Attention! This is a legacy build of the Mega Man RPG from 2019 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Mega Man RPG Prototype Robot Database

No.26
Hard Man's Mugshot

Hard Man
Impact Core

Hard Man
DWN-020
Impact Core
Mega Man 3
Titanium Heavyweight Robot
Rocky Plateau
Missile Impact
Cutter Freeze Flame
None
None
109
102
148
41

Sprite Sheets Hard ManAltAlt 2Alt 3Alt 4 | RightLeft

Hard Man | Base Sprite Right
Hard Man | Base Sprite Left
Hard Man | Taunt Sprite Right
Hard Man | Taunt Sprite Left
Hard Man | Victory Sprite Right
Hard Man | Victory Sprite Left
Hard Man | Defeat Sprite Right
Hard Man | Defeat Sprite Left
Hard Man | Shoot Sprite Right
Hard Man | Shoot Sprite Left
Hard Man | Throw Sprite Right
Hard Man | Throw Sprite Left
Hard Man | Summon Sprite Right
Hard Man | Summon Sprite Left
Hard Man | Slide Sprite Right
Hard Man | Slide Sprite Left
Hard Man | Defend Sprite Right
Hard Man | Defend Sprite Left
Hard Man | Damage Sprite Right
Hard Man | Damage Sprite Left
Hard Man | Base2 Sprite Right
Hard Man | Base2 Sprite Left
Hard Man (Golden Alt) | Base Sprite Right
Hard Man (Golden Alt) | Base Sprite Left
Hard Man (Golden Alt) | Taunt Sprite Right
Hard Man (Golden Alt) | Taunt Sprite Left
Hard Man (Golden Alt) | Victory Sprite Right
Hard Man (Golden Alt) | Victory Sprite Left
Hard Man (Golden Alt) | Defeat Sprite Right
Hard Man (Golden Alt) | Defeat Sprite Left
Hard Man (Golden Alt) | Shoot Sprite Right
Hard Man (Golden Alt) | Shoot Sprite Left
Hard Man (Golden Alt) | Throw Sprite Right
Hard Man (Golden Alt) | Throw Sprite Left
Hard Man (Golden Alt) | Summon Sprite Right
Hard Man (Golden Alt) | Summon Sprite Left
Hard Man (Golden Alt) | Slide Sprite Right
Hard Man (Golden Alt) | Slide Sprite Left
Hard Man (Golden Alt) | Defend Sprite Right
Hard Man (Golden Alt) | Defend Sprite Left
Hard Man (Golden Alt) | Damage Sprite Right
Hard Man (Golden Alt) | Damage Sprite Left
Hard Man (Golden Alt) | Base2 Sprite Right
Hard Man (Golden Alt) | Base2 Sprite Left
Hard Man (Diamond Alt) | Base Sprite Right
Hard Man (Diamond Alt) | Base Sprite Left
Hard Man (Diamond Alt) | Taunt Sprite Right
Hard Man (Diamond Alt) | Taunt Sprite Left
Hard Man (Diamond Alt) | Victory Sprite Right
Hard Man (Diamond Alt) | Victory Sprite Left
Hard Man (Diamond Alt) | Defeat Sprite Right
Hard Man (Diamond Alt) | Defeat Sprite Left
Hard Man (Diamond Alt) | Shoot Sprite Right
Hard Man (Diamond Alt) | Shoot Sprite Left
Hard Man (Diamond Alt) | Throw Sprite Right
Hard Man (Diamond Alt) | Throw Sprite Left
Hard Man (Diamond Alt) | Summon Sprite Right
Hard Man (Diamond Alt) | Summon Sprite Left
Hard Man (Diamond Alt) | Slide Sprite Right
Hard Man (Diamond Alt) | Slide Sprite Left
Hard Man (Diamond Alt) | Defend Sprite Right
Hard Man (Diamond Alt) | Defend Sprite Left
Hard Man (Diamond Alt) | Damage Sprite Right
Hard Man (Diamond Alt) | Damage Sprite Left
Hard Man (Diamond Alt) | Base2 Sprite Right
Hard Man (Diamond Alt) | Base2 Sprite Left
Hard Man (Weapon Alt) | Base Sprite Right
Hard Man (Weapon Alt) | Base Sprite Left
Hard Man (Weapon Alt) | Taunt Sprite Right
Hard Man (Weapon Alt) | Taunt Sprite Left
