Attention! This is a legacy build of the Mega Man RPG from 2017 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Mecha Database

No.31
Bulb Blaster's Mugshot

Bulb Blaster
Electric Type

Bulb Blaster 1st Gen
BULB-001
Electric Type
Mega Man 4
100W Bulb Mecha
Lighting Control
Water Electric
Freeze Flame
None
Earth
45
60
40
55

Sprites Sheets Bulb BlasterAltAlt 2 | RightLeft

Bulb Blaster | Base Sprite Right
Bulb Blaster | Base Sprite Left
Bulb Blaster | Taunt Sprite Right
Bulb Blaster | Taunt Sprite Left
Bulb Blaster | Victory Sprite Right
Bulb Blaster | Victory Sprite Left
Bulb Blaster | Defeat Sprite Right
Bulb Blaster | Defeat Sprite Left
Bulb Blaster | Shoot Sprite Right
Bulb Blaster | Shoot Sprite Left
Bulb Blaster | Throw Sprite Right
Bulb Blaster | Throw Sprite Left
Bulb Blaster | Summon Sprite Right
Bulb Blaster | Summon Sprite Left
Bulb Blaster | Slide Sprite Right
Bulb Blaster | Slide Sprite Left
Bulb Blaster | Defend Sprite Right
Bulb Blaster | Defend Sprite Left
Bulb Blaster | Damage Sprite Right
Bulb Blaster | Damage Sprite Left
Bulb Blaster | Base2 Sprite Right
Bulb Blaster | Base2 Sprite Left
Bulb Blaster (2nd Gen) | Base Sprite Right
Bulb Blaster (2nd Gen) | Base Sprite Left
Bulb Blaster (2nd Gen) | Taunt Sprite Right
Bulb Blaster (2nd Gen) | Taunt Sprite Left
Bulb Blaster (2nd Gen) | Victory Sprite Right
Bulb Blaster (2nd Gen) | Victory Sprite Left
Bulb Blaster (2nd Gen) | Defeat Sprite Right
Bulb Blaster (2nd Gen) | Defeat Sprite Left
Bulb Blaster (2nd Gen) | Shoot Sprite Right
Bulb Blaster (2nd Gen) | Shoot Sprite Left
Bulb Blaster (2nd Gen) | Throw Sprite Right
Bulb Blaster (2nd Gen) | Throw Sprite Left
Bulb Blaster (2nd Gen) | Summon Sprite Right
Bulb Blaster (2nd Gen) | Summon Sprite Left
Bulb Blaster (2nd Gen) | Slide Sprite Right
Bulb Blaster (2nd Gen) | Slide Sprite Left
Bulb Blaster (2nd Gen) | Defend Sprite Right
Bulb Blaster (2nd Gen) | Defend Sprite Left
Bulb Blaster (2nd Gen) | Damage Sprite Right
Bulb Blaster (2nd Gen) | Damage Sprite Left
Bulb Blaster (2nd Gen) | Base2 Sprite Right
Bulb Blaster (2nd Gen) | Base2 Sprite Left
Bulb Blaster (3rd Gen) | Base Sprite Right
Bulb Blaster (3rd Gen) | Base Sprite Left
Bulb Blaster (3rd Gen) | Taunt Sprite Right
Bulb Blaster (3rd Gen) | Taunt Sprite Left
Bulb Blaster (3rd Gen) | Victory Sprite Right
Bulb Blaster (3rd Gen) | Victory Sprite Left
Bulb Blaster (3rd Gen) | Defeat Sprite Right
Bulb Blaster (3rd Gen) | Defeat Sprite Left
Bulb Blaster (3rd Gen) | Shoot Sprite Right
Bulb Blaster (3rd Gen) | Shoot Sprite Left
Bulb Blaster (3rd Gen) | Throw Sprite Right
Bulb Blaster (3rd Gen) | Throw Sprite Left
Bulb Blaster (3rd Gen) | Summon Sprite Right
Bulb Blaster (3rd Gen) | Summon Sprite Left
Bulb Blaster (3rd Gen) | Slide Sprite Right
Bulb Blaster (3rd Gen) | Slide Sprite Left
Bulb Blaster (3rd Gen) | Defend Sprite Right
Bulb Blaster (3rd Gen) | Defend Sprite Left
Bulb Blaster (3rd Gen) | Damage Sprite Right
Bulb Blaster (3rd Gen) | Damage Sprite Left
Bulb Blaster (3rd Gen) | Base2 Sprite Right
Bulb Blaster (3rd Gen) | Base2 Sprite Left

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

Battle Quotes

"Watton!"
"Wat…ton?"
"Watton-ton-ton-ton!"
"Waaaaaa…!"

Description Text

Each model of the Bulb Blaster series houses a 100-watt lamp. Their uses are varied, from providing light to impoverished communities to guiding rescue workers through collapsed buildings.

Ability Compatibility

Flash Bulb IconFlash BulbStartElectric Type10 Damage100% Accuracy

Community Records

6,679 Times
125 Times
6,053 Times
392 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)