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The Super Fighting Robot Collection

August 12th, 2020 at 6:35pm
 
Soren
Soren
2,202,706 BP
66 TP | 1701 PP
NOTICE: This is a Parody of "The Henry Stickmin Collection". If you are not familiar with this series, then I suggest you play it (FIND A FREE DOWNLOAD FOR MEGA.NZ) in order to understand what's going on here

Welcome to the Super Fighting Robot Collection!
A Roleplay where you act as certain Characters in order to replace the story of "Henry Stickmin". A Flash Series ending with "Fleeing the Complex" followed by a Steam Remaster with the Final Game known as "Completing the Mission". The Series Progressively gets larger as you make your way through the "Ranks" in order to get an "Ending". There are a Total of 15 (16 if you count the Prologue "Breaking the Bank") Ranks and 16 Endings. There are over 300 Fails that can be achieved but they won't be shown here because I want this to be more of a "Talking" Roleplay
The Story of Henry Stickmin (DON'T READ THIS IF YOU ALREADY KNOW!)
Henry Stickmin starts off on "Breaking the Bank", the Prologue of the Series in which Henry tries to rob a bank but soon is arrested. Henry is then seen in Prison known as "Escaping the Prison", the 1st "Episode" of the Series. Henry then is able to choose which Rank he can achieve as there are 3 of them, one of them being very short. After Escaping, Henry then tries to steal the "Tunisian Diamond" from the "Tunisian Arkeological Exhibit", more or less a Museum with the game known as "Stealing the Diamond". Henry is still only able to achieve 3 Ranks either from Busting in or Sneaking in. After Henry gains the Diamond, he is now seen on a "Government" Helicopter with a General talking about his Skills and overall what he has done so far. Henry then has to work with "Charles" (the Pilot) in order to stop the "Toppat Clan" by either gaining Evidence or arresting the leader, while the game is called: "Infiltrating the Airship". But there are now 4 Ranks to achieve with one not following the Government and one betraying the Government. Soon after these events, Henry is now at a Complex known as "The Wall". Henry then is taken by "Grigori" and has to wait for his cell in a room with a new character "Ellie". You can either choose to Charge Tackle Grigori, Boost up with the help from Ellie, or Wait for a Transfer... or Play Dead. There are now 5 Ranks with 2 of them on the Boost up Route and the Wait for Transfer Route. After Escaping (or dying at some point), you are now at the Final Episode, this is now where you must choose a Rank from Infiltrating the Airship and Fleeing the Complex to make your Ending. There is one path with 2 Endings but that doesn't matter
Characters to Play as
The Characters for the Roleplay are:
mega-man Mega Man as Henry Stickmin
quint Quint (Rockman Shadow) as Timeline B Henry
Mega Man? as Timeline C Henry
roll Roll as Ellie Rose (wait until Fleeing the Fortress)
proto-man Proto Man as Charles Calvin (in Infiltrating the Stardroids)
dr-light Dr. Light as Captain Galeforce (General) (same as Proto Man)
dr-wily Dr. Wily as Dmitri Johannes Petrov (same as Roll)
bass Bass as Grigori Olyat (same as Roll and Wily)
Terra as Reginald Copperbottom (Toppat Leader) (same as Proto Man and Light)
Sunstar as Right Hand Man (same as Terra)
Fake Man as Police (in Escaping the Prison), Security, Sheriff (in Stealing the E-Tank), they are also Black/Brown), and Government Troops (in Infiltrating the Stardroids, they are also Green)
magic-man Magic Man as Toppat Troops (same as Fake Man Green)
napalm-man Napalm Man as The Wall Troops (same as Magic Man and Fake Man Green)
dr-cossack Dr. Cossack as the Judge (in Escaping the Prison)
Beck as Felix White (Phoenix Wright) (same as Cossack)
enker Enker as Felix's Enemy (I don't know lol) (same as Beck and Cossack)
Mega Water S. as the Mayor (in Stealing the E-Tank)
"Shadow" Man as CCC People (in Stealing the E-Tank)
And Pretty much everyone else as other Characters
Anyways here is the Current Progress for the Roleplay
BtB: 1/1 (COMPLETE)
EtP: 3/3 (COMPLETE)
StE: 3/3 (COMPLETE)
ItS: 4/4 (COMPLETE)
FtF: 2/5
CtM: 0/16
???
The Super Fighting Robot Collection
Posted by Soren on August 12th, 2020 at 6:35pm
Viewed 694 Times
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on October 18th, 2020 at 6:47pm
Posted 2020/10/18 at 6:47pm
#1
(Get up)

^ Top
 
TheHighTower
4,207,878 BP
5 TP | 3826 PP
Posted on October 18th, 2020 at 7:03pm
Posted 2020/10/18 at 7:03pm
#2
quint Hm... I suppose I should power jump my way up... He then squated down...
^ Top
 
Soren
2,202,706 BP
66 TP | 1701 PP
Posted on October 22nd, 2020 at 6:29pm
Posted 2020/10/22 at 6:29pm
#3
(Quint safely made it up)

(OOC: SORRY I KEEP FORGETTING ABOUT THIS)
^ Top
 
TheHighTower
4,207,878 BP
5 TP | 3826 PP
Posted on October 22nd, 2020 at 6:35pm
Posted 2020/10/22 at 6:35pm
#4
quint Alright! I made it! Now let's see what I need to do next...
(OOC: It happens man, it happens)
^ Top

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