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Secondary Weapon Ideas

February 14th, 2020 at 1:29pm
 
Soren
Soren
2,202,706 BP
66 TP | 1701 PP
These are some Secondary Weapon Ideas for MMRPG Prototype

I will be Skipping Robots that have 2 Moves. So we will Basically Start at Mega Man 3 Since 1 and 2 already have 2nd Moves

Needle Head
Basically this is using your “Head” as an Attack... Except you don’t have Spiky Heads. So Basically for the sake of this move, the robot will summon something like Metal Press but Forwards. This would do a lot of Damage as well as Removing 1 Defense Point (v)
Cost: 7 WE    Power: 13 Damage    Speed: Normal    Accuracy: 90%


Magnet Pulse
This attack will create a Force In front and Behind as it Pulls Energy Out of the Robot Master. With this Strong Force, it also acts as a Shield for your Current turn. It is Strong but of course wears off at the next turn
Cost: 5 WE    Power: 3x3 Damage    Speed: Normal    Shield: 3 Defense    Accuracy: 100%


We will Of course skip Gemini Man and I'm not doing Hard man since @GammaGhost has made a Secondary Weapon. Thanks for your Submission!

Top Toss
The Player will Summon 3 Spinning Tops in the air which will hit Random Opponents
Cost: 6 WE    Power: 5x3    Speed: Fast    Accuracy: 80%
Secondary Weapon Ideas
Posted by Soren on February 14th, 2020 at 1:29pm
Viewed 72 Times

8 Comments

 
Shattered Vanguard
18,049,922 BP
4 TP | 931 PP
Posted on February 14th, 2020 at 4:49pm
Posted 2020/02/14 at 4:49pm
#1
Hard Crash

The attack works by the user jumping up for one turn and falling down the next. The attack does moderate damage to the target and if the user happens to go first, will have a chance to stun the target.
Cost: 4WE
Power: 28
Speed: Normal
Accuracy: 90%
___________________________________________________________________________________________________________________
Spark Restart
The action works by restarting the systems of a fallen ally, albeit with low health.
Cost: 4WE
Power: N/A
Speed: Normal
Accuracy: 80%? 75%?
___________________________________________________________________________________________________________________
Skull Shotgun
The attack works by having the user activate a hidden mechanism within their chest, firing off a barrage of shrapnel. Should the user have a sub-core, the attack use it as a secondary element. However, the attack leaves with user with less defense and lowers a core's lifespan by one.
Cost: 4WE
Power: 30
Speed: Fast(?)
Accuracy:90%
___________________________________________________________________________________________________________________
Solar Flare
The action works by the user firing off a flare into the sky. For the next 2(or 3?) turns, actions gain accuracy buffs, regardless of which side used the attack.
Cost: 4WE
Power: N/A
Speed: Normal
Accuracy: 100%
___________________________________________________________________________________________________________________
or
Solar Flare
The action works by the user firing off a flare into the target. The target takes little damage, but suffers from fire-based damage for 4 turns and attacks used on the target always(?) hit.
Cost: 2WE
Power: 5(?)8(?)
Speed: Fast
Accuracy: 100%
If any of these moves are similar to another's idea, apologies.
^ Top
 
JAKEMAN
6,659,728 BP
2 TP | 79 PP
Posted on April 10th, 2020 at 9:12am Edited on 2020/04/10 at 9:24am
Posted 2020/04/10 at 9:12am Edited 2020/04/10 at 9:24am
#2
Block Form

This is an earth/Shield support action.

(If the user has a shield core, they can use it on allies) the user encases themselves in blocks to add health, attack and defense but lowers speed drastically.



Cost:8WE

Power:N/A

Speed: Slow

Accuracy:100%



What do you think?
^ Top
 
ShadowVictor75
67,268,356 BP
5 TP | 82 PP
Posted on April 10th, 2020 at 11:31am Edited on 2020/04/10 at 11:41am
Posted 2020/04/10 at 11:31am Edited 2020/04/10 at 11:41am
#3
Pirate Ravager
Impact/Water


You know that move that Pirate Man creates a bubble and them he bounces around the screen?Yeah that's it,the user creates a bubble and bounce around all the enemies.





Cost: 6 WE


Power: 25


Speed: Fast


Accuracy: 95%







if the user takes super effective damage the bubble destroys
^ Top
 
JAKEMAN
6,659,728 BP
2 TP | 79 PP
Posted on April 10th, 2020 at 12:10pm
Posted 2020/04/10 at 12:10pm
#4
That one sounds awesome!
^ Top
 
ShadowVictor75
67,268,356 BP
5 TP | 82 PP
Posted on April 10th, 2020 at 1:51pm
Posted 2020/04/10 at 1:51pm
#5
I hope the developers of this game will see this thread,we are having so many good ideas for them
^ Top
 
JAKEMAN
6,659,728 BP
2 TP | 79 PP
Posted on April 10th, 2020 at 1:59pm
Posted 2020/04/10 at 1:59pm
#6
Do you think block form was a good idea?
^ Top
 
ShadowVictor75
67,268,356 BP
5 TP | 82 PP
Posted on April 10th, 2020 at 2:22pm
Posted 2020/04/10 at 2:22pm
#7
@JAKEMAN : Yes,it should be a really good Block Man's secondary ability
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on April 10th, 2020 at 5:02pm
Posted 2020/04/10 at 5:02pm
#8
@JAKEMAN :

@ShadowVictor75 : Originally I called it Block Cluster. Because you know... eh.
^ Top
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