Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Robot Database

No.73
Ground Man's Mugshot

Ground Man *
Earth Core

Ground Man
KGN-003
Earth Core
Mega Man & Bass
Underground Drilling Robot
Explode Crystal
Earth Swift
None
None
103
111
106
80

Sprite Sheets RightLeft

Ground Man | Base Sprite Right
Ground Man | Base Sprite Left
Ground Man | Taunt Sprite Right
Ground Man | Taunt Sprite Left
Ground Man | Victory Sprite Right
Ground Man | Victory Sprite Left
Ground Man | Defeat Sprite Right
Ground Man | Defeat Sprite Left
Ground Man | Shoot Sprite Right
Ground Man | Shoot Sprite Left
Ground Man | Throw Sprite Right
Ground Man | Throw Sprite Left
Ground Man | Summon Sprite Right
Ground Man | Summon Sprite Left
Ground Man | Slide Sprite Right
Ground Man | Slide Sprite Left
Ground Man | Defend Sprite Right
Ground Man | Defend Sprite Left
Ground Man | Damage Sprite Right
Ground Man | Damage Sprite Left
Ground Man | Base2 Sprite Right
Ground Man | Base2 Sprite Left
Ground Man | Base Sprite Right
Ground Man | Base Sprite Left
Ground Man | Taunt Sprite Right
Ground Man | Taunt Sprite Left
Ground Man | Victory Sprite Right
Ground Man | Victory Sprite Left
Ground Man | Defeat Sprite Right
Ground Man | Defeat Sprite Left
Ground Man | Shoot Sprite Right
Ground Man | Shoot Sprite Left
Ground Man | Throw Sprite Right
Ground Man | Throw Sprite Left
Ground Man | Summon Sprite Right
Ground Man | Summon Sprite Left
Ground Man | Slide Sprite Right
Ground Man | Slide Sprite Left
Ground Man | Defend Sprite Right
Ground Man | Defend Sprite Left
Ground Man | Damage Sprite Right
Ground Man | Damage Sprite Left
Ground Man | Base2 Sprite Right
Ground Man | Base2 Sprite Left

Sprite Editing by MegaBossMan / milansaponja and RockmanFC | Original Artwork by Capcom

Battle Quotes

"....Hmm. Is there a problem, Robot...?"
".... Hmph!"
"....Doctor, I'll be leaving now. Farewell."
"Ugh. I hate sand."

Description Text

Ground Man was created by the same company that employed Drill Man, and he was set to work in mining precious materials in caves. He did this quickly with the Spread Drill, a mining drill that could cover ground fast. However, he was enraged by the fact that he couldn't keep any of his precious treasures, when a robot by the name of King invited Ground Man to join his army and to preserve the treasures he finds under his control. Ground Man quickly accepted, and ended up fighting against Mega Man and Bass. Ground Man is a deep thinker, but he never speaks his mind and prefers to keep to himself most of the time. He's also a collector of priceless treasures, hence why he enlisted himself in King's army. Ground Man also never gives up on his drilling, unless he's ordered to by a higher figure. After King was defeated, Ground Man returned to his old job, working harder with the new skills he found in King's army. He's earned the respect of his coworkers and superiors with his new proficiency, and is now allowed a treasure collection of his own, though it still can't leave company grounds...

Ability Compatibility

Level Up
Spread Drill IconSpread DrillStartEarth / Missile10 Damage90% Accuracy
Core Match
Oil Shooter IconOil Shooter Earth Type15 Damage98% Accuracy Oil Slider IconOil Slider Earth / Impact22 Damage92% Accuracy Bubble Lead IconBubble Lead Water / Earth28 Damage96% Accuracy Drill Bomb IconDrill Bomb Earth / Explode30 Damage98% Accuracy Drill Blitz IconDrill Blitz Earth / Missile12 Damage92% Accuracy Power Stone IconPower Stone Earth Type10 Damage90% Accuracy Silver Tomahawk IconSilver Tomahawk Earth / Cutter10 Damage90% Accuracy Junk Shield IconJunk Shield Earth / Shield100% Accuracy Concrete Shot IconConcrete Shot Earth Type10 Damage90% Accuracy Block Dropper IconBlock Dropper Earth Type10 Damage100% Accuracy Sakugarne Hammer IconSakugarne Hammer Swift / Earth10 Damage90% Accuracy Deep Digger IconDeep Digger Impact / Earth10 Damage90% Accuracy Salt Water IconSalt Water Water / Earth10 Damage90% Accuracy
Player Only
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Attack Break IconAttack Break 100% Accuracy Defense Break IconDefense Break 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 14 Damage100% Accuracy Omega Wave IconOmega Wave 26 Damage100% Accuracy

Community Records

1,121 Times
258 Times
909 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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