Mega Man RPG World | Legacy Archive
2006 » RPG Roleplay Forum » Robot Attack Ideas
One of the first ideas for the Mega Man RPG revolved around a play-by-post forum game with premade mechanics and abilities. Here are some of the planned abilities:
#01 CutMan (Neutral)
- Lv1 Rolling Cutter (Metal)
- Lv2 Scissor Sheer (Metal)
- Lv3 Guillotine (Metal)
#02 GutsMan (Power)
- Lv1 Power Arm (Power)
- Lv2 Guts Fist (Power)
- Lv3 Crunch (Power)
#03 IceMan (Freeze)
- Lv1 Ice Slasher (Freeze)
- Lv2 Blizzard Breath (Freeze)
- Lv3 Eskimo Flurry (Freeze)
#04 BombMan (Bomb)
- Lv1 Hyper Bomb (Bomb)
- Lv2 Super Bomb (Bomb)
- Lv3 Cluster Bomb (Bomb)
#05 FireMan (Heat)
- Lv1 Fire Storm (Heat)
- Lv2 Heat Up (Heat)
- Lv3 Mega Flare (Heat)
#06 ElecMan (Lightning)
- Lv1 Thunder Beam (Lightning)
- Lv2 Elec Charge (Lightning)
- Lv3 Tri-Thunder (Lightning)
#07 OilMan (Ground)
- Lv1 Oil Slider (Ground)
- Lv2 Jump Kick (Neutral)
- Lv3 Oil Sport (Ground)
#08 TimeMan (Time)
- Lv1 Time Arrow (Time)
- Lv2 Time Slow (Time)
- Lv3 Time Warp (Time)
#09 MetalMan (Metal)
- Lv1 Metal Blade (Metal)
- Lv2 Sharp Armor (Metal)
- Lv3 Sharpen (Metal)
#10 AirMan (Wind)
- Lv1 Air Shooter (Wind)
- Lv2 Multi Twister (Wind)
- Lv3 Fan Blades (Metal)
#11 BubbleMan (Marine)
- Lv1 Bubble Lead (Marine)
- Lv2 Hydro Jets (Marine)
- Lv3 Whirlpool (Marine)
#12 QuickMan (Neutral)
- Lv1 Quick Boomerang (Neutral)
- Lv2 Extreme Speed (Neutral)
- Lv3 Quick Blade (Metal)
#13 CrashMan (Bomb)
- Lv1 Crash Bomb (Bomb)
- Lv2 Drill Arm (Metal)
- Lv3 Psychoblast (Bomb)
#14 FlashMan (Time)
- Lv1 Flash Buster (Time)
- Lv2 Time Stopper (Time)
- Lv3 Flash Bomb (Time)
#15 HeatMan (Heat)
- Lv1 Atomic Fire (Heat)
- Lv2 Atomic Blaze (Heat)
- Lv3 Heat Rush (Heat)
#16 WoodMan (Nature)
- Lv1 Wood Tower (Nature)
- Lv2 Leaf Shield (Nature)
- Lv3 Synthesis (Nature)
#17 NeedleMan (Metal)
- Lv1 Needle Cannon (Metal)
- Lv2 Thorn Rush (Nature)
- Lv3 Needle Bomb (Bomb)
#18 MagnetMan (Lightning)
- Lv1 Magnet Missile (Lightning)
- Lv2 Magnetic Pull (Lightning)
- Lv3 NS Tackle (Neutral)
#19 GeminiMan (Star)
- Lv1 Gemini Laser (Star)
- Lv2 Twin Robots (Neutral)
- Lv3 Zodiac Punisher (Star)
#20 HardMan (Power)
- Lv1 Hard Knuckle (Power)
- Lv2 Armor Defense (Metal)
- Lv3 Megaton Tackle (Power)
#21 TopMan (Neutral)
- Lv1 Top Spin (Neutral)
- Lv2 Spin Kick (Neutral)
- Lv3 Top Twister (Neutral)
#22 SnakeMan (Nature)
- Lv1 Search Snake (Nature)
- Lv2 Snake Venom (Nature)
- Lv3 Stealth (Dark)
