: HWN-002
Core: Swift
Weapons: Shadow-Core Form Ultimate Form Ninja Form Ninja Katana (A Katana-shaped Z-Saber) Quick Boomerang Fire Chaser Top Spin Top Reflection (The spinning thing Top Man does.) Ninja Star (Swift-Core One-Way Shadow Blade.) Shadow Blade (Shadow-Core and Ultimate Forms only) Skull Barrier (Shadow-Core and Ultimate Forms only) Afterimage Reflection (Ninja and Ultimate Forms only. Creates a clone of Ninja Man that follows his every movement. Fades away after being hit once.)
Reason for Joining: To face against Beta Man, and maybe even Zero.

Name: crash-man Crash Shadow
Model: ERN CEN-000 (Crash Exterminator Number)
Core: Explode and Shadow
Weapons: Rage Mode Explode-Shadow Copy System (Copies a single explode-core attack, if any, from defeated robot masters and turns it into an Explode- and Shadow-Core attack.) Shadow Crash Bomber Shadow Hyper Bomb Shadow Danger Bomb Shadow Bubble Bomb Crashing Burn (A Crash Bomber that creates fire when it explodes.) Crash Missile (A Crash Bomber that tracks down opponents.) Exploding Cutter (A Rolling Cutter that explodes.) Freeze Bomb (A bomb that freezes all robots in it's blast radius, including himself.)
Reason for Joining: To face Team Crash with his NEW team.

Name: skull-man Shocker Man (Yes, the one from Cross X.)
Model: CEN-001
Core: Electric and Explode
Weapons: Over-Drive Electric Copy System (Copies a single electric-core move, if any, from defeated robot masters.) G-Cannon Shocker Barrier Shocker Orb Shocker Skull Shocker Punch
Reason for Joining: Because he was repaired and dragged into this by Crash Shadow to counter Cyro Man.

Name: star-man Supernova Man
Model: CEN-002
Core: Space and Explode
Weapons: Solar Supernova (Powers up Supernova Man) Space Copy System (Copies a single space-core move, if any, from defeated robot masters.) Solar Flare (A fireball that is as hot as the "core" of the sun.) Star Supernova (A star that explodes.) Star Crash Astro Crush Shooting Star (A star variation of Astro Crush. The attack is weaker and the objects are smaller, but it can be controlled easier.) Spacial Laser (A laser beam. Do I need to explain this?)
Reason for Joining: Because he was created and dragged into this by Crash Shadow to counter Guard Man.

WE ARE NO LONGER ACCEPTING NEW FIGHTERS!
Reserved List:
Beta Man, Sargent Man, Ninja Man, Crash Shadow, Shocker Man, Supernova Man- Beta Man (Me)
ZeroDXZ, SarahZX- ZeroDXZ/Omega Zero
MegaBoyX7- MegaBoyX7
Phantom Man, Chorus, Orchestra- StupidStudiosN
Crash Man 2.0, Cyro Man 2.0, Guard Man 2.0, Bubble Man- DaCrashBomber
Ender Man, Skeleton Man, Blaze Man- ThatOneEnderMan
General Joe, Rocket Man, Flare Man- TobyJoey
Chaos, Dark Quick Man, Gemini Man MKX- ChaosShurikenGSX
Crimson- CrimsonBomb
Mega Man Shadow- Brimstone
Dark Man- Dark Man
Musical, Theatre Man, Espresso, Mocha- MusicalKitty

