Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

Pipe Station's Avatar

Pipe Station Explode Type

Pipe Station
Explode Type
Mega Man 2
MM2 Crash Man (Sega Genesis)
Crash Man
Killer Bullet
Explode x 1.5 Missile x 0.7 Flame x 0.6

Sprite Sheets


Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Description Text

The Pipe Station was an ongoing project to make the largest radio tower in the world, but Crash Man took it over and remade it into a battle tower. This tower specializes in Exploding attacks, but Missile and Flame attacks don’t work very well. Explosive Killer Bullets constantly soar the skies around here, often causing as much damage to themselves as they did to the trespasser. Napalm Man often visits to inspect Crash Man’s explosive arsenal, although it wouldn’t be a lie to say that Napalm Man has taken a few weapons to add to his collection.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)