|Mega Man & Bass|
|Showy Illusionist Robot|
Sprite Editing by Miki Bossman / MegaBossMan | Original Artwork by Capcom
|"Ladies and gentle-bots, prepare to be amazed!"|
|"As you can see, I've got nothing up my sleeves..."|
|"A good magician never reveals his secrets!"|
|"I knew I should have practiced more!"|
Known as the robot of illusions, Magic Man was built purely for entertainment purporses, hence the magician theme. In fact, he was even quite popular! However, after a while, Magic Man got sick of the same old acts and decided the best way to spruce up his life was to employ in King's army, calling it a new source of entertainment. At first, King was doubtful in employing Magic Man, but after he saw the "Magic Card", a weapon that could sap energy from the target to boost Magic Man's power, King gave him a high position in his corps. Magic Man also uses quite a bit of illusions to confuse his opponents, another factor that led to his high position. Magic Man happens to love the sound of applause, being a bit of an attention-seeker, and he employs the "Magician never tells his secrets" philosophy well, although this had led to him being a bit of a shady robot. He also has incredibly bad timing, even when he spends long periods of time perfecting a trick. He's also good friends with Crystal Man. It's hard to tell when Magic Man is throwing either tricks or the real deal, but pay attention and show him the trick you have up your sleeve!
Level UpMagic CardStartShadow Type10 Damage100% Accuracy
Core MatchBass Crush Shadow Type100% Accuracy Shadow Blade Shadow / Cutter16 Damage90% Accuracy Pharaoh Curse Flame / Shadow30 Damage98% Accuracy Skull Barrier Shadow / Shield24 Damage92% Accuracy Noise Crush Shadow Type10 Damage90% Accuracy Black Hole Shadow / Impact10 Damage90% Accuracy
Player OnlyBuster Shot 12 Damage100% Accuracy Attack Boost 33% Recovery100% Accuracy Attack Break 33% Damage98% Accuracy Attack Swap 100% Accuracy Attack Mode 30% D60% R100% Accuracy Defense Boost 33% Recovery100% Accuracy Defense Break 33% Damage98% Accuracy Defense Swap 100% Accuracy Defense Mode 30% D60% R100% Accuracy Speed Boost 33% Recovery100% Accuracy Speed Break 33% Damage98% Accuracy Speed Swap 100% Accuracy Speed Mode 30% D60% R100% Accuracy Energy Boost 22% Recovery100% Accuracy Energy Break 22% Damage98% Accuracy Energy Swap 100% Accuracy Energy Mode 20% D60% R100% Accuracy Field Support 100% Accuracy Mecha Support 100% Accuracy Light Buster 34 Damage100% Accuracy Wily Buster 32 Damage96% Accuracy Cossack Buster 36 Damage98% Accuracy
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.