CURRENT ROUND: Round 1 (Note: COV stands for Cause of Victory)
flash-man Flare Man wins! (COV: Default)
quick-man Dark Quick Man vs. Chorus pharaoh-man
heat-man Blaze Man vs. Dark Man shadow-man
ring-man Ender Man vs. General Joe
rhythm Rhythm Espresso vs. Mocha disco
crash-man Crash Man vs. Time Man Musical time-man
bass Ninja Man vs. Sargent Man proto-man
gemini-man Theatre Man vs. Supernova Man star-man
Beta Man vs. Orchestra hard-man
fire-man Cyro Man vs. Gemini Man MKX gemini-man
rhythm The Alternate Solution since Musical hardly uses alts SarahZX vs. Shocker Man skull-man
bubble-man Dead Meat Bubble Man vs. Yep Bubble Man is dead. Chaos shadow-man
crash-man Crash Shadow vs. Probably not Quint quint
fire-man Crimson vs. Guard Man guts-man
drill-man Rocket Man vs. Skeleton Man skull-man
bass ZeroDXZ vs. Phantom Man proto-man
Beta Man's Tournament of Champions
Posted by Holly Jolly Beta on April 9th, 2016 at 7:00pm
Viewed 4208 Times
 
MegaBoy
11,821,991 BP
31 TP | 601 PP
Posted on May 1st, 2016 at 2:10pm
Posted 2016/05/01 at 2:10pm
#1
Summons a pool of water under flare man and tries to drown him inside of it.
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on May 1st, 2016 at 2:25pm
Posted 2016/05/01 at 2:25pm
#2
@MegaBoyX7 : ...What attack did you use to do it? Because I'm pretty sure there ISN'T a water-core weapon in your weapons list.
^ Top
 
MegaBoy
11,821,991 BP
31 TP | 601 PP
Posted on May 1st, 2016 at 2:30pm
Posted 2016/05/01 at 2:30pm
#3
A pool of rain flush and gravity hold

@Beta Man : ^
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on May 1st, 2016 at 2:35pm
Posted 2016/05/01 at 2:35pm
#4
@MegaBoyX7 : ...And can you please at least add it to your weapons list?
And while I'm add it, add anything else you're forgetting about. If you have all the weapons of a certain game, just say "All Mega Man _____ Weapons". If you have them all period, just say "All Mega Man Classic Weapons".
Which reminds me, @Everyone : You can add more weapons to your characters at any time needed. And now that I think about it, there's a rule that says you can only do it pre-battle, right? Hm. Well, scratch that then, just do it if it's ABSOLUTELY NECESSARY. And feel free to add Weapon Copy Systems if necessary as well. (But please note that not everyone has that sort of ability, yet if your character does, feel free to use any weapon you gain from the robot masters, but I get to decide what it is based on my theory of what the main weapon is and, if it's a special type of Weapon Copy System, like Crash Shadow's "Shadow-Explode Weapon Copy System" that makes shadow-core copies of Explode-core weapons, then that sort of thing will be my decision, too.) Thanks!
^ Top
 
MegaBoy
11,821,991 BP
31 TP | 601 PP
Posted on May 1st, 2016 at 2:49pm
Posted 2016/05/01 at 2:49pm
#5
All Mega Man 4-6 Weapons.
^ Top
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on May 1st, 2016 at 4:58pm Edited on 2016/05/01 at 5:01pm
Posted 2016/05/01 at 4:58pm Edited 2016/05/01 at 5:01pm
#6
flash-man Do you think just because I am Flame core I can be put out? I am FLARE MAN; as in flares, light, energy, but not just straight up fire! My attacks may be doused out by water, but I have no such issue.

Flare Man, while floating on top of the water pool, releases a Bright Flare, a strong flash of light similar to Flash Stopper and fires off two buster shots.
^ Top
 
MegaBoy
11,821,991 BP
31 TP | 601 PP
Posted on May 1st, 2016 at 6:09pm
Posted 2016/05/01 at 6:09pm
#7
@Tobyjoey : Dodges the buster shots and scans flare man
^ Top
 
RedBomber
13,580,823 BP
3 TP | 188 PP
Posted on May 1st, 2016 at 7:45pm
Posted 2016/05/01 at 7:45pm
#8
fire-manHuh.A Guard/Impact,Huh? Well, just in case. i'd better use The Mirror Buster this round. it'll do me good
^ Top
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on May 1st, 2016 at 8:00pm
Posted 2016/05/01 at 8:00pm
#9
flash-man How can I get a hit off on him? The only thing touching him is water... wait a second. Hot Flash!

