Welcome to the ability database. Here you can find detailed information on all 7 Time Type unlockable abilities that appear or will appear in the prototype, including each ability's base stats, compatible robots, sprite sheets, and more. Click any of the icons below to scroll to an ability's summarized database entry and click the more link to see its full page with sprites and extended info. If you wish to reset the ability type filter, please click here.
Time Arrow |
Time |
4 WE |
12 Damage |
Normal |
94% |
The user directs a mysterious arrow at the target to inflict damage and lower their speed stat!
|
Flash Pulse |
Time |
4 WE |
16 Damage |
Normal |
98% |
The user sends a temporal shockwave toward at the target, dealing damage and switching to a benched robot while the opponent is distracted by the attack!
|
Flash Stopper |
Time Crystal |
8 WE |
56 Damage |
Normal |
98% |
The user unleashes a flash of temporal energy at the opposing team, dealing damage to all enemy robots! This ability's base power is divided among all targets, making it stronger the fewer there are.
|
Bright Burst |
Electric Time |
8 WE |
18 Damage |
Normal |
100% |
The user generates an intense burst of light that damages the target with ten million watts of power and sharply lowers their attack stat!
|
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.