Hard Man (Weapon Alt) | Victory Sprite Right
Hard Man (Weapon Alt) | Victory Sprite Left
Hard Man (Weapon Alt) | Defeat Sprite Right
Hard Man (Weapon Alt) | Defeat Sprite Left
Hard Man (Weapon Alt) | Shoot Sprite Right
Hard Man (Weapon Alt) | Shoot Sprite Left
Hard Man (Weapon Alt) | Throw Sprite Right
Hard Man (Weapon Alt) | Throw Sprite Left
Hard Man (Weapon Alt) | Summon Sprite Right
Hard Man (Weapon Alt) | Summon Sprite Left
Hard Man (Weapon Alt) | Slide Sprite Right
Hard Man (Weapon Alt) | Slide Sprite Left
Hard Man (Weapon Alt) | Defend Sprite Right
Hard Man (Weapon Alt) | Defend Sprite Left
Hard Man (Weapon Alt) | Damage Sprite Right
Hard Man (Weapon Alt) | Damage Sprite Left
Hard Man (Weapon Alt) | Base2 Sprite Right
Hard Man (Weapon Alt) | Base2 Sprite Left
Hard Man (Darkness Alt) | Base Sprite Right
Hard Man (Darkness Alt) | Base Sprite Left
Hard Man (Darkness Alt) | Taunt Sprite Right
Hard Man (Darkness Alt) | Taunt Sprite Left
Hard Man (Darkness Alt) | Victory Sprite Right
Hard Man (Darkness Alt) | Victory Sprite Left
Hard Man (Darkness Alt) | Defeat Sprite Right
Hard Man (Darkness Alt) | Defeat Sprite Left
Hard Man (Darkness Alt) | Shoot Sprite Right
Hard Man (Darkness Alt) | Shoot Sprite Left
Hard Man (Darkness Alt) | Throw Sprite Right
Hard Man (Darkness Alt) | Throw Sprite Left
Hard Man (Darkness Alt) | Summon Sprite Right
Hard Man (Darkness Alt) | Summon Sprite Left
Hard Man (Darkness Alt) | Slide Sprite Right
Hard Man (Darkness Alt) | Slide Sprite Left
Hard Man (Darkness Alt) | Defend Sprite Right
Hard Man (Darkness Alt) | Defend Sprite Left
Hard Man (Darkness Alt) | Damage Sprite Right
Hard Man (Darkness Alt) | Damage Sprite Left
Hard Man (Darkness Alt) | Base2 Sprite Right
Hard Man (Darkness Alt) | Base2 Sprite Left
Hard Man | Base Sprite Right
Hard Man | Base Sprite Left
Hard Man | Taunt Sprite Right
Hard Man | Taunt Sprite Left
Hard Man | Victory Sprite Right
Hard Man | Victory Sprite Left
Hard Man | Defeat Sprite Right
Hard Man | Defeat Sprite Left
Hard Man | Shoot Sprite Right
Hard Man | Shoot Sprite Left
Hard Man | Throw Sprite Right
Hard Man | Throw Sprite Left
Hard Man | Summon Sprite Right
Hard Man | Summon Sprite Left
Hard Man | Slide Sprite Right
Hard Man | Slide Sprite Left
Hard Man | Defend Sprite Right
Hard Man | Defend Sprite Left
Hard Man | Damage Sprite Right
Hard Man | Damage Sprite Left
Hard Man | Base2 Sprite Right
Hard Man | Base2 Sprite Left
Hard Man (Golden Alt) | Base Sprite Right
Hard Man (Golden Alt) | Base Sprite Left
Hard Man (Golden Alt) | Taunt Sprite Right
Hard Man (Golden Alt) | Taunt Sprite Left
Hard Man (Golden Alt) | Victory Sprite Right
Hard Man (Golden Alt) | Victory Sprite Left
Hard Man (Golden Alt) | Defeat Sprite Right
Hard Man (Golden Alt) | Defeat Sprite Left
Hard Man (Golden Alt) | Shoot Sprite Right
Hard Man (Golden Alt) | Shoot Sprite Left
Hard Man (Golden Alt) | Throw Sprite Right
Hard Man (Golden Alt) | Throw Sprite Left
Hard Man (Golden Alt) | Summon Sprite Right
Hard Man (Golden Alt) | Summon Sprite Left
Hard Man (Golden Alt) | Slide Sprite Right
Hard Man (Golden Alt) | Slide Sprite Left
Hard Man (Golden Alt) | Defend Sprite Right
