Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Robot Database

No.7
Cut Man's Mugshot

Cut Man
Cutter Core

Cut Man
DLN-003
Cutter Core
Mega Man
Giant Scissor Robot
Abandoned Warehouse
Impact Flame
Missile
None
None
98
108
82
112

Sprite Sheets Cut ManAltAlt 2Alt 3Alt 4 | RightLeft

Cut Man | Base Sprite Right
Cut Man | Base Sprite Left
Cut Man | Taunt Sprite Right
Cut Man | Taunt Sprite Left
Cut Man | Victory Sprite Right
Cut Man | Victory Sprite Left
Cut Man | Defeat Sprite Right
Cut Man | Defeat Sprite Left
Cut Man | Shoot Sprite Right
Cut Man | Shoot Sprite Left
Cut Man | Throw Sprite Right
Cut Man | Throw Sprite Left
Cut Man | Summon Sprite Right
Cut Man | Summon Sprite Left
Cut Man | Slide Sprite Right
Cut Man | Slide Sprite Left
Cut Man | Defend Sprite Right
Cut Man | Defend Sprite Left
Cut Man | Damage Sprite Right
Cut Man | Damage Sprite Left
Cut Man | Base2 Sprite Right
Cut Man | Base2 Sprite Left
Cut Man (Blue Alt) | Base Sprite Right
Cut Man (Blue Alt) | Base Sprite Left
Cut Man (Blue Alt) | Taunt Sprite Right
Cut Man (Blue Alt) | Taunt Sprite Left
Cut Man (Blue Alt) | Victory Sprite Right
Cut Man (Blue Alt) | Victory Sprite Left
Cut Man (Blue Alt) | Defeat Sprite Right
Cut Man (Blue Alt) | Defeat Sprite Left
Cut Man (Blue Alt) | Shoot Sprite Right
Cut Man (Blue Alt) | Shoot Sprite Left
Cut Man (Blue Alt) | Throw Sprite Right
Cut Man (Blue Alt) | Throw Sprite Left
Cut Man (Blue Alt) | Summon Sprite Right
Cut Man (Blue Alt) | Summon Sprite Left
Cut Man (Blue Alt) | Slide Sprite Right
Cut Man (Blue Alt) | Slide Sprite Left
Cut Man (Blue Alt) | Defend Sprite Right
Cut Man (Blue Alt) | Defend Sprite Left
Cut Man (Blue Alt) | Damage Sprite Right
Cut Man (Blue Alt) | Damage Sprite Left
Cut Man (Blue Alt) | Base2 Sprite Right
Cut Man (Blue Alt) | Base2 Sprite Left
Cut Man (Yellow Alt) | Base Sprite Right
Cut Man (Yellow Alt) | Base Sprite Left
Cut Man (Yellow Alt) | Taunt Sprite Right
Cut Man (Yellow Alt) | Taunt Sprite Left
Cut Man (Yellow Alt) | Victory Sprite Right
Cut Man (Yellow Alt) | Victory Sprite Left
Cut Man (Yellow Alt) | Defeat Sprite Right
Cut Man (Yellow Alt) | Defeat Sprite Left
Cut Man (Yellow Alt) | Shoot Sprite Right
Cut Man (Yellow Alt) | Shoot Sprite Left
Cut Man (Yellow Alt) | Throw Sprite Right
Cut Man (Yellow Alt) | Throw Sprite Left
Cut Man (Yellow Alt) | Summon Sprite Right
Cut Man (Yellow Alt) | Summon Sprite Left
Cut Man (Yellow Alt) | Slide Sprite Right
Cut Man (Yellow Alt) | Slide Sprite Left
Cut Man (Yellow Alt) | Defend Sprite Right
Cut Man (Yellow Alt) | Defend Sprite Left
Cut Man (Yellow Alt) | Damage Sprite Right
Cut Man (Yellow Alt) | Damage Sprite Left
Cut Man (Yellow Alt) | Base2 Sprite Right
Cut Man (Yellow Alt) | Base2 Sprite Left
Cut Man (Weapon Alt) | Base Sprite Right
Cut Man (Weapon Alt) | Base Sprite Left
Cut Man (Weapon Alt) | Taunt Sprite Right
Cut Man (Weapon Alt) | Taunt Sprite Left
Cut Man (Weapon Alt) | Victory Sprite Right
Cut Man (Weapon Alt) | Victory Sprite Left
