| Buster Rod G | Mega Man : The Wily Wars | |
| WWN-001 | Agile Monkey Unit | |
| Swift Type | … | |
| 115 | Water Freeze | |
| 155 | Nature | |
| 145 | None | |
| 185 | None |
| "Ook! Ook! You're not getting out of this one!" |
| "I'm tired of all this monkey business you're giving me!" |
| "I credit my victory to my training in the west!" |
| "Eek! But..I am the master of the arts!" |
| After a few failed attempts at conquering the world, Wily constructed the magnificent Wily Tower, and he put the Genesis Unit as the main line of defense. Buster Rod G was designed as the leader of the group, being the swiftest of the bunch, and is a master of martial arts. However, due to his general inexperience as serving as a combat robot, Buster Rod G ended up failing aganist Mega Man, and the Wily Tower scheme ended. His main weapon is his extendable rod, which can grow to great lengths to attack the opponent from a long range. After losing to Mega Man, Buster Rod G traveled on a journey to a foreign land in the west, training for the day that he can face Mega Man in battle yet again. He's a rowdy robot, and argues with Mega Water S constantly, day and night. He's a bit of a bubble brain, and can easily be convinced to things if you offer some "banana bribery." He also dislikes Rush. While Buster Rod G is one of Mega Man's lesser-known rivals, he's proved to be one of the more unique rivals Mega Man has had. |
| Level | Energy | Weapons | Attack | Defense | Speed | |||
|---|---|---|---|---|---|---|---|---|
| - | - | Min | Max | Min | Max | Min | Max | |
| Lv 1 | 115 | 15 | 155 | 1,550 | 145 | 1,450 | 185 | 1,850 |
| Lv 5 | 138 | 15 | 186 | 1,860 | 174 | 1,740 | 222 | 2,220 |
| Lv 10 | 167 | 15 | 225 | 2,250 | 211 | 2,110 | 269 | 2,690 |
| Lv 50 | 397 | 15 | 535 | 5,350 | 501 | 5,010 | 639 | 6,390 |
| Lv 100 | 685 | 15 | 923 | 9,230 | 863 | 8,630 | 1,101 | 11,010 |
| * Min stats represent a boss's base values without any difficulty mods applied. ** Max stats represent a boss's potential values with maximum difficulty mods applied. | ||||||||
| 0 Times |
| 0 Times |
| 0 Times |
| 0 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.