Dark Man 2 |
SWD-002 |
Shadow Type |
MMRPG2 |
Shapeshifting Imposter Robot |
Final Destination |
None |
None |
None |
None |
195 |
95 |
115 |
95 |
"…" |
"…" |
"…" |
"…" |
During Dr. Wily’s fifth plot for world domination, Wily created a new series of robots known as the Dark Man series. After venturing further inside “Proto Man's" castle, Mega Man was confronted with one of these robots: Dark Man 2. He is similar in size and stature to his brethren, but is colored in a dark grey and lacks a buster, unlike the other Dark Men. Rather than shooting the opponent down, Dark Man 2 commands two electrical shields to do his bidding. These barriers revolve around Dark Man 2 as he moves, but he only seems to walk back and forth. Perhaps jumping disables the magnetic bond, disabling his only attack. Then again, the shields seem to be lacking in their offensive and defensive capabilities anyways, due to the fact there are two margins during the barrier cycle that you can shoot through his defenses. Maybe Dark Man 2 isn’t exactly the best his series has to offer….
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.