Cut Man (Weapon Alt) | Defeat Sprite Right
Cut Man (Weapon Alt) | Defeat Sprite Left
Cut Man (Weapon Alt) | Shoot Sprite Right
Cut Man (Weapon Alt) | Shoot Sprite Left
Cut Man (Weapon Alt) | Throw Sprite Right
Cut Man (Weapon Alt) | Throw Sprite Left
Cut Man (Weapon Alt) | Summon Sprite Right
Cut Man (Weapon Alt) | Summon Sprite Left
Cut Man (Weapon Alt) | Slide Sprite Right
Cut Man (Weapon Alt) | Slide Sprite Left
Cut Man (Weapon Alt) | Defend Sprite Right
Cut Man (Weapon Alt) | Defend Sprite Left
Cut Man (Weapon Alt) | Damage Sprite Right
Cut Man (Weapon Alt) | Damage Sprite Left
Cut Man (Weapon Alt) | Base2 Sprite Right
Cut Man (Weapon Alt) | Base2 Sprite Left
Cut Man (Darkness Alt) | Base Sprite Right
Cut Man (Darkness Alt) | Base Sprite Left
Cut Man (Darkness Alt) | Taunt Sprite Right
Cut Man (Darkness Alt) | Taunt Sprite Left
Cut Man (Darkness Alt) | Victory Sprite Right
Cut Man (Darkness Alt) | Victory Sprite Left
Cut Man (Darkness Alt) | Defeat Sprite Right
Cut Man (Darkness Alt) | Defeat Sprite Left
Cut Man (Darkness Alt) | Shoot Sprite Right
Cut Man (Darkness Alt) | Shoot Sprite Left
Cut Man (Darkness Alt) | Throw Sprite Right
Cut Man (Darkness Alt) | Throw Sprite Left
Cut Man (Darkness Alt) | Summon Sprite Right
Cut Man (Darkness Alt) | Summon Sprite Left
Cut Man (Darkness Alt) | Slide Sprite Right
Cut Man (Darkness Alt) | Slide Sprite Left
Cut Man (Darkness Alt) | Defend Sprite Right
Cut Man (Darkness Alt) | Defend Sprite Left
Cut Man (Darkness Alt) | Damage Sprite Right
Cut Man (Darkness Alt) | Damage Sprite Left
Cut Man (Darkness Alt) | Base2 Sprite Right
Cut Man (Darkness Alt) | Base2 Sprite Left
Cut Man | Base Sprite Right
Cut Man | Base Sprite Left
Cut Man | Taunt Sprite Right
Cut Man | Taunt Sprite Left
Cut Man | Victory Sprite Right
Cut Man | Victory Sprite Left
Cut Man | Defeat Sprite Right
Cut Man | Defeat Sprite Left
Cut Man | Shoot Sprite Right
Cut Man | Shoot Sprite Left
Cut Man | Throw Sprite Right
Cut Man | Throw Sprite Left
Cut Man | Summon Sprite Right
Cut Man | Summon Sprite Left
Cut Man | Slide Sprite Right
Cut Man | Slide Sprite Left
Cut Man | Defend Sprite Right
Cut Man | Defend Sprite Left
Cut Man | Damage Sprite Right
Cut Man | Damage Sprite Left
Cut Man | Base2 Sprite Right
Cut Man | Base2 Sprite Left
Cut Man (Blue Alt) | Base Sprite Right
Cut Man (Blue Alt) | Base Sprite Left
Cut Man (Blue Alt) | Taunt Sprite Right
Cut Man (Blue Alt) | Taunt Sprite Left
Cut Man (Blue Alt) | Victory Sprite Right
Cut Man (Blue Alt) | Victory Sprite Left
Cut Man (Blue Alt) | Defeat Sprite Right
Cut Man (Blue Alt) | Defeat Sprite Left
Cut Man (Blue Alt) | Shoot Sprite Right
Cut Man (Blue Alt) | Shoot Sprite Left
Cut Man (Blue Alt) | Throw Sprite Right
Cut Man (Blue Alt) | Throw Sprite Left
Cut Man (Blue Alt) | Summon Sprite Right
Cut Man (Blue Alt) | Summon Sprite Left
Cut Man (Blue Alt) | Slide Sprite Right
Cut Man (Blue Alt) | Slide Sprite Left
Cut Man (Blue Alt) | Defend Sprite Right
Cut Man (Blue Alt) | Defend Sprite Left
