Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Ability Database

 
No.20
Super Throw's Icon

Super Throw
Impact Type

Super Throw
Impact
4 WE
14 Damage
Slow (-2)
100%
The user waits for an opening and then throws the target across the field to deal damage and potentially force a switch!

Sprite Sheets RightLeft

Super Throw | Frame 01 Sprite Right
Super Throw | Frame 01 Sprite Left
Super Throw | Frame 02 Sprite Right
Super Throw | Frame 02 Sprite Left
Super Throw | Frame 03 Sprite Right
Super Throw | Frame 03 Sprite Left
Super Throw | Frame 04 Sprite Right
Super Throw | Frame 04 Sprite Left
Super Throw | Frame 05 Sprite Right
Super Throw | Frame 05 Sprite Left
Super Throw | Frame 06 Sprite Right
Super Throw | Frame 06 Sprite Left
Super Throw | Frame 07 Sprite Right
Super Throw | Frame 07 Sprite Left
Super Throw | Frame 08 Sprite Right
Super Throw | Frame 08 Sprite Left
Super Throw | Frame 09 Sprite Right
Super Throw | Frame 09 Sprite Left
Super Throw | Frame 10 Sprite Right
Super Throw | Frame 10 Sprite Left
Super Throw | Frame 01 Sprite Right
Super Throw | Frame 01 Sprite Left
Super Throw | Frame 02 Sprite Right
Super Throw | Frame 02 Sprite Left
Super Throw | Frame 03 Sprite Right
Super Throw | Frame 03 Sprite Left
Super Throw | Frame 04 Sprite Right
Super Throw | Frame 04 Sprite Left
Super Throw | Frame 05 Sprite Right
Super Throw | Frame 05 Sprite Left
Super Throw | Frame 06 Sprite Right
Super Throw | Frame 06 Sprite Left
Super Throw | Frame 07 Sprite Right
Super Throw | Frame 07 Sprite Left
Super Throw | Frame 08 Sprite Right
Super Throw | Frame 08 Sprite Left
Super Throw | Frame 09 Sprite Right
Super Throw | Frame 09 Sprite Left
Super Throw | Frame 10 Sprite Right
Super Throw | Frame 10 Sprite Left

Sprite Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Robot Compatibility

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7,614 Robots
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)