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WWN-001 Buster Rod G | Mega Man RPG Prototype Boss Database

( 30 Bosses )
No.14
No Image

Buster Rod G's Data
Swift Core

Buster Rod G Mega Man : The Wily Wars
WWN-001 Agile Monkey Unit
Swift Type
115 Water Freeze
155 Nature
145 None
185 None

Buster Rod G's Quotes

"Ook! Ook! You're not getting out of this one!"
"I'm tired of all this monkey business you're giving me!"
"I credit my victory to my training in the west!"
"Eek! But..I am the master of the arts!"

Buster Rod G's Description

After a few failed attempts at conquering the world, Wily constructed the magnificent Wily Tower, and he put the Genesis Unit as the main line of defense. Buster Rod G was designed as the leader of the group, being the swiftest of the bunch, and is a master of martial arts. However, due to his general inexperience as serving as a combat robot, Buster Rod G ended up failing aganist Mega Man, and the Wily Tower scheme ended. His main weapon is his extendable rod, which can grow to great lengths to attack the opponent from a long range. After losing to Mega Man, Buster Rod G traveled on a journey to a foreign land in the west, training for the day that he can face Mega Man in battle yet again. He's a rowdy robot, and argues with Mega Water S constantly, day and night. He's a bit of a bubble brain, and can easily be convinced to things if you offer some "banana bribery." He also dislikes Rush. While Buster Rod G is one of Mega Man's lesser-known rivals, he's proved to be one of the more unique rivals Mega Man has had.

Buster Rod G's Abilities

Buster Rod G's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 115 15 155 1,550 145 1,450 185 1,850
Lv 5 138 15 186 1,860 174 1,740 222 2,220
Lv 10 167 15 225 2,250 211 2,110 269 2,690
Lv 50 397 15 535 5,350 501 5,010 639 6,390
Lv 100 685 15 923 9,230 863 8,630 1,101 11,010
* Min stats represent a boss's base values without any difficulty mods applied.
** Max stats represent a boss's potential values with maximum difficulty mods applied.

Buster Rod G's Records

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)