#23 SparkMan (Lightning)
- Lv1 Spark Shock (Lightning)
- Lv2 Shockwave (Neutral)
- Lv3 Thunderclap (Lightning/Metal)
#24 ShadowMan (Dark)
- Lv1 Thief (Dark)
- Lv2 Shadow Blade (Dark/Metal)
- Lv3 Ninja's Shadow (Dark)
#25 BrightMan (Time)
- Lv1 Bright Bomb (Bomb)
- Lv2 Flash Stopper (Time)
- Lv3 Overshine (Lightning)
#26 ToadMan (Marine)
- Lv1 Rain Flush (Marine)
- Lv2 Belly Drum (Nature)
- Lv3 Muddy Tackle (Ground)
#27 DrillMan (Ground)
- Lv1 Drill Bomb (Bomb)
- Lv2 Drill Arm (Ground)
- Lv3 Fissure (Ground)
#28 PharoahMan (Neutral)
- Lv1 Pharoah Shot (Heat)
- Lv2 Pyramid Protection (Ground)
- Lv3 Pharoah's Tomb (Neutral)
#29 RingMan (Neutral)
- Lv1 Ring Boomerang (Neutral)
- Lv2 Binding Ring (Neutral)
- Lv3 Ring Blades (Metal)
#30 DustMan (Neutral)
- Lv1 Dust Crusher (Metal)
- Lv2 Vaccuum Arm (Wind)
- Lv3 Revenge (Dark)
#31 DiveMan (Marine)
- Lv1 Dive Missile (Marine)
- Lv2 Sonar Tracking (Neutral)
- Lv3 Grand Torpedo (Marine)
#32 SkullMan (Dark)
- Lv1 Skull Barrier (Dark)
- Lv2 Bone Barrage (Dark)
- Lv3 Skullbuster (Dark)
#33 GravityMan (Star)
- Lv1 Gravity Hold (Star)
- Lv2 Reverse Gravity (Star)
- Lv3 Gravity Crusher (Star)
#34 WaveMan (Marine)
- Lv1 Water Wave (Marine)
- Lv2 Harpoon (Metal)
- Lv3 Tsunami Wave (Marine)
#35 StoneMan (Ground)
- Lv1 Power Stone (Ground)
- Lv2 Bolder Barrage (Ground)
- Lv3 Magnitude (Ground)
#36 GyroMan (Wind)
- Lv1 Gyro Attack (Metal)
- Lv2 Whirlwind (Wind)
- Lv3 Gyroblade (Metal)
#37 StarMan (Star)
- Lv1 Star Crash (Star)
- Lv2 Satellite Laser (Star)
- Lv3 Mini Nova (Star)
#38 ChargeMan (Power)
- Lv1 Charge Kick (Power)
- Lv2 Hot Coals (Heat)
- Lv3 Train Wrecker (Power)
#39 NapalmMan (Bomb)
- Lv1 Napalm Bomb (Bomb)
- Lv2 Heat Fireworks (Heat)
- Lv3 Atom Bomb (Bomb)
#40 CrystalMan (Dark)
- Lv1 Crystal Eye (Dark)
- Lv2 Cystal Barrier (Dark)
- Lv3 Crystal Wall (Dark)
#41 BlizzardMan (Freeze)
- Lv1 Blizzard Attack (Freeze)
- Lv2 Rollout (Neutral)
- Lv3 Glacier Clash (Freeze)
#42 CentaurMan (Nature)
- Lv1 Centaur Arrow (Nature)
- Lv2 Centaur Flash (Time)
- Lv3 Dark Void (Dark)
#43 FlameMan (Heat)
- Lv1 Flame Blast (Heat)
- Lv2 Torch Revolution (Heat)
- Lv3 Hell Blaze (Heat)
#44 KnightMan (Metal)
- Lv1 Knight Crusher (Metal)
- Lv2 Royal Wrecking Ball (Metal)
- Lv3 Dark Armor (Dark)
#45 PlantMan (Nature)
- Lv1 Plant Barricade (Nature)
- Lv2 Blossom Cannon (Nature)
- Lv3 Solar Growth (Nature)
#46 TomahawkMan (Nature)
- Lv1 Silver Tomahawk (Metal)
- Lv2 Totem Judgement (Neutral)