Cut Man (Blue Alt) | Damage Sprite Right
Cut Man (Blue Alt) | Damage Sprite Left
Cut Man (Blue Alt) | Base2 Sprite Right
Cut Man (Blue Alt) | Base2 Sprite Left
Cut Man (Yellow Alt) | Base Sprite Right
Cut Man (Yellow Alt) | Base Sprite Left
Cut Man (Yellow Alt) | Taunt Sprite Right
Cut Man (Yellow Alt) | Taunt Sprite Left
Cut Man (Yellow Alt) | Victory Sprite Right
Cut Man (Yellow Alt) | Victory Sprite Left
Cut Man (Yellow Alt) | Defeat Sprite Right
Cut Man (Yellow Alt) | Defeat Sprite Left
Cut Man (Yellow Alt) | Shoot Sprite Right
Cut Man (Yellow Alt) | Shoot Sprite Left
Cut Man (Yellow Alt) | Throw Sprite Right
Cut Man (Yellow Alt) | Throw Sprite Left
Cut Man (Yellow Alt) | Summon Sprite Right
Cut Man (Yellow Alt) | Summon Sprite Left
Cut Man (Yellow Alt) | Slide Sprite Right
Cut Man (Yellow Alt) | Slide Sprite Left
Cut Man (Yellow Alt) | Defend Sprite Right
Cut Man (Yellow Alt) | Defend Sprite Left
Cut Man (Yellow Alt) | Damage Sprite Right
Cut Man (Yellow Alt) | Damage Sprite Left
Cut Man (Yellow Alt) | Base2 Sprite Right
Cut Man (Yellow Alt) | Base2 Sprite Left
Cut Man (Weapon Alt) | Base Sprite Right
Cut Man (Weapon Alt) | Base Sprite Left
Cut Man (Weapon Alt) | Taunt Sprite Right
Cut Man (Weapon Alt) | Taunt Sprite Left
Cut Man (Weapon Alt) | Victory Sprite Right
Cut Man (Weapon Alt) | Victory Sprite Left
Cut Man (Weapon Alt) | Defeat Sprite Right
Cut Man (Weapon Alt) | Defeat Sprite Left
Cut Man (Weapon Alt) | Shoot Sprite Right
Cut Man (Weapon Alt) | Shoot Sprite Left
Cut Man (Weapon Alt) | Throw Sprite Right
Cut Man (Weapon Alt) | Throw Sprite Left
Cut Man (Weapon Alt) | Summon Sprite Right
Cut Man (Weapon Alt) | Summon Sprite Left
Cut Man (Weapon Alt) | Slide Sprite Right
Cut Man (Weapon Alt) | Slide Sprite Left
Cut Man (Weapon Alt) | Defend Sprite Right
Cut Man (Weapon Alt) | Defend Sprite Left
Cut Man (Weapon Alt) | Damage Sprite Right
Cut Man (Weapon Alt) | Damage Sprite Left
Cut Man (Weapon Alt) | Base2 Sprite Right
Cut Man (Weapon Alt) | Base2 Sprite Left
Cut Man (Darkness Alt) | Base Sprite Right
Cut Man (Darkness Alt) | Base Sprite Left
Cut Man (Darkness Alt) | Taunt Sprite Right
Cut Man (Darkness Alt) | Taunt Sprite Left
Cut Man (Darkness Alt) | Victory Sprite Right
Cut Man (Darkness Alt) | Victory Sprite Left
Cut Man (Darkness Alt) | Defeat Sprite Right
Cut Man (Darkness Alt) | Defeat Sprite Left
Cut Man (Darkness Alt) | Shoot Sprite Right
Cut Man (Darkness Alt) | Shoot Sprite Left
Cut Man (Darkness Alt) | Throw Sprite Right
Cut Man (Darkness Alt) | Throw Sprite Left
Cut Man (Darkness Alt) | Summon Sprite Right
Cut Man (Darkness Alt) | Summon Sprite Left
Cut Man (Darkness Alt) | Slide Sprite Right
Cut Man (Darkness Alt) | Slide Sprite Left
Cut Man (Darkness Alt) | Defend Sprite Right
Cut Man (Darkness Alt) | Defend Sprite Left
Cut Man (Darkness Alt) | Damage Sprite Right
Cut Man (Darkness Alt) | Damage Sprite Left
Cut Man (Darkness Alt) | Base2 Sprite Right
Cut Man (Darkness Alt) | Base2 Sprite Left

Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom

Battle Quotes

"May the sharpest mind win!"
"Don't get mad if I happen to win! I'm... a cut above the rest! Hah!"
"Win or lose, buddy, that's just the slice of life! ... Get it?"
"I guess I wasn't sharp enough! Haha! ....ow."

Description Text

Cut Man was designed to be a lumber-felling robot, his tool of trade being his over-sized, goofy cutters, which in case you haven't noticed, sit firmly on the top of his head. However, those cutters happen to be his weapon of trade too, his signature technique being the "Rolling Cutter" where he throws his cutters at decently fast speeds! Cut Man also later developed the "Rising Cutter", an attack in which he releases a hilariously oversized pair of scissors to rise from the ground and sever enemies in twain. You'd expect someone working with such hazards to be pretty responsible, a honorable figure who takes every situation with a degree of maturity, but that certainly doesn't describe Cut Man. He's really just an overgrown child with a tendency to make horrible, horrible, horrible puns, puns most people wish he'd really just cut it out with. They thankfully don't always have to listen; Cut Man's a robot with a busy schedule, as requests for his help are sent from all over the world. And what exactly could one expect? Cut Man's function boils down to "cut stuff", so from hedge-trimming to hair-cutting to chopping lumber, he's got a lot of areas to cover.

Ability Compatibility

Level Up
Rolling Cutter IconRolling CutterStartCutter Type6 Damage88% Accuracy Rising Cutter IconRising CutterLv 02Cutter Type20 Damage98% Accuracy
Core Match
Ice Slasher IconIce Slasher Freeze / Cutter26 Damage94% Accuracy Metal Blade IconMetal Blade Cutter Type16 Damage90% Accuracy Metal Press IconMetal Press Cutter / Impact22 Damage100% Accuracy Quick Boomerang IconQuick Boomerang Swift / Cutter8 Damage90% Accuracy Shadow Blade IconShadow Blade Shadow / Cutter32 Damage92% Accuracy Needle Cannon IconNeedle Cannon Cutter / Missile24 Damage98% Accuracy Ring Boomerang IconRing Boomerang Space / Cutter12 Damage100% Accuracy Gyro Attack IconGyro Attack Wind / Cutter20 Damage96% Accuracy Yamato Spear IconYamato Spear Cutter Type10 Damage90% Accuracy Silver Tomahawk IconSilver Tomahawk Earth / Cutter10 Damage90% Accuracy Slash Claw IconSlash Claw Cutter Type12 Damage100% Accuracy Wild Coil IconWild Coil Impact / Cutter10 Damage90% Accuracy Slash Beast IconSlash Beast Cutter / Nature20 Damage90% Accuracy Tengu Blade IconTengu Blade Wind / Cutter10 Damage90% Accuracy Flame Sword IconFlame Sword Flame / Cutter10 Damage90% Accuracy Triple Blade IconTriple Blade Cutter Type10 Damage90% Accuracy Wheel Cutter IconWheel Cutter Swift / Cutter10 Damage90% Accuracy Screw Crusher IconScrew Crusher Cutter / Impact10 Damage90% Accuracy Cutter Shot IconCutter Shot Cutter Type10 Damage100% Accuracy Cutter Buster IconCutter Buster Cutter Type30 Damage100% Accuracy Cutter Overdrive IconCutter Overdrive Cutter Type100% Accuracy
Player Only
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Attack Break IconAttack Break 100% Accuracy Defense Break IconDefense Break 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 14 Damage100% Accuracy Omega Wave IconOmega Wave 26 Damage100% Accuracy

Community Records

52,008 Times
4,778 Times
44,520 Times
82,711 Times
3,186 Players
132 Players

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)