Attention! This is a legacy build of the Mega Man RPG from 2015 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

SWK-176 Doc Robot | Mega Man RPG Prototype Boss Database

( 30 Bosses )
No.1
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Doc Robot's Data
Copy Core

Doc Robot MMRPG
SWK-176 All-Purpose Battle Robot
Copy Type Final Destination III
100 None
100 None
100 None
100 None

Doc Robot's Quotes

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Doc Robot's Abilities

Doc Robot's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 32 100 1,000 100 1,000 100 1,000
Lv 5 120 32 120 1,200 120 1,200 120 1,200
Lv 10 145 32 145 1,450 145 1,450 145 1,450
Lv 50 345 32 345 3,450 345 3,450 345 3,450
Lv 100 595 32 595 5,950 595 5,950 595 5,950
* Min stats represent a boss's base values without any difficulty mods applied.
** Max stats represent a boss's potential values with maximum difficulty mods applied.

Doc Robot's Records

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2026.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)