Flare Man releases a Hot Flash in the pool of water, causing it to begin to boil around Megaboy. Flare Man receives next to no damage in return due to his heat resistant structure.
^ Top
 
MegaBoy
11,821,991 BP
31 TP | 601 PP
Posted on May 1st, 2016 at 8:51pm
Posted 2016/05/01 at 8:51pm
#10
SCAN FAILED RETYING
(COULD I GET SOME INFO ON YOUR RM?)
@TOBY
^ Top
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on May 1st, 2016 at 9:04pm
Posted 2016/05/01 at 9:04pm
#11
(Here you go.)

flash-man Flare Man
Core: Flame
Energy: 84
Attack: 98
Defense: 103
Speed: 115
Weak: Shadow and Laser
Resist: Flame
Immunity: Wind
Affinity: None
^ Top
 
Musical
2,193,837,754 BP
11 TP | 730 PP
Posted on May 1st, 2016 at 9:30pm Edited on 2016/05/01 at 9:53pm
Posted 2016/05/01 at 9:30pm Edited 2016/05/01 at 9:53pm
#12
@Beta Man : I added to some of my characters' attacks. Just letting you know because one attack may push the rules' limits a little, but I don't think it will [Note Seeker]

EDIT: Also changed Mocha's alt to alt3,
^ Top
 
MegaBoy
11,821,991 BP
31 TP | 601 PP
Posted on May 1st, 2016 at 9:42pm
Posted 2016/05/01 at 9:42pm
#13
@Tobyjoey : fires a gemini laser into Flare Man, then fires more
^ Top
 
FalzarBeastXIV
952,935,390 BP
9 TP | 540 PP
Posted on May 2nd, 2016 at 9:06am
Posted 2016/05/02 at 9:06am
#14
shadow-manSeriously bubble man is my first round opponent this will be easy

gemini-manGuessing Cryo man is my first opponent he is tough by looking at it
^ Top
 
Brimstone
18,073,331 BP
0 TP | 226 PP
Posted on May 2nd, 2016 at 9:43am
Posted 2016/05/02 at 9:43am
#15
quint *Is observing the battle closely* Hmmph. These two seem powerful enough. But I guess I will find someone worthy enough to challenge as this tournament goes on.
^ Top
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on May 2nd, 2016 at 6:01pm
Posted 2016/05/02 at 6:01pm
#16
Flare Man managed to dodge several Gemini Lasers, but gets hit by one on the rebound.

flash-man Oof! I didn't expect you to be equipped with that.

Flare Man fires several more Quick Bursts.
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on May 7th, 2016 at 8:00pm
Posted 2016/05/07 at 8:00pm
#17
(Psst. Hey, MegaBoy. You really should post a response so I don't disqualify you for inactivity.)
^ Top
 
Tobyjoey
2,074,810,633 BP
7 TP | 411 PP
Posted on May 7th, 2016 at 9:04pm
Posted 2016/05/07 at 9:04pm
#18
@Beta Man : I don't know if you would allow this, but if he is busy right now, we can put this match on hold and continue onto the next one rather than outright disqualifying him. I don't know if you would want to be lenient, but if so, I would be okay with it.
^ Top
 
Holly Jolly Beta
1,657,007,431 BP
37 TP | 1543 PP
Posted on May 7th, 2016 at 9:36pm
Posted 2016/05/07 at 9:36pm
#19
@Tobyjoey : I'm sorry, but it is the rules. If he does not respond by Monday, he will be disqualified. I will NOT skip a battle. I will NOT lose control of this tournament. I will NOT let it die again.
^ Top
 
2018StudiosN
658,104,324 BP
6 TP | 426 PP
Posted on May 7th, 2016 at 11:15pm
Posted 2016/05/07 at 11:15pm
#20
proto-man Hmph... Don't disappoint me, MegaBoy... I still wish to prove myself in combat against you.
^ Top

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