Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Boss Database

No.10
Dark Man 2's Mugshot

Dark Man 2
Shadow Core

Dark Man 2
SWD-002
Shadow Type
MMRPG2
Shapeshifting Imposter Robot
Final Destination
None
None
None
None
195
95
115
95

Sprites Sheets RightLeft

Dark Man 2 | Base Sprite Right
Dark Man 2 | Base Sprite Left
Dark Man 2 | Taunt Sprite Right
Dark Man 2 | Taunt Sprite Left
Dark Man 2 | Victory Sprite Right
Dark Man 2 | Victory Sprite Left
Dark Man 2 | Defeat Sprite Right
Dark Man 2 | Defeat Sprite Left
Dark Man 2 | Shoot Sprite Right
Dark Man 2 | Shoot Sprite Left
Dark Man 2 | Throw Sprite Right
Dark Man 2 | Throw Sprite Left
Dark Man 2 | Summon Sprite Right
Dark Man 2 | Summon Sprite Left
Dark Man 2 | Slide Sprite Right
Dark Man 2 | Slide Sprite Left
Dark Man 2 | Defend Sprite Right
Dark Man 2 | Defend Sprite Left
Dark Man 2 | Damage Sprite Right
Dark Man 2 | Damage Sprite Left
Dark Man 2 | Base2 Sprite Right
Dark Man 2 | Base2 Sprite Left

Sprite Editing by Miki Bossman / MegaBossMan | Original Artwork by Capcom

Battle Quotes

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Ability Compatibility

Community Records

0 Times
0 Times
0 Times
0 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)