Hard Man (Golden Alt) | Defend Sprite Left
Hard Man (Golden Alt) | Damage Sprite Right
Hard Man (Golden Alt) | Damage Sprite Left
Hard Man (Golden Alt) | Base2 Sprite Right
Hard Man (Golden Alt) | Base2 Sprite Left
Hard Man (Diamond Alt) | Base Sprite Right
Hard Man (Diamond Alt) | Base Sprite Left
Hard Man (Diamond Alt) | Taunt Sprite Right
Hard Man (Diamond Alt) | Taunt Sprite Left
Hard Man (Diamond Alt) | Victory Sprite Right
Hard Man (Diamond Alt) | Victory Sprite Left
Hard Man (Diamond Alt) | Defeat Sprite Right
Hard Man (Diamond Alt) | Defeat Sprite Left
Hard Man (Diamond Alt) | Shoot Sprite Right
Hard Man (Diamond Alt) | Shoot Sprite Left
Hard Man (Diamond Alt) | Throw Sprite Right
Hard Man (Diamond Alt) | Throw Sprite Left
Hard Man (Diamond Alt) | Summon Sprite Right
Hard Man (Diamond Alt) | Summon Sprite Left
Hard Man (Diamond Alt) | Slide Sprite Right
Hard Man (Diamond Alt) | Slide Sprite Left
Hard Man (Diamond Alt) | Defend Sprite Right
Hard Man (Diamond Alt) | Defend Sprite Left
Hard Man (Diamond Alt) | Damage Sprite Right
Hard Man (Diamond Alt) | Damage Sprite Left
Hard Man (Diamond Alt) | Base2 Sprite Right
Hard Man (Diamond Alt) | Base2 Sprite Left
Hard Man (Weapon Alt) | Base Sprite Right
Hard Man (Weapon Alt) | Base Sprite Left
Hard Man (Weapon Alt) | Taunt Sprite Right
Hard Man (Weapon Alt) | Taunt Sprite Left
Hard Man (Weapon Alt) | Victory Sprite Right
Hard Man (Weapon Alt) | Victory Sprite Left
Hard Man (Weapon Alt) | Defeat Sprite Right
Hard Man (Weapon Alt) | Defeat Sprite Left
Hard Man (Weapon Alt) | Shoot Sprite Right
Hard Man (Weapon Alt) | Shoot Sprite Left
Hard Man (Weapon Alt) | Throw Sprite Right
Hard Man (Weapon Alt) | Throw Sprite Left
Hard Man (Weapon Alt) | Summon Sprite Right
Hard Man (Weapon Alt) | Summon Sprite Left
Hard Man (Weapon Alt) | Slide Sprite Right
Hard Man (Weapon Alt) | Slide Sprite Left
Hard Man (Weapon Alt) | Defend Sprite Right
Hard Man (Weapon Alt) | Defend Sprite Left
Hard Man (Weapon Alt) | Damage Sprite Right
Hard Man (Weapon Alt) | Damage Sprite Left
Hard Man (Weapon Alt) | Base2 Sprite Right
Hard Man (Weapon Alt) | Base2 Sprite Left
Hard Man (Darkness Alt) | Base Sprite Right
Hard Man (Darkness Alt) | Base Sprite Left
Hard Man (Darkness Alt) | Taunt Sprite Right
Hard Man (Darkness Alt) | Taunt Sprite Left
Hard Man (Darkness Alt) | Victory Sprite Right
Hard Man (Darkness Alt) | Victory Sprite Left
Hard Man (Darkness Alt) | Defeat Sprite Right
Hard Man (Darkness Alt) | Defeat Sprite Left
Hard Man (Darkness Alt) | Shoot Sprite Right
Hard Man (Darkness Alt) | Shoot Sprite Left
Hard Man (Darkness Alt) | Throw Sprite Right
Hard Man (Darkness Alt) | Throw Sprite Left
Hard Man (Darkness Alt) | Summon Sprite Right
Hard Man (Darkness Alt) | Summon Sprite Left
Hard Man (Darkness Alt) | Slide Sprite Right
Hard Man (Darkness Alt) | Slide Sprite Left
Hard Man (Darkness Alt) | Defend Sprite Right
Hard Man (Darkness Alt) | Defend Sprite Left
Hard Man (Darkness Alt) | Damage Sprite Right
Hard Man (Darkness Alt) | Damage Sprite Left
Hard Man (Darkness Alt) | Base2 Sprite Right
Hard Man (Darkness Alt) | Base2 Sprite Left

