Heat Man |
DWN-015 |
Flame Core |
Mega Man 2 |
Armored Flame Robot |
Atomic Furnace |
Water Freeze |
Impact |
None |
Flame |
92 |
83 |
148 |
77 |
Sprite Editing by MegaBossMan / milansaponja and Ageman20XX / AdrianMarceau | Original Artwork by Capcom
"Wait a minute... I'll get ignited." |
"Watch out, I guess?" |
"I won? Oh... thank you?" |
"I think I'll probably call in sick tomorrow..." |
Based off of Fire Man's capabilities yet inspired by Ice Man's design, Heat Man is another of Dr. Wily's combat robots. Combining both fierce flames with a fortified defensive armor, Heat Man's Atomic Fire is a flame that grows progressively stronger in succession, allowing Heat Man to take attacks head-on while dealing devastating damage. His armor's not without its flaws though, as oftentimes his lid will unintentionally close down on his own head. He's also able to enshroud himself in flames, where he can then launch himself to crash right into his targets. While Heat Man's a care-free individual and can carry out work at his own pace, he has difficulty dealing with deadlines. This leads to him quickly becoming unenthusiastic and nonchalant about his work, causing accidents that still do nothing to jolt his excitement for his occupation. Heat Man is known for his barbecuing expertise as well as being deathly afraid of ice cream, which is .... certainly a peculiar fear! With his intensive heat exceeding even that of Fire Man's, Heat Man's quite the improvement over his original counterpart. At least, mostly. His work just doesn't have the same heart and soul put into it, you know?
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34,911 Times |
3,005 Times |
29,843 Times |
34,097 Times |
1,302 Players |
20 Players |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.