Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Field Database

 
No.8
Mountain Mines's Avatar

Mountain Mines Impact Type

Mountain Mines
Impact Type
Mega Man
MM1 Guts Man (Sega Genesis)
Guts Man
Picket Man
Impact x 1.5 Explode x 1.1 Cutter x 0.6

Sprite Sheets

 

Image Editing by Ageman20XX / AdrianMarceau | Original Artwork by Capcom

Description Text

The Mountain Mines was Guts Man’s scheduled workplace, but havoc was wrought when Dr. Wily maliciously programmed the robots of the area to allocate all its resources to him. The mountainous region seems to reinvigorate Impact robots and Explode robots, but on the other end of the spectrum, Cutter robots perform quite poorly. The highly territorial Picket Men work constantly, all day and all night, breaking down minerals and warding off trespassers. Of course, as a place of work, there's always some spare time for play, so one may often see Hard Man and Guts Man at the local Karaoke bar.
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)