Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained.
Reported bugs will not be fixed and any progress made here will not be saved.
Return to the archive index for more legacy content or
play the current version of the game for all the new stuff.
'Ello, players! There are bosses that aren't ingame yet, and we need a plan on how to beat them. So I've listed my own plan of attack for when these bosses get put into the game! LET'S GET READY!
Yes, I KNOW he's a boss in the first chapter, but he hasn't shown off all his abilities. So far, he has only used Space Shot, Space Buster, and Space Overdrive. He might get a rematch later on in the story, however. My advice is this: bring space cores with neutral abilities only. It will render his Teranova and Aura abilities useless. Or you could have a ton of robots with a variety of abilities, just not Flame or Freeze type as he absorbs those. Whatever you do, DON'T BRING ROBOTS WEAK TO SPACE! The same goes for Slur, only you can't use Water or Electric abilities and they're a lot stronger.
More will be added as I go along. Not that there are much bosses in world anyhow.
Boss Crusher Guide: A battle plan for future bosses Posted by RotomSlashBlast on June 21st, 2016 at 7:29pm Viewed 598 Times