- Lv3 Mother Nature (Nature)
#47 WindMan (Wind)
- Lv1 Wind Storm (Wind)
- Lv2 Power Gale (Wind)
- Lv3 Grand Twister (Wind)
#48 YamatoMan (Neutral)
- Lv1 Yamato Spear (Metal)
- Lv2 Yamato Warrior (Neutral)
- Lv3 Yamato Javelin (Metal)
#49 FreezeMan (Freeze)
- Lv1 Freeze Cracker (Freeze)
- Lv2 Nitro-unit (Freeze)
- Lv3 Glacial Tomb (Freeze)
#50 JunkMan (Metal)
- Lv1 Junk Shield (Neutral)
- Lv2 Iron Fist (Metal)
- Lv3 Junk Twister (Neutral)
#51 BurstMan (Bomb)
- Lv1 Danger Wrap (Bomb)
- Lv2 Bubble Bomb (Marine)
- Lv3 Protect Bubble (Marine)
#52 CloudMan (Lightning)
- Lv1 Thunder Bolt (Lightning)
- Lv3 Thunder Cloud (Lightning/Marine)
- Lv2 Lighting Tempest (Lightning)
#53 SpingMan (Metal)
- Lv1 Wild Coil (Metal)
- Lv2 Wild Fists (Neutral)
- Lv3 Spring Gyrat (Metal)
#54 SlashMan (Nature)
- Lv1 Slash Claw (Metal)
- Lv2 Killer Instinct (Nature)
- Lv3 Sticky Glue (Nature)
#55 ShadeMan (Dark)
- Lv1 Noise Crush (Neutral)
- Lv2 Vampire Drain (Dark)
- Lv3 Clawed Wing (Dark)
#56 TurboMan (Heat)
- Lv1 Scorch Wheel (Heat)
- Lv2 Road Rage (Neutral)
- Lv3 Speed Demon (Neutral)
#57 TenguMan (Wind)
- Lv1 Tornado Hold (Wind)
- Lv2 Tengu Blade (Metal)
- Lv3 Impish Arrogance (Nature)
#58 AstroMan (Star)
- Lv1 Astro Crush (Star)
- Lv2 Copy Vision (Neutral)
- Lv3 Planet Crash (Star)
#59 SwordMan (Heat)
- Lv1 Flame Sword (Heat)
- Lv2 Noble Blade (Metal)
- Lv3 Flame Typhoon (Heat)
#60 ClownMan (Lightning)
- Lv1 Thunder Claw (Lightning)
- Lv2 Extendo Arm (Neutral)
- Lv3 Clown Charisma (Neutral)
#61 SearchMan (Metal)
- Lv1 Homing Sniper (Bomb)
- Lv2 Commando Cannon (Metal)
- Lv3 Scope Gun (Neutral)
#62 FrostMan (Freeze)
- Lv1 Ice Wave (Freeze)
- Lv2 Giant Fist (Neutral)
- Lv3 Glacier Pummel (Freeze)
#63 GrenadeMan (Bomb)
- Lv1 Flash Bomb (Bomb)
- Lv2 Heat Grenade (Heat)
- Lv3 Ground Breaker (Bomb)
#64 AquaMan (Marine)
- Lv1 Water Balloon (Marine)
- Lv2 Search Stream (Marine)
- Lv3 Hydro Cannon (Marine)
#65 DynamoMan (Lightning)
- Lv1 Lightning Bolt (Lightning)
- Lv2 Energy Charge (Lighting)
- Lv3 Dyna Thunder (Lightning)
#66 ColdMan (Freeze)
- Lv1 Ice Wall (Freeze)
- Lv2 Nuisance Cloud (Neutral)
- Lv3 Cold Submerge (Freeze)
#67 GroundMan (Ground)
- Lv1 Spread Drill (Ground)
- Lv2 Earth Tremor (Ground)
- Lv3 World Shaking (Ground)
#68 PirateMan (Metal)
- Lv1 Remote Mine (Bomb)
- Lv2 Pirate Claw (Metal)
- Lv3 Dead Man's Chest (Marine)
#69 BurnerMan (Heat)
- Lv1 Wave Burner (Heat)
- Lv2 Heat Rush II (Heat)
- Lv3 Overburn (Heat)