Sprite Editing by MMX100 / EliteP1 | Original Artwork by Capcom

Battle Quotes

"Let's fight fair and honestly, okay?"
"Don't raise your hopes-- Nothing can penetrate my ceratanium defenses!"
"Don't fret, nothing's better than an honest loss; besides an honest win, that is."
"Please forgive me, Doctor --I'll try harder next time!"

Description Text

For context, a special few Robot Masters have an advantage in the form of a super incredibly durable metal coined "Ceratanium"; Cut Man's signature cutter, the shielding of Wood Man, and Metal Man's piercing blades. Now that you're aware of this, that should make Hard Man all the more imposing when it's revealed his body is almost entirely composed out of the stuff! With his Ceratanium composition, his body is nigh invincible and impervious to damage, and to say nothing about how he hits with that armor! While that does form an inherent flaw in his mobility, Dr. Wily managed to cleverly circumvent his range issue with the Hard Knuckle weapon, where Hard Man's fists are actually rocket-propelled off his body to strike his opposition from afar. It's a dastardly tactic, but it's weighed out by the fact that Hard Man himself is a rather fair-minded and honest individual. While admittedly somewhat of a lazy bones, his primary battle tactic is to always ensure that he and his opponent are on equal ground, obviously before the inevitable result where he humiliatingly crushes his foe in fair combat. However, this mindset puts the forthright giant at odds with the more pragmatic Snake Man. Aside from his work, Hard Man's main hobby is Sumo Wrestling, and he has a fear of water after being pushed into a swimming pool by Snake Man. Those two are just never gonna get along...

Ability Compatibility

Level Up
Hard Knuckle IconHard KnuckleStartImpact Type18 Damage96% Accuracy
Core Match
Super Throw IconSuper Throw Impact Type14 Damage100% Accuracy Super Arm IconSuper Arm Impact / Shield30 Damage98% Accuracy Oil Slider IconOil Slider Earth / Impact22 Damage92% Accuracy Metal Press IconMetal Press Cutter / Impact22 Damage100% Accuracy Atomic Crasher IconAtomic Crasher Flame / Impact28 Damage92% Accuracy Dust Crusher IconDust Crusher Wind / Impact26 Damage94% Accuracy Charge Kick IconCharge Kick Swift / Impact10 Damage90% Accuracy Knight Crush IconKnight Crush Impact Type10 Damage90% Accuracy Wild Coil IconWild Coil Impact / Cutter10 Damage90% Accuracy Astro Crush IconAstro Crush Space / Impact40 Damage98% Accuracy Ice Wall IconIce Wall Freeze / Impact10 Damage90% Accuracy Rebound Striker IconRebound Striker Impact / Swift10 Damage90% Accuracy Pile Driver IconPile Driver Impact Type10 Damage100% Accuracy Screw Crusher IconScrew Crusher Cutter / Impact10 Damage90% Accuracy Black Hole IconBlack Hole Shadow / Impact10 Damage90% Accuracy Deep Digger IconDeep Digger Impact / Earth10 Damage90% Accuracy Break Dash IconBreak Dash Swift / Impact10 Damage90% Accuracy Meteor Knuckle IconMeteor Knuckle Space / Impact56 Damage90% Accuracy
Player Only
Buster Shot IconBuster Shot 12 Damage100% Accuracy Buster Charge IconBuster Charge 100% Accuracy Buster Relay IconBuster Relay 100% Accuracy Light Buster IconLight Buster 34 Damage100% Accuracy Wily Buster IconWily Buster 32 Damage96% Accuracy Cossack Buster IconCossack Buster 36 Damage98% Accuracy Energy Boost IconEnergy Boost 20% Recovery100% Accuracy Attack Boost IconAttack Boost 100% Accuracy Defense Boost IconDefense Boost 100% Accuracy Speed Boost IconSpeed Boost 100% Accuracy Energy Break IconEnergy Break 20% Damage100% Accuracy Attack Break IconAttack Break 100% Accuracy Defense Break IconDefense Break 100% Accuracy Speed Break IconSpeed Break 100% Accuracy Energy Swap IconEnergy Swap 100% Accuracy Attack Swap IconAttack Swap 100% Accuracy Defense Swap IconDefense Swap 100% Accuracy Speed Swap IconSpeed Swap 100% Accuracy Energy Mode IconEnergy Mode 100% Accuracy Attack Mode IconAttack Mode 100% Accuracy Defense Mode IconDefense Mode 100% Accuracy Speed Mode IconSpeed Mode 100% Accuracy Field Support IconField Support 100% Accuracy Mecha Support IconMecha Support 100% Accuracy Core Shield IconCore Shield Shield Type100% Accuracy Core Laser IconCore Laser Laser Type36 Damage96% Accuracy Omega Pulse IconOmega Pulse 14 Damage100% Accuracy Omega Wave IconOmega Wave 26 Damage100% Accuracy

Community Records

17,755 Times
2,128 Times
14,855 Times
18,491 Times
368 Players
2 Players

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

« Back to Home | Mega Man and all related names and characters are © Capcom 1986 - 2024. | Contact & Feedback | Data API
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)